Commit message (Collapse) | Author | Age | |
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* | Fix slope placer protection | orwell96 | 2019-02-05 |
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* | Move passive API to the advtrains core | orwell96 | 2018-08-16 |
| | | | | to remove dependency of interlocking on luaautomation | ||
* | Implement routesetting | orwell96 | 2018-07-21 |
| | | | | Missing things: signal aspect updating, waiting routes handling, management /info tool | ||
* | Fix bugs found while testing | orwell96 | 2018-06-14 |
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* | Mainly make collisions and coupling work | orwell96 | 2018-06-14 |
| | | | | Missing: ATC stuff, yaw problems | ||
* | Rework the privilege system completely | orwell96 | 2018-03-14 |
| | | | | See privilege_guide.txt for information | ||
* | Log certain events in a logfile in the world directory | Gabriel Pérez-Cerezo | 2018-02-21 |
| | | | | (also fix the output of /at_sync_ndb) | ||
* | Rewrite rail connection system... | orwell96 | 2017-12-18 |
| | | | | | | | | | ...to support an arbitrary number of connections for rails, which leads to these new features: - switches now get recognized by the trackworker correctly - ability to add real rail crosses During this, I also rewrote the rail registering system and the conway function (important part of path prediction) Note, developers: the track preset format changed, you might need to rewrite them according to the presets in tracks.lua if you wrote your own (possibly breaks advcarts) | ||
* | Fix multiple track types not working simultaneously | orwell96 | 2017-11-22 |
| | | | | | | | Bug was caused by the drives_on table of every train and advtrains.all_tracktypes sharing the same reference, which caused advtrains.all_tracktypes to become the intersection of all train drives_on's in the world. However, this did become empty, causing nothing to work anymore. | ||
* | Make trackplacer align rails by any tracks, not just by tracks with the same ↵ | orwell96 | 2017-11-22 |
| | | | | | | | nnpref This finally fixes the need to rotate atc rails and bumpers. Also prefers rotation that is closer to the player's look dir (placed bumpers will face the player) | ||
* | Change name of the node database group in order to clone node database code ↵ | orwell96 | 2017-10-31 |
| | | | | | | into a library mod advtrains will keep its own node database code for reasons of crash recovery, with the handicap that improvements to nplib need to be manually backported. | ||
* | Implement multi-occupation in detector.on_node table to finally fix collisions | orwell96 | 2017-10-25 |
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* | Moved default train track to separate mod, for integration with advcarts. | Gabriel Pérez-Cerezo | 2017-10-25 |
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* | Remove zip release files, move mod to root, exclude assets from Makefile (#92) | rubenwardy | 2017-09-20 |
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* | Restructure mod directory | orwell96 | 2017-01-04 |
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* | Add Automatic Train Control system | orwell96 | 2017-01-04 |
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* | make detector code clear entries of trains that do not exist | orwell96 | 2017-01-02 |
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* | Do not duplicate definitions of 'print' in every file | orwell96 | 2017-01-02 |
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* | remove train type concept and calculate train's capabilities based on used ↵ | orwell96 | 2016-12-22 |
| | | | | wagons | ||
* | Turning mod into a modpack and separating the trains from the core mod | orwell96 | 2016-12-20 |