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path: root/advtrains/models/advtrains_dtrack_bumper_st_30.b3d
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* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
* Restructure mod directoryorwell962017-01-04
* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20
mat2019-11-23 * Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat2019-11-18 * Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...Paramat2019-11-08 * Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-01 * mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-31 * Valleys mapgen code rewrite (#8101)Paramat2019-03-14 * Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-03 * Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-20 * Mgvalleys: Make river depth variation and humidity drop optional (#7532)Paramat2018-07-18 * Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08 * Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-29 * Mgvalleys: Code cleanupParamat2018-04-24 * Mgvalleys: Use shared tunnel / cavern code instead of internalParamat2018-04-21 * Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07 * Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-05 * Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot2018-04-03 * Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02 * VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-09 * MapgenValleys: Fixed submarine valleys shapeGael-de-Sailly2018-03-03 *