Commit message (Collapse) | Author | Age | |
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* | Fix occasional crash in discouple on_punch | orwell96 | 2017-11-14 |
| | | | I think the issue is caused by the new animal damage code... | ||
* | Fix coupling and collisions in certain cases | orwell96 | 2017-10-25 |
| | | | | | | If a train moved towards another train, and the other train's step was executed after the first one's, the trains did eventually not collide. Fix by moving the enter_node and collision check to step_b Also change some couple behavior | ||
* | Remove zip release files, move mod to root, exclude assets from Makefile (#92) | rubenwardy | 2017-09-20 |
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* | Restructure mod directory | orwell96 | 2017-01-04 |
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* | fix discouple not disappearing and a logical mistake with owners | orwell96 | 2017-01-02 |
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* | Do not duplicate definitions of 'print' in every file | orwell96 | 2017-01-02 |
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* | spawn couple on train collision | orwell96 | 2016-12-31 |
| | | | | also fix empty trains hanging around for too long | ||
* | Turning mod into a modpack and separating the trains from the core mod | orwell96 | 2016-12-20 |