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Advtrains mod for minetest.
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tracks.lua
Commit message (
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Author
Age
*
Fix issues introduced by changes to switching
Blockhead
2020-09-14
*
Enable three-way turnouts with proper conns support on all sides
Blockhead
2020-09-11
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Add 3-way turnouts and y-turnouts (both diverging)
Blockhead
2020-09-11
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Add two new sets of diamond crossing types
Blockhead
2020-08-21
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Add perpendicular and 45/90 degree crossing rails
Blockhead
2020-07-06
*
Changes for linetrack
Gabriel Pérez-Cerezo
2019-10-21
*
Fix slope placer protection
orwell96
2019-02-05
*
Move passive API to the advtrains core
orwell96
2018-08-16
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Implement routesetting
orwell96
2018-07-21
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Fix bugs found while testing
orwell96
2018-06-14
*
Mainly make collisions and coupling work
orwell96
2018-06-14
*
Rework the privilege system completely
orwell96
2018-03-14
*
Log certain events in a logfile in the world directory
Gabriel Pérez-Cerezo
2018-02-21
*
Rewrite rail connection system...
orwell96
2017-12-18
*
Fix multiple track types not working simultaneously
orwell96
2017-11-22
*
Make trackplacer align rails by any tracks, not just by tracks with the same ...
orwell96
2017-11-22
*
Change name of the node database group in order to clone node database code i...
orwell96
2017-10-31
*
Implement multi-occupation in detector.on_node table to finally fix collisions
orwell96
2017-10-25
*
Moved default train track to separate mod, for integration with advcarts.
Gabriel Pérez-Cerezo
2017-10-25
*
Remove zip release files, move mod to root, exclude assets from Makefile (#92)
rubenwardy
2017-09-20
*
Restructure mod directory
orwell96
2017-01-04
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Add Automatic Train Control system
orwell96
2017-01-04
*
make detector code clear entries of trains that do not exist
orwell96
2017-01-02
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Do not duplicate definitions of 'print' in every file
orwell96
2017-01-02
*
remove train type concept and calculate train's capabilities based on used wa...
orwell96
2016-12-22
*
Turning mod into a modpack and separating the trains from the core mod
orwell96
2016-12-20