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* Signal aspect handling, make default signals compatible, fix signal diggingorwell962018-08-12
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* Add routesetting callbacks.orwell962018-08-12
| | | | Now, only the signal aspect setting is still missing
* Implement routesettingorwell962018-07-21
| | | | Missing things: signal aspect updating, waiting routes handling, management /info tool
* Signal assignment and route programming procedureorwell962018-07-04
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* Add off-track train flag, fixes wagon object property reset on reversingorwell962018-07-04
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* Implement trains blocking sectionsorwell962018-06-29
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* Complete Track Section handling, incl. removing tcb's and marker entitiesorwell962018-06-26
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* Add track section concept and rework TCB design, implement new linking behaviororwell962018-06-21
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* Add Track Circuit Breaks (TCBs), Database and Track Circuit Setuporwell962018-06-20
| | | | Does not get saved yet.
* Check for inventory existence before serializing, and do not create it again ↵orwell962018-06-19
| | | | if it already exists.
* Fix Boardcom and Wagon properties not being shownorwell962018-06-18
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* Fix box wagon inventory serialization and make box wagons protected.orwell962018-06-14
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* Correct some documentationorwell962018-06-14
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* Update nodedb.luaimcasper2018-06-14
| | | correct read/write file binary data
* Fix bugs found while testingorwell962018-06-14
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* add option to show train and wagon idorwell962018-06-14
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* Fix final bugs and to-do's (u.a.save/load system)orwell962018-06-14
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* Fix yaw calculations, track placement orientation and speed up direction ↵orwell962018-06-14
| | | | lookup functions
* Mainly make collisions and coupling workorwell962018-06-14
| | | | Missing: ATC stuff, yaw problems
* Implement collisions. (does not work yet, still code errors)orwell962018-06-14
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* Implement a reverse path lookup for trains instead of an occupations window ↵orwell962018-06-14
| | | | system
* Fix path_dir to actually be an angle, path item deletion and orientation of ↵orwell962018-06-14
| | | | | | | | wagons The occupation system as it is now will change. For each position, I will save the index in the train's path, and implement a callback system. I need this because the occupation window system will not be enough to cover all use cases (e.g. to make a train stop with it's center or back at a certain position, I need 3 different brake distances, which doesn't fit into the scheme)
* Bugfixes part 1orwell962018-06-14
| | | | There's something wrong with the new paths, next time build a path validity checker to trace the issue
* Occupation System, new train steps, still incompleteorwell962018-06-14
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* Adapt wagons to new path systemorwell962018-06-14
| | | | Still outstanding: trains
* Restructure path systemorwell962018-06-14
| | | | The changes to the path system have not yet been integrated...
* make platform creation possible from other modsGabriel Pérez-Cerezo2018-06-10
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* Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2018-06-10
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| * Rework the privilege system completelyorwell962018-03-14
| | | | | | | | See privilege_guide.txt for information
* | fixed unmerged stuffGabriel Pérez-Cerezo2018-02-22
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* | Merge https://github.com/orwell96/advtrains into logGabriel Pérez-Cerezo2018-02-22
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| * Log certain events in a logfile in the world directoryGabriel Pérez-Cerezo2018-02-21
| | | | | | | | (also fix the output of /at_sync_ndb)
| * Allow wagon owners to drive their trains #2orwell962018-02-20
| | | | | | The check was missing at check_seat_group_access
| * Allow wagon owners to control their own trainsorwell962018-02-20
| | | | | | | | ...even without the train_operator privilege This still doesn't allow them to control switches, but whatever...
* | added separate logging for railway networksGabriel Pérez-Cerezo2018-02-18
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* Do not crash when player gets on a train while it`s turningorwell962018-02-07
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* Simplify /at_rerouteorwell962018-01-23
| | | | It is not necessary to reload the save files, because there already is a function to invalidate train routes e.g. when turnouts are switched
* Correct discouple positionorwell962018-01-22
| | | | | Discouple entity was falsely placed at the position of the wagon instead of at its end
* Fix crashorwell962018-01-17
| | | IDK why this happens, but it's not important.
* Actually use the static_save propertyorwell962018-01-15
| | | My PR on this was merged months ago, but i've just noticed that i'm not using it yet
* Relayout Wagon Properties formorwell962018-01-15
| | | | The button wasn't visible on the screen anymore
* Add "seat_access" to saved fieldsorwell962018-01-15
| | | | Fixes seat access properties not being saved Reported by Och_Noe in Linuxworks Server
* Use directory delimter constantorwell962018-01-15
| | | Reported by @kostett, probably the cause of buggy nodedb saving
* Add train_operator privilege check on discoupleorwell962018-01-09
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* Add bord computer to trainsorwell962018-01-09
| | | | | | | | Features: - couple/decouple trains from a driver stand - new couple lock system (owner based, overridable by 'train_remove' privilege) - all train operators can now change the inside/outside text, allows for multilines Accessible via right-click menu or by pressing Sneak+Jump keys
* Move driving_ctrl_access property to seat grouporwell962018-01-09
| | | | | there's now a more strict check for the train_operator privilege Also added custom reasons on getting on a train.
* Don't use looped sounds on subwayorwell962018-01-07
| | | | (causes engine bugs with dangling sound handles)
* Change controls for trains (again)orwell962018-01-07
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* Decrease the amount of garbage saved in save filesorwell962018-01-07
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* Remove path invalidation statement.orwell962017-12-18
| | | | | Caused problems on multiple detector rails in a row, because paths got cleared in-between a train step Also optimize some code
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef CONNECTION_HEADER
#define CONNECTION_HEADER

#include "irrlichttypes_bloated.h"
#include "socket.h"
#include "exceptions.h"
#include "constants.h"
#include "network/networkpacket.h"
#include "util/pointer.h"
#include "util/container.h"
#include "util/thread.h"
#include "util/numeric.h"
#include <iostream>
#include <fstream>
#include <list>
#include <map>

class NetworkPacket;

namespace con
{

/*
	Exceptions
*/
class NotFoundException : public BaseException
{
public:
	NotFoundException(const char *s):
		BaseException(s)
	{}
};

class PeerNotFoundException : public BaseException
{
public:
	PeerNotFoundException(const char *s):
		BaseException(s)
	{}
};

class ConnectionException : public BaseException
{
public:
	ConnectionException(const char *s):
		BaseException(s)
	{}
};

class ConnectionBindFailed : public BaseException
{
public:
	ConnectionBindFailed(const char *s):
		BaseException(s)
	{}
};

class InvalidIncomingDataException : public BaseException
{
public:
	InvalidIncomingDataException(const char *s):
		BaseException(s)
	{}
};

class InvalidOutgoingDataException : public BaseException
{
public:
	InvalidOutgoingDataException(const char *s):
		BaseException(s)
	{}
};

class NoIncomingDataException : public BaseException
{
public:
	NoIncomingDataException(const char *s):
		BaseException(s)
	{}
};

class ProcessedSilentlyException : public BaseException
{
public:
	ProcessedSilentlyException(const char *s):
		BaseException(s)
	{}
};

class ProcessedQueued : public BaseException
{
public:
	ProcessedQueued(const char *s):
		BaseException(s)
	{}
};

class IncomingDataCorruption : public BaseException
{
public:
	IncomingDataCorruption(const char *s):
		BaseException(s)
	{}
};

typedef enum MTProtocols {
	MTP_PRIMARY,
	MTP_UDP,
	MTP_MINETEST_RELIABLE_UDP
} MTProtocols;

#define SEQNUM_MAX 65535
inline bool seqnum_higher(u16 totest, u16 base)
{
	if (totest > base)
	{
		if ((totest - base) > (SEQNUM_MAX/2))
			return false;
		else
			return true;
	}
	else
	{
		if ((base - totest) > (SEQNUM_MAX/2))
			return true;
		else
			return false;
	}
}

inline bool seqnum_in_window(u16 seqnum, u16 next,u16 window_size)
{
	u16 window_start = next;
	u16 window_end   = ( next + window_size ) % (SEQNUM_MAX+1);

	if (window_start < window_end)
	{
		return ((seqnum >= window_start) && (seqnum < window_end));
	}
	else
	{
		return ((seqnum < window_end) || (seqnum >= window_start));
	}
}

struct BufferedPacket
{
	BufferedPacket(u8 *a_data, u32 a_size):
		data(a_data, a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
		resend_count(0)
	{}
	BufferedPacket(u32 a_size):
		data(a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
		resend_count(0)
	{}
	Buffer<u8> data; // Data of the packet, including headers
	float time; // Seconds from buffering the packet or re-sending
	float totaltime; // Seconds from buffering the packet
	unsigned int absolute_send_time;
	Address address; // Sender or destination
	unsigned int resend_count;
};

// This adds the base headers to the data and makes a packet out of it
BufferedPacket makePacket(Address &address, u8 *data, u32 datasize,
		u32 protocol_id, u16 sender_peer_id, u8 channel);
BufferedPacket makePacket(Address &address, SharedBuffer<u8> &data,
		u32 protocol_id, u16 sender_peer_id, u8 channel);

// Add the TYPE_ORIGINAL header to the data
SharedBuffer<u8> makeOriginalPacket(
		SharedBuffer<u8> data);

// Split data in chunks and add TYPE_SPLIT headers to them
std::list<SharedBuffer<u8> > makeSplitPacket(
		SharedBuffer<u8> data,
		u32 chunksize_max,
		u16 seqnum);

// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
// Increments split_seqnum if a split packet is made
std::list<SharedBuffer<u8> > makeAutoSplitPacket(
		SharedBuffer<u8> data,
		u32 chunksize_max,
		u16 &split_seqnum);

// Add the TYPE_RELIABLE header to the data
SharedBuffer<u8> makeReliablePacket(
		SharedBuffer<u8> data,
		u16 seqnum);

struct IncomingSplitPacket
{
	IncomingSplitPacket()
	{
		time = 0.0;
		reliable = false;
	}
	// Key is chunk number, value is data without headers
	std::map<u16, SharedBuffer<u8> > chunks;
	u32 chunk_count;
	float time; // Seconds from adding
	bool reliable; // If true, isn't deleted on timeout

	bool allReceived()
	{
		return (chunks.size() == chunk_count);
	}
};

/*
=== NOTES ===

A packet is sent through a channel to a peer with a basic header:
TODO: Should we have a receiver_peer_id also?
	Header (7 bytes):
	[0] u32 protocol_id
	[4] u16 sender_peer_id
	[6] u8 channel
sender_peer_id:
	Unique to each peer.
	value 0 (PEER_ID_INEXISTENT) is reserved for making new connections
	value 1 (PEER_ID_SERVER) is reserved for server
	these constants are defined in constants.h
channel:
	The lower the number, the higher the priority is.
	Only channels 0, 1 and 2 exist.
*/
#define BASE_HEADER_SIZE 7
#define CHANNEL_COUNT 3
/*
Packet types:

CONTROL: This is a packet used by the protocol.
- When this is processed, nothing is handed to the user.
	Header (2 byte):
	[0] u8 type
	[1] u8 controltype
controltype and data description:
	CONTROLTYPE_ACK
		[2] u16 seqnum
	CONTROLTYPE_SET_PEER_ID
		[2] u16 peer_id_new
	CONTROLTYPE_PING
	- There is no actual reply, but this can be sent in a reliable
	  packet to get a reply
	CONTROLTYPE_DISCO
*/
#define TYPE_CONTROL 0
#define CONTROLTYPE_ACK 0
#define CONTROLTYPE_SET_PEER_ID 1
#define CONTROLTYPE_PING 2
#define CONTROLTYPE_DISCO 3
#define CONTROLTYPE_ENABLE_BIG_SEND_WINDOW 4

/*
ORIGINAL: This is a plain packet with no control and no error
checking at all.
- When this is processed, it is directly handed to the user.
	Header (1 byte):
	[0] u8 type
*/
#define TYPE_ORIGINAL 1
#define ORIGINAL_HEADER_SIZE 1
/*
SPLIT: These are sequences of packets forming one bigger piece of
data.
- When processed and all the packet_nums 0...packet_count-1 are
  present (this should be buffered), the resulting data shall be
  directly handed to the user.
- If the data fails to come up in a reasonable time, the buffer shall
  be silently discarded.
- These can be sent as-is or atop of a RELIABLE packet stream.
	Header (7 bytes):
	[0] u8 type
	[1] u16 seqnum
	[3] u16 chunk_count
	[5] u16 chunk_num
*/
#define TYPE_SPLIT 2
/*
RELIABLE: Delivery of all RELIABLE packets shall be forced by ACKs,
and they shall be delivered in the same order as sent. This is done
with a buffer in the receiving and transmitting end.
- When this is processed, the contents of each packet is recursively
  processed as packets.
	Header (3 bytes):
	[0] u8 type
	[1] u16 seqnum

*/
#define TYPE_RELIABLE 3
#define RELIABLE_HEADER_SIZE 3
#define SEQNUM_INITIAL 65500

/*
	A buffer which stores reliable packets and sorts them internally
	for fast access to the smallest one.
*/

typedef std::list<BufferedPacket>::iterator RPBSearchResult;

class ReliablePacketBuffer
{
public:
	ReliablePacketBuffer();

	bool getFirstSeqnum(u16& result);

	BufferedPacket popFirst();
	BufferedPacket popSeqnum(u16 seqnum);
	void insert(BufferedPacket &p,u16 next_expected);

	void incrementTimeouts(float dtime);
	std::list<BufferedPacket> getTimedOuts(float timeout,
			unsigned int max_packets);

	void print();
	bool empty();
	bool containsPacket(u16 seqnum);
	RPBSearchResult notFound();
	u32 size();


private:
	RPBSearchResult findPacket(u16 seqnum);

	std::list<BufferedPacket> m_list;
	u32 m_list_size;

	u16 m_oldest_non_answered_ack;

	Mutex m_list_mutex;
};

/*
	A buffer for reconstructing split packets
*/

class IncomingSplitBuffer
{
public:
	~IncomingSplitBuffer();
	/*
		Returns a reference counted buffer of length != 0 when a full split
		packet is constructed. If not, returns one of length 0.
	*/
	SharedBuffer<u8> insert(BufferedPacket &p, bool reliable);

	void removeUnreliableTimedOuts(float dtime, float timeout);

private:
	// Key is seqnum
	std::map<u16, IncomingSplitPacket*> m_buf;

	Mutex m_map_mutex;
};

struct OutgoingPacket
{
	u16 peer_id;
	u8 channelnum;
	SharedBuffer<u8> data;
	bool reliable;
	bool ack;

	OutgoingPacket(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_,
			bool reliable_,bool ack_=false):
		peer_id(peer_id_),
		channelnum(channelnum_),
		data(data_),
		reliable(reliable_),
		ack(ack_)
	{
	}
};

enum ConnectionCommandType{
	CONNCMD_NONE,
	CONNCMD_SERVE,
	CONNCMD_CONNECT,
	CONNCMD_DISCONNECT,
	CONNCMD_DISCONNECT_PEER,
	CONNCMD_SEND,
	CONNCMD_SEND_TO_ALL,
	CONCMD_ACK,
	CONCMD_CREATE_PEER,
	CONCMD_DISABLE_LEGACY
};

struct ConnectionCommand
{
	enum ConnectionCommandType type;
	Address address;
	u16 peer_id;
	u8 channelnum;
	Buffer<u8> data;
	bool reliable;
	bool raw;

	ConnectionCommand(): type(CONNCMD_NONE), peer_id(PEER_ID_INEXISTENT), reliable(false), raw(false) {}

	void serve(Address address_)
	{
		type = CONNCMD_SERVE;
		address = address_;
	}
	void connect(Address address_)
	{
		type = CONNCMD_CONNECT;
		address = address_;
	}
	void disconnect()
	{
		type = CONNCMD_DISCONNECT;
	}
	void disconnect_peer(u16 peer_id_)
	{
		type = CONNCMD_DISCONNECT_PEER;
		peer_id = peer_id_;
	}
	void send(u16 peer_id_, u8 channelnum_,
			NetworkPacket* pkt, bool reliable_)
	{
		type = CONNCMD_SEND;
		peer_id = peer_id_;
		channelnum = channelnum_;
		data = pkt->oldForgePacket();
		reliable = reliable_;
	}

	void ack(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_)
	{
		type = CONCMD_ACK;
		peer_id = peer_id_;
		channelnum = channelnum_;
		data = data_;
		reliable = false;
	}

	void createPeer(u16 peer_id_, SharedBuffer<u8> data_)
	{
		type = CONCMD_CREATE_PEER;
		peer_id = peer_id_;
		data = data_;
		channelnum = 0;
		reliable = true;
		raw = true;
	}

	void disableLegacy(u16 peer_id_, SharedBuffer<u8> data_)
	{
		type = CONCMD_DISABLE_LEGACY;
		peer_id = peer_id_;
		data = data_;
		channelnum = 0;
		reliable = true;
		raw = true;
	}
};

class Channel
{

public:
	u16 readNextIncomingSeqNum();
	u16 incNextIncomingSeqNum();

	u16 getOutgoingSequenceNumber(bool& successfull);
	u16 readOutgoingSequenceNumber();
	bool putBackSequenceNumber(u16);

	u16 readNextSplitSeqNum();
	void setNextSplitSeqNum(u16 seqnum);

	// This is for buffering the incoming packets that are coming in
	// the wrong order
	ReliablePacketBuffer incoming_reliables;
	// This is for buffering the sent packets so that the sender can
	// re-send them if no ACK is received
	ReliablePacketBuffer outgoing_reliables_sent;

	//queued reliable packets
	std::queue<BufferedPacket> queued_reliables;

	//queue commands prior splitting to packets
	std::deque<ConnectionCommand> queued_commands;

	IncomingSplitBuffer incoming_splits;

	Channel();
	~Channel();

	void UpdatePacketLossCounter(unsigned int count);
	void UpdatePacketTooLateCounter();
	void UpdateBytesSent(unsigned int bytes,unsigned int packages=1);
	void UpdateBytesLost(unsigned int bytes);
	void UpdateBytesReceived(unsigned int bytes);

	void UpdateTimers(float dtime, bool legacy_peer);

	const float getCurrentDownloadRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return cur_kbps; };
	const float getMaxDownloadRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return max_kbps; };

	const float getCurrentLossRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return cur_kbps_lost; };
	const float getMaxLossRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return max_kbps_lost; };

	const float getCurrentIncomingRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return cur_incoming_kbps; };
	const float getMaxIncomingRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return max_incoming_kbps; };

	const float getAvgDownloadRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return avg_kbps; };
	const float getAvgLossRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return avg_kbps_lost; };
	const float getAvgIncomingRateKB()
		{ MutexAutoLock lock(m_internal_mutex); return avg_incoming_kbps; };

	const unsigned int getWindowSize() const { return window_size; };

	void setWindowSize(unsigned int size) { window_size = size; };
private:
	Mutex m_internal_mutex;
	int window_size;

	u16 next_incoming_seqnum;

	u16 next_outgoing_seqnum;
	u16 next_outgoing_split_seqnum;

	unsigned int current_packet_loss;