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* [WIP] Allow wagon-dependent train HUDywang2022-03-12
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* Wagons: Add two-pos wheel positioning logic for more realistic look of long ↵orwell962022-02-09
| | | | | | wagons Adds field "wheel_positions" in wagon definition
* Coupling: Add concept of coupler types, allow coupling only when coupler ↵orwell962021-10-25
| | | | types match
* Fix lots of things around new LZBorwell962021-02-10
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* Use a standard wagon inventory formspecBlockhead2020-03-18
| | | | | | | | | | | | | | This new formspec also allows access to the wagon properties. Once whitelisted in the wagon properties, other players can access its inventory. Note on 'useless use' of OO: I tried passing just the wagon ID and avoiding using the `self` object in order to bypass the need to look up the lua entitie out of the list, but it ended up retrieving nil data. The best way to solve this overhead might be to wait for some kind of better way upstream in minetest's lua API to get entities, or to keep a central record of entities. Either way, the solution is outside the scope of this commit.
* Move LZB system to core and unify approach callback mechanismorwell962019-04-16
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* Fix stop rails sometimes not sending stop commandorwell962019-02-16
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* Change get_inventory_formspec API - add invname parameterorwell962018-12-10
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* Added on_train_approach callback, non-permanent external LZB brakepoints and ↵orwell962018-11-29
| | | | | | basis for "stop rails" Stop rails ATM use the aforementioned things to add a pointwise "2" speed restriction. Seems to work.
* Correct some documentationorwell962018-06-14
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* Implement a reverse path lookup for trains instead of an occupations window ↵orwell962018-06-14
| | | | system
* Move driving_ctrl_access property to seat grouporwell962018-01-09
| | | | | there's now a more strict check for the train_operator privilege Also added custom reasons on getting on a train.
* Implement sound api and some soundsorwell962017-12-06
| | | | | | | - Level crossing bell - Horns - Subway train driving and door sounds ...to be continued...
* Change name of update_animation functionorwell962017-11-29
| | | | I will use this for sounds, and so it needs to be changed to a more general name
* Add modifiable wagon extentsorwell962017-11-23
| | | | This will be required for advcarts
* do not register wagons in the advtrains namespace automaticallyorwell962017-11-22
| | | | One step towards advcarts compatibility
* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
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* Restructure mod directoryorwell962017-01-04
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* Add Automatic Train Control systemorwell962017-01-04
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* add API documentationorwell962017-01-03