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Advtrains mod for minetest.
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Author
Age
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Fix issue #40
orwell96
2017-05-22
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Remove the debug setting
orwell96
2017-05-22
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Fix a series of bugs
orwell96
2017-05-22
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Don't invoke conway on a path item that has been over-generated
orwell96
2017-05-15
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write the saved nodedb state back to the map when restoring after a crash
orwell96
2017-05-12
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Remove pos_to_string whereever possible to prevent crashes
orwell96
2017-05-12
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Relicensing media under CC-BY-SA
orwell96
2017-05-04
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Performance improvements: Don't clear paths unless absolutely necessary
orwell96
2017-05-03
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Merge nocrash branch into master and merging it with the unified functions so...
orwell96
2017-04-29
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Add pcall wrapper to prevent server crashes when advtrains throws an error
orwell96
2017-04-29
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Unify globalstep, load and save of all components into single functions
orwell96
2017-04-29
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Add Andrew's Cross
orwell96
2017-04-27
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Fix bug introduced by last commit (revert change)
orwell96
2017-04-12
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Add privilege for basic train operation.
orwell96
2017-04-09
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record_protection_violation: fix player name not being passed
orwell96
2017-04-07
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Fix #59
orwell96
2017-04-05
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Actually check for protection when placing trains and use the train_place pri...
orwell96
2017-04-02
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Assert some variable types obtained from lua automation
orwell96
2017-03-30
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Add support to display text to passengers and on the outside of the train
orwell96
2017-03-30
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Respect protection_bypass privilege, fix crash with areas and properly record...
orwell96
2017-03-30
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Fix privilege enforcement being useless
orwell96
2017-03-16
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Fix Atc arrows pointing into wrong direction
orwell96
2017-03-12
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Screw buttonlike rules for wall signals and use regular rules.
orwell96
2017-03-12
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Redo rail models
orwell96
2017-03-12
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Don't drop items in creative mode when player gets overrun by train
orwell96
2017-03-11
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"Sneak" instead of "Shift" for the sneak key
orwell96
2017-03-09
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Update manual and include everything in repo
orwell96
2017-03-09
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Improve debug outputs of couples and increase maximum distance
orwell96
2017-03-03
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Only get on by walking in when there's a platform, improve get off handling
orwell96
2017-02-28
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Add passive component naming
orwell96
2017-02-28
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Add ceiling-mounted signal
orwell96
2017-02-28
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Fix collision issues
orwell96
2017-02-21
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Also check positions on high platforms at entering doors
orwell96
2017-02-21
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Only place rails on solid nodes
orwell96
2017-02-21
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Fix manual operation of mesecon switches
orwell96
2017-02-20
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Fix crash when ATC rail exists but no command is saved.
orwell96
2017-02-20
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don't pass unexistant variable to train_step_b (fixes #46)
orwell96
2017-02-17
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use mesecons_switch as correct dependency for luaautomation
orwell96
2017-02-15
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fix crash on seatpc nil
orwell96
2017-02-15
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fix #34 - end_index not set when step_a returned in phase 2
orwell96
2017-02-15
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Proper implementation for getting on by walking into train, rework damage and...
orwell96
2017-02-09
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Merge PR from gpcf (Get on by walking in)
orwell96
2017-02-07
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Merge branch 'master' of https://github.com/orwell96/advtrains
Gabriel Pérez-Cerezo
2017-02-05
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Found out why collision box does not fit train
Gabriel Pérez-Cerezo
2017-01-29
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Added getting on and off by walking in and out. Default seat on subway is now...
Gabriel Pérez-Cerezo
2017-01-29
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Use identical proxy environment with swapped metatable to not having to setfe...
orwell96
2017-02-07
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Check if node is actually loaded before querying get_meta()
orwell96
2017-02-05
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Do not invalidate paths unnecessarily
orwell96
2017-02-05
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Fix "lock couples" checkbox on wagon properties form
orwell96
2017-02-05
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Fix ATC components being randomly ignored by trains.
orwell96
2017-02-05
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