| Commit message (Collapse) | Author | Age |
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Trains no longer get deleted when there's no rail
Fast item to create subway train
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those) by custom atround() function
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If a train moved towards another train, and the other train's step was executed after the first one's, the trains did eventually not collide.
Fix by moving the enter_node and collision check to step_b
Also change some couple behavior
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also fix empty trains hanging around for too long
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wagons
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