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advtrains_luaautomation
Commit message (
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Author
Age
*
Unify globalstep, load and save of all components into single functions
orwell96
2017-04-29
*
Add Andrew's Cross
orwell96
2017-04-27
*
record_protection_violation: fix player name not being passed
orwell96
2017-04-07
*
Assert some variable types obtained from lua automation
orwell96
2017-03-30
*
Add support to display text to passengers and on the outside of the train
orwell96
2017-03-30
*
Respect protection_bypass privilege, fix crash with areas and properly record...
orwell96
2017-03-30
*
Fix privilege enforcement being useless
orwell96
2017-03-16
*
Redo rail models
orwell96
2017-03-12
*
Add passive component naming
orwell96
2017-02-28
*
Fix manual operation of mesecon switches
orwell96
2017-02-20
*
use mesecons_switch as correct dependency for luaautomation
orwell96
2017-02-15
*
Use identical proxy environment with swapped metatable to not having to setfe...
orwell96
2017-02-07
*
Check if node is actually loaded before querying get_meta()
orwell96
2017-02-05
*
Fix LuaAtc Interrupt saving
orwell96
2017-02-05
*
Even more bugfixes
orwell96
2017-02-04
*
Commit 1.6.2
orwell96
2017-02-04
*
Revert change to node pos hashes, and rewrite trackdb to use individual coord...
orwell96
2017-02-03
*
Add quick position lookup by punching nodes
orwell96
2017-02-03
*
Add documentation and pack for release
orwell96
2017-02-02
*
LuaAutomation: Add interrupt to the ingame API and implement initialization c...
orwell96
2017-02-02
*
LuaAutomation - Basic component implementation
orwell96
2017-02-02