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path: root/advtrains/models/advtrains_dtrack_swlst_60.b3d
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* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
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* Restructure mod directoryorwell962017-01-04
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* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20
id='n94' href='#n94'>94 95 96 97 98 99 100 101
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef SOUND_HEADER
#define SOUND_HEADER

#include "irrlichttypes_bloated.h"
#include <string>
#include <set>

class OnDemandSoundFetcher
{
public:
	virtual void fetchSounds(const std::string &name,
			std::set<std::string> &dst_paths,
			std::set<std::string> &dst_datas) = 0;
};

struct SimpleSoundSpec
{
	std::string name;
	float gain;
	SimpleSoundSpec(std::string name="", float gain=1.0):
		name(name),
		gain(gain)
	{}
	bool exists() {return name != "";}