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path: root/advtrains/tracks.lua
Commit message (Expand)AuthorAge
* Fix issues introduced by changes to switchingBlockhead2020-09-14
* Enable three-way turnouts with proper conns support on all sidesBlockhead2020-09-11
* Add 3-way turnouts and y-turnouts (both diverging)Blockhead2020-09-11
* Add two new sets of diamond crossing typesBlockhead2020-08-21
* Add perpendicular and 45/90 degree crossing railsBlockhead2020-07-06
* Changes for linetrackGabriel Pérez-Cerezo2019-10-21
* Fix slope placer protectionorwell962019-02-05
* Move passive API to the advtrains coreorwell962018-08-16
* Implement routesettingorwell962018-07-21
* Fix bugs found while testingorwell962018-06-14
* Mainly make collisions and coupling workorwell962018-06-14
* Rework the privilege system completelyorwell962018-03-14
* Log certain events in a logfile in the world directoryGabriel Pérez-Cerezo2018-02-21
* Rewrite rail connection system...orwell962017-12-18
* Fix multiple track types not working simultaneouslyorwell962017-11-22
* Make trackplacer align rails by any tracks, not just by tracks with the same ...orwell962017-11-22
* Change name of the node database group in order to clone node database code i...orwell962017-10-31
* Implement multi-occupation in detector.on_node table to finally fix collisionsorwell962017-10-25
* Moved default train track to separate mod, for integration with advcarts.Gabriel Pérez-Cerezo2017-10-25
* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
* Restructure mod directoryorwell962017-01-04
* Add Automatic Train Control systemorwell962017-01-04
* make detector code clear entries of trains that do not existorwell962017-01-02
* Do not duplicate definitions of 'print' in every fileorwell962017-01-02
* remove train type concept and calculate train's capabilities based on used wa...orwell962016-12-22
* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20