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* fix #34 - end_index not set when step_a returned in phase 2orwell962017-02-15
* Proper implementation for getting on by walking into train, rework damage and...orwell962017-02-09
* Merge PR from gpcf (Get on by walking in)orwell962017-02-07
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| * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2017-02-05
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| * | Found out why collision box does not fit trainGabriel Pérez-Cerezo2017-01-29
| * | Added getting on and off by walking in and out. Default seat on subway is now...Gabriel Pérez-Cerezo2017-01-29
* | | Use identical proxy environment with swapped metatable to not having to setfe...orwell962017-02-07
* | | Check if node is actually loaded before querying get_meta()orwell962017-02-05
* | | Do not invalidate paths unnecessarilyorwell962017-02-05
* | | Fix "lock couples" checkbox on wagon properties formorwell962017-02-05
* | | Fix ATC components being randomly ignored by trains.orwell962017-02-05
* | | Fix itrainmaporwell962017-02-05
* | | Fix LuaAtc Interrupt savingorwell962017-02-05
* | | Even more bugfixesorwell962017-02-04
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* | Commit 1.6.2orwell962017-02-04
* | fix up stuff in itrainmaporwell962017-02-03
* | Revert change to node pos hashes, and rewrite trackdb to use individual coord...orwell962017-02-03
* | Add quick position lookup by punching nodesorwell962017-02-03
* | add wallmounted light signalorwell962017-02-03
* | Fix itrainmap not workingorwell962017-02-03
* | Merge PR from mbb: add better textures and craftsorwell962017-02-02
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| * | add better textures and craftsmbblp2017-02-02
* | | Add documentation and pack for releaseorwell962017-02-02
* | | LuaAutomation: Add interrupt to the ingame API and implement initialization c...orwell962017-02-02
* | | LuaAutomation - Basic component implementationorwell962017-02-02
* | | Fix collision to work with pos node hashesorwell962017-02-02
* | | Lua automation - initial incomplete codingorwell962017-02-02
* | | Replace all table indices that were pos_to_string strings with node hashes.orwell962017-01-31
* | | Join itrainmap mod into the modpackorwell962017-01-31
* | | Remove lua_atc from advtrains main mod.orwell962017-01-31
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* | Limit dtime to prevent trains moving too far in a single steporwell962017-01-29
* | Add getter calls for raw nodedborwell962017-01-29
* | Fix wagon properties not saved on button clickorwell962017-01-29
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* Fix a crash, update translations and zip fileorwell962017-01-28
* Multiple major changes:orwell962017-01-28
* remove tunnelborerorwell962017-01-25
* Document door animation parametersorwell962017-01-25
* Add forced get-on/off to prevent trains being unusable due to closed doors.orwell962017-01-25
* Rewrite seating systemorwell962017-01-25
* Fix typo that caused crashorwell962017-01-25
* Fix find&replace mistake that broke ATC command interpretationorwell962017-01-24
* Fix crash when train went off trackorwell962017-01-24
* Create new models and textures for japanese trainorwell962017-01-24
* Do not recover wagons from minetest's static storageorwell962017-01-23
* Add intllib support and German translationorwell962017-01-23
* Merge branch 'master' of https://github.com/orwell96/advtrainsorwell962017-01-19
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| * Removed last occurrence of minetest.envGabriel Pérez-Cerezo2017-01-18
| * Merged privGabriel Pérez-Cerezo2017-01-18
* | Make signals work with the nodedb againorwell962017-01-18
* | Add 'collision mercy' to get stuck trains out of walls.orwell962017-01-18