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path: root/advtrains/wagons.lua
Commit message (Collapse)AuthorAge
* Apply minetest.formspec_escape() to prevent formspec injection (H#143)MT0.4Blockhead2020-01-04
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* Allow painting coupled wagonsGabriel Pérez-Cerezo2019-12-01
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* Merge branch 'master' of https://git.bananach.space/advtrainsGabriel Pérez-Cerezo2019-12-01
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| * Fix trains not stopping when colliding with environment H#122orwell962019-11-26
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* | Add experimental liveries featureGabriel Pérez-Cerezo2019-12-01
|/ | | | | Please do not use this in your train mods yet, this may be subject to changes!
* Add wagon_width attributeGabriel Pérez-Cerezo2019-11-22
| | | | | This allows for wider vehicles than trains, such as boats to discharge the passengers onto the platforms.
* Fix occurences of old lzb_invalidateorwell962019-04-23
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* Fix remote routesettingorwell962019-04-16
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* Move LZB system to core and unify approach callback mechanismorwell962019-04-16
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* Set wagon pitch on slopesPedro Gimeno2019-04-06
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* Configurable interval for get_off setpos and door pos fix for japanese trainorwell962019-03-09
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* Force LZB Halt settingorwell962019-02-05
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* Fix dropping of items on wagon destroyorwell962019-01-22
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* Add "routingcode" propertyorwell962019-01-09
| | | | Used for ARS and stop points
* Fix player_to_train_mapping (H#74)orwell962018-12-16
| | | | Entries were not inserted, thus neither damage protection nor teleport-to-train did work
* Fix 144e1fc4e01741f8cdd5a579ae84cde85c420d78 (there's no self in one of the ↵orwell962018-12-10
| | | | instructions)
* Change get_inventory_formspec API - add invname parameterorwell962018-12-10
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* Fix discouple positioning when wagon was just loadedorwell962018-11-20
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* Remove superfluous "tarvelocity" assignmentsorwell962018-11-20
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* Make "Line" property accessible from OBC and gettable via LATC, change ↵orwell962018-11-20
| | | | subway wagon texture handling
* Remove debug printorwell962018-11-20
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* Remove "couple locks" and apply protection to the actual coupling process, ↵orwell962018-11-10
| | | | and fix permissions on that
* Small fixes which do not have any effectorwell962018-10-29
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* Address H#60, H#17, M#18 and M#7orwell962018-10-17
| | | | | | | duplicate "message" to "msg" make operation panel "cracky" remove inexistent dtime_s parameter add bones:bones to the list of not_blocking_trains nodes
* Remote Routesetting from Onboard Computerorwell962018-10-10
| | | | + Fix lzb oncoming item deletion/speed restriction
* onboard computer fixh-v-smacker2018-08-12
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* Add off-track train flag, fixes wagon object property reset on reversingorwell962018-07-04
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* Check for inventory existence before serializing, and do not create it again ↵orwell962018-06-19
| | | | if it already exists.
* Fix Boardcom and Wagon properties not being shownorwell962018-06-18
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* Fix box wagon inventory serialization and make box wagons protected.orwell962018-06-14
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* add option to show train and wagon idorwell962018-06-14
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* Fix final bugs and to-do's (u.a.save/load system)orwell962018-06-14
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* Fix yaw calculations, track placement orientation and speed up direction ↵orwell962018-06-14
| | | | lookup functions
* Mainly make collisions and coupling workorwell962018-06-14
| | | | Missing: ATC stuff, yaw problems
* Implement a reverse path lookup for trains instead of an occupations window ↵orwell962018-06-14
| | | | system
* Fix path_dir to actually be an angle, path item deletion and orientation of ↵orwell962018-06-14
| | | | | | | | wagons The occupation system as it is now will change. For each position, I will save the index in the train's path, and implement a callback system. I need this because the occupation window system will not be enough to cover all use cases (e.g. to make a train stop with it's center or back at a certain position, I need 3 different brake distances, which doesn't fit into the scheme)
* Bugfixes part 1orwell962018-06-14
| | | | There's something wrong with the new paths, next time build a path validity checker to trace the issue
* Occupation System, new train steps, still incompleteorwell962018-06-14
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* Adapt wagons to new path systemorwell962018-06-14
| | | | Still outstanding: trains
* Rework the privilege system completelyorwell962018-03-14
| | | | See privilege_guide.txt for information
* Log certain events in a logfile in the world directoryGabriel Pérez-Cerezo2018-02-21
| | | | (also fix the output of /at_sync_ndb)
* Allow wagon owners to drive their trains #2orwell962018-02-20
| | | The check was missing at check_seat_group_access
* Allow wagon owners to control their own trainsorwell962018-02-20
| | | | ...even without the train_operator privilege This still doesn't allow them to control switches, but whatever...
* Do not crash when player gets on a train while it`s turningorwell962018-02-07
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* Correct discouple positionorwell962018-01-22
| | | | | Discouple entity was falsely placed at the position of the wagon instead of at its end
* Actually use the static_save propertyorwell962018-01-15
| | | My PR on this was merged months ago, but i've just noticed that i'm not using it yet
* Relayout Wagon Properties formorwell962018-01-15
| | | | The button wasn't visible on the screen anymore
* Add "seat_access" to saved fieldsorwell962018-01-15
| | | | Fixes seat access properties not being saved Reported by Och_Noe in Linuxworks Server
* Add train_operator privilege check on discoupleorwell962018-01-09
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* Add bord computer to trainsorwell962018-01-09
| | | | | | | | Features: - couple/decouple trains from a driver stand - new couple lock system (owner based, overridable by 'train_remove' privilege) - all train operators can now change the inside/outside text, allows for multilines Accessible via right-click menu or by pressing Sneak+Jump keys