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path: root/advtrains/advtrains_train_subway/init.lua
Commit message (Collapse)AuthorAge
* Rewrite seating systemorwell962017-01-25
| | | | Players no longer need to worry where to sit down.
* Create new models and textures for japanese trainorwell962017-01-24
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* Add intllib support and German translationorwell962017-01-23
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* Add door controls and ATC commandsorwell962017-01-18
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* Correct view offset and wagon_span on new subway wagonorwell962017-01-17
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* Model, animate, texture and integrate new subway wagonorwell962017-01-17
| | | | engine follows!
* Restructure mod directoryorwell962017-01-04
opt">, const std::string &from_list, int from_index, const std::string &to_list, int to_index, int count, ServerActiveObject *player); // Return number of accepted items to be put int detached_inventory_AllowPut( const std::string &name, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); // Return number of accepted items to be taken int detached_inventory_AllowTake( const std::string &name, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); // Report moved items void detached_inventory_OnMove( const std::string &name, const std::string &from_list, int from_index, const std::string &to_list, int to_index, int count, ServerActiveObject *player); // Report put items void detached_inventory_OnPut( const std::string &name, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); // Report taken items void detached_inventory_OnTake( const std::string &name, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); private: bool getDetachedInventoryCallback( const std::string &name, const char *callbackname); }; #endif /* S_INVENTORY_H_ */