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* Change color of max speed indicationywang2021-01-07
* Remove advtrains_hud_blank.pngywang2021-01-05
* Revert to black background; use "blocks" for the (physical) maximum speedywang2021-01-05
* HUD improvementsywang2021-01-04
* Minor optimizationsywang2020-12-30
* Add demoywang2020-12-27
* Minor improvements for speed indicatorywang2020-12-23
* Minor improvementsywang2020-12-23
* Improve speed indicationywang2020-12-23
* Improved HUD texturesywang2020-12-23
* HUD improvementsywang2020-12-22
* Improved background for speed indicatorywang2020-12-19
* Improved speed indicationywang2020-12-19
* Use PNG textures for the indication of reverser, lever, control mode, shunt m...ywang2020-12-19
* Redesign train HUDywang2020-12-19
* Fix 60/90 degree crossing connectionBlockhead2020-12-03
* Fix mesecon switch override grouporwell962020-11-23
* Workaround to destroy looping soundsBlockhead2020-11-02
* Add missing recipe: 45_low platformsrelease-2.1.4Blockhead2020-10-19
* Remove couple entities when out of range from playersGabriel Pérez-Cerezo2020-10-12
* Remove last files with CR-LF line endings.Gabriel Pérez-Cerezo2020-10-11
* Fix 3-way conns table so traverser doesn't complainBlockhead2020-10-11
* Forbid track modification when train, IP or TCB is on it, better handle remov...orwell962020-10-07
* Don't allow wagons with non-empty inventories to be destroyed (H#164)orwell962020-10-07
* Add windows compatibility in nodedb saving (H#153)orwell962020-10-07
* Fix manual switching on regular track switches.Gabriel Pérez-Cerezo2020-09-14
* Fix issues introduced by changes to switchingBlockhead2020-09-14
* Enable three-way turnouts with proper conns support on all sidesBlockhead2020-09-11
* Add 3-way turnouts and y-turnouts (both diverging)Blockhead2020-09-11
* localize split function to prevent conflicts with the builtin oneGabriel Pérez-Cerezo2020-09-04
* Escape fields in wagon properties (H#158)orwell962020-09-04
* Fix seating_from_key_helper: use pname instead of player:get_player_name()Relatio2020-08-27
* Deprecate old 4590 crossingsBlockhead2020-08-21
* Add two new sets of diamond crossing typesBlockhead2020-08-21
* add maximum length parameter to split_at_fc and split_off_locomotiveGabriel Pérez-Cerezo2020-08-21
* Add command to split off locomotiveGabriel Pérez-Cerezo2020-07-28
* Add function to step through freight codesGabriel Pérez-Cerezo2020-07-26
* add split_train_at_fc luaatc commandGabriel Pérez-Cerezo2020-07-26
* add Freightcodes to wagon properties formspecGabriel Pérez-Cerezo2020-07-26
* Do not unload wagons when a player that is logged in sits in itrelease-2.1.3orwell962020-07-26
* Add low 45 degree platformsBlockhead2020-07-25
* Add client side translations by ywangGabriel Pérez-Cerezo2020-07-19
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| * [BREAKING] Use client-side translations instead of intllib; add zh_CN transla...ywang2020-07-19
* | Fix error in workaround causing train entities to despawn.Gabriel Pérez-Cerezo2020-07-19
* | Merge branch 'master' of bananach.space:advtrainsGabriel Pérez-Cerezo2020-07-19
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| * Add workaround to unload wagons that are too far away from playersorwell962020-07-12
* | Move recipes to train_track and add crossing recipesBlockhead2020-07-10
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* optimize path_get_index_by_offsettechniX2020-07-10
* Add "Fallback state" for freed routes, move p_mesecon_iface.lua to coreorwell962020-07-07
* Add perpendicular and 45/90 degree crossing railsBlockhead2020-07-06