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* Simplify Signal Aspect Table (H#132) [breaks compatibility with signal API]orwell962021-02-10
* Always do zero-barrier check and prevent LZB 0 overruns in movement logicorwell962021-02-10
* Fix lots of things around new LZBorwell962021-02-10
* Remove pcall wrappers completely, add command to disable advtrains mainlooporwell962021-02-10
* Implement a LZB speed lookup table for the path and rewrite velocity controlsorwell962021-02-10
* Fix inconsistency between node enter callback and lzb approach callbacksorwell962021-02-10
* Disable ARS train flag and surrounding usesorwell962021-02-10
* Make is_node_loaded() checks also for mesecon interactions and digiline_send(...orwell962021-02-04
* Discard get_node_or_nil() for area-loaded check and use either a distance-bas...orwell962021-02-03
* Use graphical indication for more elements; improve 7-segment displayrelease-2.2.1ywang2021-01-20
* Use absolute positioning from the bottom of the screenywang2021-01-19
* Some more serializer fixes (backported from new_lzb):orwell962021-01-12
* Backport ndb format from cellworld to also store the cids in the ndb file; in...orwell962021-01-12
* Make advtrains use serialize_lib (save version 4)orwell962021-01-12
* DUMP_DEBUG_SAVE also dumps interlocking dataorwell962021-01-12
* fix mis-patched 90+60r crossing connsGabriel Pérez-Cerezo2021-01-10
* Add ATC "K" commandGabriel Pérez-Cerezo2021-01-07
* Change color of max speed indicationywang2021-01-07
* Remove advtrains_hud_blank.pngywang2021-01-05
* Revert to black background; use "blocks" for the (physical) maximum speedywang2021-01-05
* HUD improvementsywang2021-01-04
* Minor optimizationsywang2020-12-30
* Add demoywang2020-12-27
* Minor improvements for speed indicatorywang2020-12-23
* Minor improvementsywang2020-12-23
* Improve speed indicationywang2020-12-23
* Improved HUD texturesywang2020-12-23
* HUD improvementsywang2020-12-22
* Improved background for speed indicatorywang2020-12-19
* Improved speed indicationywang2020-12-19
* Use PNG textures for the indication of reverser, lever, control mode, shunt m...ywang2020-12-19
* Redesign train HUDywang2020-12-19
* Fix 60/90 degree crossing connectionBlockhead2020-12-03
* Fix mesecon switch override grouporwell962020-11-23
* Workaround to destroy looping soundsBlockhead2020-11-02
* Add missing recipe: 45_low platformsrelease-2.1.4Blockhead2020-10-19
* Remove couple entities when out of range from playersGabriel Pérez-Cerezo2020-10-12
* Remove last files with CR-LF line endings.Gabriel Pérez-Cerezo2020-10-11
* Fix 3-way conns table so traverser doesn't complainBlockhead2020-10-11
* Forbid track modification when train, IP or TCB is on it, better handle remov...orwell962020-10-07
* Don't allow wagons with non-empty inventories to be destroyed (H#164)orwell962020-10-07
* Add windows compatibility in nodedb saving (H#153)orwell962020-10-07
* Fix manual switching on regular track switches.Gabriel Pérez-Cerezo2020-09-14
* Fix issues introduced by changes to switchingBlockhead2020-09-14
* Enable three-way turnouts with proper conns support on all sidesBlockhead2020-09-11
* Add 3-way turnouts and y-turnouts (both diverging)Blockhead2020-09-11
* localize split function to prevent conflicts with the builtin oneGabriel Pérez-Cerezo2020-09-04
* Escape fields in wagon properties (H#158)orwell962020-09-04
* Fix seating_from_key_helper: use pname instead of player:get_player_name()Relatio2020-08-27
* Deprecate old 4590 crossingsBlockhead2020-08-21