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path: root/advtrains/signals.lua
Commit message (Collapse)AuthorAge
* Fix various bugs found while testingorwell962018-08-13
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* Signal aspect handling, make default signals compatible, fix signal diggingorwell962018-08-12
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* Rework the privilege system completelyorwell962018-03-14
| | | | See privilege_guide.txt for information
* Rewrite rail connection system...orwell962017-12-18
| | | | | | | | | ...to support an arbitrary number of connections for rails, which leads to these new features: - switches now get recognized by the trackworker correctly - ability to add real rail crosses During this, I also rewrote the rail registering system and the conway function (important part of path prediction) Note, developers: the track preset format changed, you might need to rewrite them according to the presets in tracks.lua if you wrote your own (possibly breaks advcarts)
* Implement sound api and some soundsorwell962017-12-06
| | | | | | | - Level crossing bell - Horns - Subway train driving and door sounds ...to be continued...
* Change name of the node database group in order to clone node database code ↵orwell962017-10-31
| | | | | | into a library mod advtrains will keep its own node database code for reasons of crash recovery, with the handicap that improvements to nplib need to be manually backported.
* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
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* Restructure mod directoryorwell962017-01-04
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* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20