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path:
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advtrains
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couple.lua
Commit message (
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Author
Age
*
Discard get_node_or_nil() for area-loaded check and use either a distance-bas...
orwell96
2021-02-03
*
Remove couple entities when out of range from players
Gabriel PĂ©rez-Cerezo
2020-10-12
*
Remove "couple locks" and apply protection to the actual coupling process, an...
orwell96
2018-11-10
*
No static_save for discouple entities
orwell96
2018-10-30
*
Handle the case that a train is not initialized (train_ensure_init returns ni...
orwell96
2018-10-29
*
Fix final bugs and to-do's (u.a.save/load system)
orwell96
2018-06-14
*
Mainly make collisions and coupling work
orwell96
2018-06-14
*
Implement collisions. (does not work yet, still code errors)
orwell96
2018-06-14
*
Correct discouple position
orwell96
2018-01-22
*
Fix crash
orwell96
2018-01-17
*
Add bord computer to trains
orwell96
2018-01-09
*
Add modifiable wagon extents
orwell96
2017-11-23
*
Fix occasional crash in discouple on_punch
orwell96
2017-11-14
*
Fix coupling and collisions in certain cases
orwell96
2017-10-25
*
Remove zip release files, move mod to root, exclude assets from Makefile (#92)
rubenwardy
2017-09-20
*
Restructure mod directory
orwell96
2017-01-04
*
fix discouple not disappearing and a logical mistake with owners
orwell96
2017-01-02
*
Do not duplicate definitions of 'print' in every file
orwell96
2017-01-02
*
spawn couple on train collision
orwell96
2016-12-31
*
Turning mod into a modpack and separating the trains from the core mod
orwell96
2016-12-20