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* Do not recover wagons from minetest's static storageorwell962017-01-23
| | | | Since missing wagons are spawned anyway by update_trainpart_properties, this only causes visible trouble when a train gets into loaded area. also avoids placing entities into unloaded terrain randomly.
* Add intllib support and German translationorwell962017-01-23
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* Merge branch 'master' of https://github.com/orwell96/advtrainsorwell962017-01-19
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| * Removed last occurrence of minetest.envGabriel Pérez-Cerezo2017-01-18
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| * Merged privGabriel Pérez-Cerezo2017-01-18
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* | Make signals work with the nodedb againorwell962017-01-18
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* | Add 'collision mercy' to get stuck trains out of walls.orwell962017-01-18
| | | | | | | | Also change the collision logic so that the collision mercy can't be activated accidentally.
* | Update manualorwell962017-01-18
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* | Add door controls and ATC commandsorwell962017-01-18
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* | Make 'print debug messages' a settingorwell962017-01-18
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* Update readme.txt with contributionsorwell962017-01-17
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* Add detailed steam engine contributed by mbb and Krokoschlangeorwell962017-01-17
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* Correct view offset and wagon_span on new subway wagonorwell962017-01-17
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* Add animation for steam engineorwell962017-01-17
| | | | I needed to completely rewrite the animation because irrlicht couldn't handle the animation NathanS created.
* Model, animate, texture and integrate new subway wagonorwell962017-01-17
| | | | engine follows!
* Don't crash when wagons do not exist but show a warning insteadorwell962017-01-17
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* replace trackdb by nodedborwell962017-01-16
| | | | | | | - trackdb is kept for large rail networks to still work but not saved anymore - saving node name and param2 instead of track connections, so also signals can be saved. - small serialization format - fast access times, almost no redundancy
* Unite all save data (except the track database) into a single save fileorwell962017-01-12
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* Prevent non-initialized wagons from accidentally polluting the worldorwell962017-01-10
| | | | | sometimes wagons get created/loaded but are not initialized. These stand around and can't be removed. Now if a wagon does not get initialized after 20 steps, something went wrong and the wagon is removed.
* Fix restoring the detector.on_node table when paths get cleaned uporwell962017-01-10
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* Clean up debug message codeorwell962017-01-08
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* Add fancy passenger wagonorwell962017-01-06
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* also print ATC reverse command warningorwell962017-01-04
| | | | and move atc_command.txt at a better place
* Purge all debug messages and change 'print' function name to 'atprint'orwell962017-01-04
| | | | Ready for 2.0 release.
* update makefile to new circumstancesorwell962017-01-04
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* Fix bug in track databaseorwell962017-01-04
| | | | the entire database was broken due to a not removed indexing
* Restructure mod directoryorwell962017-01-04
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* Add Automatic Train Control systemorwell962017-01-04
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* add API documentationorwell962017-01-03
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* make detector code clear entries of trains that do not existorwell962017-01-02
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* unify update_trainpart_properties and check_trainpartloadorwell962017-01-02
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* fix discouple not disappearing and a logical mistake with ownersorwell962017-01-02
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* Do not duplicate definitions of 'print' in every fileorwell962017-01-02
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* spawn couple on train collisionorwell962016-12-31
| | | | also fix empty trains hanging around for too long
* remove train type concept and calculate train's capabilities based on used ↵orwell962016-12-22
| | | | wagons
* Turning mod into a modpack and separating the trains from the core modorwell962016-12-20