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* Fix issue #40orwell962017-05-22
| | | | Was caused by arrowconn not being set. Instructs user to revisit.
* Remove the debug settingorwell962017-05-22
|
* Fix a series of bugsorwell962017-05-22
| | | | | | | | - Prevent min_iot from becoming a comma value, which caused a major problem on the linuxworks server - Fix previous commit - also restore the nodedb file after a crash Other changes: - add chatcommand to update the nodedb after using WorldEdit
* Don't invoke conway on a path item that has been over-generatedorwell962017-05-15
| | | | This breaks ATC systems that are based on wronly switched switches, but fixes a series of bugs (esp. setting train recovery positions at a place where no tracks are)
* write the saved nodedb state back to the map when restoring after a crashorwell962017-05-12
| | | | | also, print a complete stack trace when an error happens also, don't replace nodes in the nodedb when worldedit has been used
* Remove pos_to_string whereever possible to prevent crashesorwell962017-05-12
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* Relicensing media under CC-BY-SAorwell962017-05-04
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* Performance improvements: Don't clear paths unless absolutely necessaryorwell962017-05-03
| | | | | instead delete path elements that are too far from the train one-by-one Also when switching a switch or changing rails, only clear train paths of trains that are nearby.
* Merge nocrash branch into master and merging it with the unified functions ↵orwell962017-04-29
|\ | | | | | | | | | | so that restoring works how it should Also fix minor bugs and an occasional crash with couples
| * Add pcall wrapper to prevent server crashes when advtrains throws an errororwell962017-04-29
| | | | | | | | | | Instead, read save files again and restore state before the crash Rebased to latest commit
* | Unify globalstep, load and save of all components into single functionsorwell962017-04-29
|/
* Add Andrew's Crossorwell962017-04-27
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* Fix bug introduced by last commit (revert change)orwell962017-04-12
|
* Add privilege for basic train operation.orwell962017-04-09
| | | | This privilege is granted to singleplayer by default, but is not granted on servers. This prevents unexperienced or evil players from breaking automatic train operation on servers.
* record_protection_violation: fix player name not being passedorwell962017-04-07
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* Fix #59orwell962017-04-05
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* Actually check for protection when placing trains and use the train_place ↵orwell962017-04-02
| | | | privilege
* Assert some variable types obtained from lua automationorwell962017-03-30
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* Add support to display text to passengers and on the outside of the trainorwell962017-03-30
| | | | | Outside is currently displayed as infotext. TODO: signs-like draw it on the wagon FIXME: When object properties are set, for some reason the animation restarts
* Respect protection_bypass privilege, fix crash with areas and properly ↵orwell962017-03-30
| | | | record protection violations
* Fix privilege enforcement being uselessorwell962017-03-16
| | | | Privilege violations caused an error message but didn't abort the operation
* Fix Atc arrows pointing into wrong directionorwell962017-03-12
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* Screw buttonlike rules for wall signals and use regular rules.orwell962017-03-12
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* Redo rail modelsorwell962017-03-12
| | | | Use multiple textures for slope objects, include mbb's rail textures and make curves and switches look better. Also add cable template.
* Don't drop items in creative mode when player gets overrun by trainorwell962017-03-11
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* "Sneak" instead of "Shift" for the sneak keyorwell962017-03-09
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* Update manual and include everything in repoorwell962017-03-09
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* Improve debug outputs of couples and increase maximum distanceorwell962017-03-03
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* Only get on by walking in when there's a platform, improve get off handlingorwell962017-02-28
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* Add passive component namingorwell962017-02-28
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* Add ceiling-mounted signalorwell962017-02-28
| | | | This is the wall signal as ceiling variant. Because the trackdb can only save 4 rotation values, we need a ceiling version of this.
* Fix collision issuesorwell962017-02-21
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* Also check positions on high platforms at entering doorsorwell962017-02-21
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* Only place rails on solid nodesorwell962017-02-21
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* Fix manual operation of mesecon switchesorwell962017-02-20
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* Fix crash when ATC rail exists but no command is saved.orwell962017-02-20
| | | | | Crash was caused by a concatenation for a debug message. atprint can handle nil if passed as separate parameter Setting the train's atc command to nil just means that there is no command.
* don't pass unexistant variable to train_step_b (fixes #46)orwell962017-02-17
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* use mesecons_switch as correct dependency for luaautomationorwell962017-02-15
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* fix crash on seatpc nilorwell962017-02-15
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* fix #34 - end_index not set when step_a returned in phase 2orwell962017-02-15
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* Proper implementation for getting on by walking into train, rework damage ↵orwell962017-02-09
| | | | and player controls in train, fix death and join bugs, do not spawn bones on death
* Merge PR from gpcf (Get on by walking in)orwell962017-02-07
|\
| * Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2017-02-05
| |\
| * | Found out why collision box does not fit trainGabriel Pérez-Cerezo2017-01-29
| | |
| * | Added getting on and off by walking in and out. Default seat on subway is ↵Gabriel Pérez-Cerezo2017-01-29
| | | | | | | | | | | | now passenger seat.
* | | Use identical proxy environment with swapped metatable to not having to ↵orwell962017-02-07
| | | | | | | | | | | | setfenv every function in F.
* | | Check if node is actually loaded before querying get_meta()orwell962017-02-05
| | | | | | | | | | | | Known to cause a segfault in engine sometimes.
* | | Do not invalidate paths unnecessarilyorwell962017-02-05
| | | | | | | | | | | | Recomputing paths needs time and computing power, so do this only when really necessary
* | | Fix "lock couples" checkbox on wagon properties formorwell962017-02-05
| | |
* | | Fix ATC components being randomly ignored by trains.orwell962017-02-05
| | | | | | | | | | | | | | | Also add warnings to off_track stuff Also pack for release
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# Belarusian translation for Minetest.
# Copyright (C) 2010 celeron55, Pertu Ahola <celeron55@gmail.com>
# This file is distributed under the same license as the Minetest package.
# Selat <LongExampleTestName@gmail.com>, 2014.
msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-12-13 15:24+0100\n"
"PO-Revision-Date: 2013-11-23 17:37+0100\n"
"Last-Translator: Selat <LongExampleTestName@gmail.com>\n"
"Language-Team: Belarusian\n"
"Language: be\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: builtin/fstk/ui.lua:67
msgid "Ok"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:26
msgid "World:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:30
#: builtin/mainmenu/dlg_config_world.lua:32
msgid "Hide Game"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:36
#: builtin/mainmenu/dlg_config_world.lua:38
msgid "Hide mp content"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:46
msgid "Mod:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:48
msgid "Depends:"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:51 src/guiKeyChangeMenu.cpp:191
msgid "Save"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:52
#: builtin/mainmenu/dlg_create_world.lua:64
#: builtin/mainmenu/dlg_rename_modpack.lua:33 src/guiKeyChangeMenu.cpp:199
#: src/keycode.cpp:224
msgid "Cancel"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:68
msgid "Enable MP"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:70
msgid "Disable MP"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:74
#: builtin/mainmenu/dlg_config_world.lua:76
msgid "enabled"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua:82
msgid "Enable all"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:50
msgid "World name"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:53
msgid "Seed"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:56
msgid "Mapgen"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:59
msgid "Game"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:63
msgid "Create"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:68
msgid "You have no subgames installed."
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:69
msgid "Download one from minetest.net"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:72
msgid "Warning: The minimal development test is meant for developers."
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:73
msgid "Download a subgame, such as minetest_game, from minetest.net"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:97
msgid "A world named \"$1\" already exists"
msgstr ""

#: builtin/mainmenu/dlg_create_world.lua:116
msgid "No worldname given or no game selected"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua:26
msgid "Are you sure you want to delete \"$1\"?"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua:27
#: builtin/mainmenu/dlg_delete_world.lua:25
#: builtin/mainmenu/tab_settings.lua:25
msgid "Yes"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua:28
msgid "No of course not!"
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua:41
msgid "Modmgr: failed to delete \"$1\""
msgstr ""

#: builtin/mainmenu/dlg_delete_mod.lua:45
msgid "Modmgr: invalid modpath \"$1\""
msgstr ""

#: builtin/mainmenu/dlg_delete_world.lua:24
msgid "Delete World \"$1\"?"
msgstr ""

#: builtin/mainmenu/dlg_delete_world.lua:26
msgid "No"
msgstr ""

#: builtin/mainmenu/dlg_rename_modpack.lua:26
msgid "Rename Modpack:"
msgstr ""

#: builtin/mainmenu/dlg_rename_modpack.lua:31 src/keycode.cpp:228
msgid "Accept"
msgstr ""

#: builtin/mainmenu/modmgr.lua:342
msgid "Install Mod: file: \"$1\""
msgstr ""

#: builtin/mainmenu/modmgr.lua:343
msgid ""
"\n"
"Install Mod: unsupported filetype \"$1\" or broken archive"
msgstr ""

#: builtin/mainmenu/modmgr.lua:363
msgid "Failed to install $1 to $2"
msgstr ""

#: builtin/mainmenu/modmgr.lua:366
msgid "Install Mod: unable to find suitable foldername for modpack $1"
msgstr ""

#: builtin/mainmenu/modmgr.lua:386
msgid "Install Mod: unable to find real modname for: $1"
msgstr ""

#: builtin/mainmenu/store.lua:88
msgid "Unsorted"
msgstr ""

#: builtin/mainmenu/store.lua:99 builtin/mainmenu/store.lua:584
msgid "Search"
msgstr ""

#: builtin/mainmenu/store.lua:125
msgid "Downloading"
msgstr ""

#: builtin/mainmenu/store.lua:127
msgid "please wait..."
msgstr ""

#: builtin/mainmenu/store.lua:159
msgid "Successfully installed:"
msgstr ""

#: builtin/mainmenu/store.lua:163
msgid "Shortname:"
msgstr ""

#: builtin/mainmenu/store.lua:167 src/guiFormSpecMenu.cpp:2866
msgid "ok"
msgstr ""

#: builtin/mainmenu/store.lua:476
msgid "Rating"
msgstr ""

#: builtin/mainmenu/store.lua:501
msgid "re-Install"
msgstr ""

#: builtin/mainmenu/store.lua:503
msgid "Install"
msgstr ""

#: builtin/mainmenu/store.lua:522
msgid "Close store"
msgstr ""

#: builtin/mainmenu/store.lua:530
msgid "Page $1 of $2"
msgstr ""

#: builtin/mainmenu/tab_credits.lua:22
msgid "Credits"
msgstr ""

#: builtin/mainmenu/tab_credits.lua:29
msgid "Core Developers"
msgstr ""

#: builtin/mainmenu/tab_credits.lua:43
msgid "Active Contributors"
msgstr ""

#: builtin/mainmenu/tab_credits.lua:48
msgid "Previous Contributors"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:30
msgid "Installed Mods:"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:39
msgid "Online mod repository"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:78
msgid "No mod description available"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:82
msgid "Mod information:"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:93
msgid "Rename"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:95
msgid "Uninstall selected modpack"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:106
msgid "Uninstall selected mod"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:121
msgid "Select Mod File:"
msgstr ""

#: builtin/mainmenu/tab_mods.lua:165
msgid "Mods"
msgstr ""

#: builtin/mainmenu/tab_multiplayer.lua:23
msgid "Address/Port"
msgstr ""

#: builtin/mainmenu/tab_multiplayer.lua:24 builtin/mainmenu/tab_server.lua:37
#: builtin/mainmenu/tab_simple_main.lua:25
msgid "Name/Password"
msgstr ""

#: builtin/mainmenu/tab_multiplayer.lua:29
#: builtin/mainmenu/tab_simple_main.lua:30
msgid "Public Serverlist"
msgstr ""

#: builtin/mainmenu/tab_multiplayer.lua:34 builtin/mainmenu/tab_server.lua:26
#: builtin/mainmenu/tab_singleplayer.lua:85 src/keycode.cpp:230
msgid "Delete"
msgstr ""

#: builtin/mainmenu/tab_multiplayer.lua:38
#: builtin/mainmenu/tab_simple_main.lua:34
msgid "Connect"
msgstr ""

#: builtin/mainmenu/tab_multiplayer.lua:252
msgid "Client"
msgstr ""

#: builtin/mainmenu/tab_server.lua:27 builtin/mainmenu/tab_singleplayer.lua:86
msgid "New"
msgstr ""

#: builtin/mainmenu/tab_server.lua:28 builtin/mainmenu/tab_singleplayer.lua:87
msgid "Configure"
msgstr ""

#: builtin/mainmenu/tab_server.lua:29
msgid "Start Game"
msgstr ""

#: builtin/mainmenu/tab_server.lua:30 builtin/mainmenu/tab_singleplayer.lua:89
msgid "Select World:"
msgstr ""

#: builtin/mainmenu/tab_server.lua:31 builtin/mainmenu/tab_simple_main.lua:63
#: builtin/mainmenu/tab_singleplayer.lua:90
msgid "Creative Mode"
msgstr ""

#: builtin/mainmenu/tab_server.lua:33 builtin/mainmenu/tab_simple_main.lua:65
#: builtin/mainmenu/tab_singleplayer.lua:92
msgid "Enable Damage"
msgstr ""

#: builtin/mainmenu/tab_server.lua:35
msgid "Public"
msgstr ""

#: builtin/mainmenu/tab_server.lua:45
msgid "Bind Address"
msgstr ""

#: builtin/mainmenu/tab_server.lua:47
msgid "Port"
msgstr ""

#: builtin/mainmenu/tab_server.lua:51
msgid "Server Port"
msgstr ""

#: builtin/mainmenu/tab_server.lua:174
msgid "Server"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:23
msgid "Are you sure to reset your singleplayer world?"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:27
msgid "No!!!"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:134
msgid "Smooth Lighting"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:136
msgid "Enable Particles"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:138
msgid "3D Clouds"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:140
msgid "Fancy Trees"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:142
msgid "Opaque Water"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:144
msgid "Connected Glass"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:149
msgid "Restart minetest for driver change to take effect"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:151
msgid "Mip-Mapping"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:153
msgid "Anisotropic Filtering"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:155
msgid "Bi-Linear Filtering"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:157
msgid "Tri-Linear Filtering"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:160
msgid "Shaders"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:164
msgid "Change keys"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:167
msgid "Reset singleplayer world"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:171
msgid "GUI scale factor"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:175
msgid "Scaling factor applied to menu elements: "
msgstr ""

#: builtin/mainmenu/tab_settings.lua:181
msgid "Touch free target"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:187
msgid "Touchthreshold (px)"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:194 builtin/mainmenu/tab_settings.lua:208
msgid "Bumpmapping"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:196 builtin/mainmenu/tab_settings.lua:209
msgid "Generate Normalmaps"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:198 builtin/mainmenu/tab_settings.lua:210
msgid "Parallax Occlusion"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:200 builtin/mainmenu/tab_settings.lua:211
msgid "Waving Water"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:202 builtin/mainmenu/tab_settings.lua:212
msgid "Waving Leaves"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:204 builtin/mainmenu/tab_settings.lua:213
msgid "Waving Plants"
msgstr ""

#: builtin/mainmenu/tab_settings.lua:255
msgid "To enable shaders the OpenGL driver needs to be used."
msgstr ""

#: builtin/mainmenu/tab_settings.lua:330
msgid "Settings"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua:67
msgid "Fly mode"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua:71
msgid "Start Singleplayer"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua:72
msgid "Config mods"
msgstr ""

#: builtin/mainmenu/tab_simple_main.lua:191
msgid "Main"
msgstr ""

#: builtin/mainmenu/tab_singleplayer.lua:88 src/keycode.cpp:249
msgid "Play"
msgstr ""

#: builtin/mainmenu/tab_singleplayer.lua:224
msgid "Singleplayer"
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua:49
msgid "Select texture pack:"
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua:69
msgid "No information available"
msgstr ""

#: builtin/mainmenu/tab_texturepacks.lua:114
msgid "Texturepacks"
msgstr ""

#: src/client.cpp:2726
msgid "Item textures..."
msgstr ""

#: src/fontengine.cpp:70 src/fontengine.cpp:226
msgid "needs_fallback_font"
msgstr ""

#: src/game.cpp:1063
msgid "Respawn"
msgstr ""

#: src/game.cpp:2250
msgid "Item definitions..."
msgstr ""

#: src/game.cpp:2255
msgid "Node definitions..."
msgstr ""

#: src/game.cpp:2262
msgid "Media..."
msgstr ""

#: src/game.cpp:2267
msgid " KB/s"
msgstr ""

#: src/game.cpp:2271
msgid " MB/s"
msgstr ""

#: src/game.cpp:4220
msgid ""
"\n"
"Check debug.txt for details."
msgstr ""

#: src/guiFormSpecMenu.cpp:2055
msgid "Proceed"
msgstr ""

#: src/guiFormSpecMenu.cpp:2846
msgid "Enter "
msgstr ""

#: src/guiKeyChangeMenu.cpp:125
msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
msgstr ""

#: src/guiKeyChangeMenu.cpp:165
msgid "\"Use\" = climb down"
msgstr ""

#: src/guiKeyChangeMenu.cpp:180
msgid "Double tap \"jump\" to toggle fly"
msgstr ""

#: src/guiKeyChangeMenu.cpp:296
msgid "Key already in use"
msgstr ""

#: src/guiKeyChangeMenu.cpp:371
msgid "press key"
msgstr ""

#: src/guiKeyChangeMenu.cpp:397
msgid "Forward"
msgstr ""

#: src/guiKeyChangeMenu.cpp:398
msgid "Backward"
msgstr ""

#: src/guiKeyChangeMenu.cpp:399 src/keycode.cpp:229
msgid "Left"
msgstr ""

#: src/guiKeyChangeMenu.cpp:400 src/keycode.cpp:229
msgid "Right"
msgstr ""

#: src/guiKeyChangeMenu.cpp:401
msgid "Use"
msgstr ""

#: src/guiKeyChangeMenu.cpp:402
msgid "Jump"
msgstr ""

#: src/guiKeyChangeMenu.cpp:403
msgid "Sneak"
msgstr ""

#: src/guiKeyChangeMenu.cpp:404
msgid "Drop"
msgstr ""

#: src/guiKeyChangeMenu.cpp:405
msgid "Inventory"
msgstr ""

#: src/guiKeyChangeMenu.cpp:406
msgid "Chat"
msgstr ""

#: src/guiKeyChangeMenu.cpp:407
msgid "Command"
msgstr ""

#: src/guiKeyChangeMenu.cpp:408
msgid "Console"
msgstr ""

#: src/guiKeyChangeMenu.cpp:409
msgid "Toggle fly"
msgstr ""

#: src/guiKeyChangeMenu.cpp:410
msgid "Toggle fast"
msgstr ""

#: src/guiKeyChangeMenu.cpp:411
msgid "Toggle noclip"
msgstr ""

#: src/guiKeyChangeMenu.cpp:412
msgid "Range select"
msgstr ""

#: src/guiKeyChangeMenu.cpp:413
msgid "Print stacks"
msgstr ""

#: src/guiPasswordChange.cpp:106
msgid "Old Password"
msgstr ""

#: src/guiPasswordChange.cpp:122
msgid "New Password"
msgstr ""

#: src/guiPasswordChange.cpp:137
msgid "Confirm Password"
msgstr ""

#: src/guiPasswordChange.cpp:153
msgid "Change"
msgstr ""

#: src/guiPasswordChange.cpp:162
msgid "Passwords do not match!"
msgstr ""

#: src/guiVolumeChange.cpp:106
msgid "Sound Volume: "
msgstr ""

#: src/guiVolumeChange.cpp:120
msgid "Exit"
msgstr ""

#: src/keycode.cpp:224
msgid "Left Button"
msgstr ""

#: src/keycode.cpp:224
msgid "Middle Button"
msgstr ""

#: src/keycode.cpp:224
msgid "Right Button"
msgstr ""

#: src/keycode.cpp:224
msgid "X Button 1"
msgstr ""

#: src/keycode.cpp:225
msgid "Back"
msgstr ""

#: src/keycode.cpp:225
msgid "Clear"
msgstr ""

#: src/keycode.cpp:225
msgid "Return"
msgstr ""

#: src/keycode.cpp:225
msgid "Tab"
msgstr ""

#: src/keycode.cpp:225
msgid "X Button 2"
msgstr ""

#: src/keycode.cpp:226
msgid "Capital"
msgstr ""

#: src/keycode.cpp:226
msgid "Control"
msgstr ""

#: src/keycode.cpp:226
msgid "Kana"
msgstr ""

#: src/keycode.cpp:226
msgid "Menu"
msgstr ""

#: src/keycode.cpp:226
msgid "Pause"
msgstr ""

#: src/keycode.cpp:226
msgid "Shift"
msgstr ""

#: src/keycode.cpp:227
msgid "Convert"
msgstr ""

#: src/keycode.cpp:227
msgid "Escape"
msgstr ""

#: src/keycode.cpp:227
msgid "Final"
msgstr ""

#: src/keycode.cpp:227
msgid "Junja"
msgstr ""

#: src/keycode.cpp:227
msgid "Kanji"
msgstr ""

#: src/keycode.cpp:227
msgid "Nonconvert"
msgstr ""

#: src/keycode.cpp:228
msgid "End"
msgstr ""

#: src/keycode.cpp:228
msgid "Home"
msgstr ""

#: src/keycode.cpp:228
msgid "Mode Change"
msgstr ""

#: src/keycode.cpp:228
msgid "Next"
msgstr ""

#: src/keycode.cpp:228
msgid "Prior"
msgstr ""

#: src/keycode.cpp:228
msgid "Space"
msgstr ""

#: src/keycode.cpp:229
msgid "Down"
msgstr ""

#: src/keycode.cpp:229
msgid "Execute"
msgstr ""

#: src/keycode.cpp:229
msgid "Print"
msgstr ""

#: src/keycode.cpp:229
msgid "Select"
msgstr ""

#: src/keycode.cpp:229
msgid "Up"
msgstr ""

#: src/keycode.cpp:230
msgid "Help"
msgstr ""

#: src/keycode.cpp:230
msgid "Insert"
msgstr ""

#: src/keycode.cpp:230
msgid "Snapshot"
msgstr ""

#: src/keycode.cpp:233
msgid "Left Windows"
msgstr ""

#: src/keycode.cpp:234
msgid "Apps"
msgstr ""

#: src/keycode.cpp:234
msgid "Numpad 0"
msgstr ""

#: src/keycode.cpp:234
msgid "Numpad 1"
msgstr ""

#: src/keycode.cpp:234
msgid "Right Windows"
msgstr ""

#: src/keycode.cpp:234
msgid "Sleep"
msgstr ""

#: src/keycode.cpp:235
msgid "Numpad 2"
msgstr ""

#: src/keycode.cpp:235
msgid "Numpad 3"
msgstr ""

#: src/keycode.cpp:235
msgid "Numpad 4"
msgstr ""

#: src/keycode.cpp:235
msgid "Numpad 5"
msgstr ""

#: src/keycode.cpp:235
msgid "Numpad 6"
msgstr ""

#: src/keycode.cpp:235
msgid "Numpad 7"
msgstr ""

#: src/keycode.cpp:236
msgid "Numpad *"
msgstr ""

#: src/keycode.cpp:236
msgid "Numpad +"
msgstr ""

#: src/keycode.cpp:236
msgid "Numpad -"
msgstr ""

#: src/keycode.cpp:236
msgid "Numpad /"
msgstr ""

#: src/keycode.cpp:236
msgid "Numpad 8"
msgstr ""

#: src/keycode.cpp:236
msgid "Numpad 9"
msgstr ""

#: src/keycode.cpp:240
msgid "Num Lock"
msgstr ""

#: src/keycode.cpp:240
msgid "Scroll Lock"
msgstr ""

#: src/keycode.cpp:241
msgid "Left Shift"
msgstr ""

#: src/keycode.cpp:241
msgid "Right Shift"
msgstr ""

#: src/keycode.cpp:242
msgid "Left Control"
msgstr ""

#: src/keycode.cpp:242
msgid "Left Menu"
msgstr ""

#: src/keycode.cpp:242
msgid "Right Control"
msgstr ""

#: src/keycode.cpp:242
msgid "Right Menu"
msgstr ""

#: src/keycode.cpp:244
msgid "Comma"
msgstr ""

#: src/keycode.cpp:244
msgid "Minus"
msgstr ""

#: src/keycode.cpp:244
msgid "Period"
msgstr ""

#: src/keycode.cpp:244
msgid "Plus"
msgstr ""

#: src/keycode.cpp:248
msgid "Attn"
msgstr ""

#: src/keycode.cpp:248
msgid "CrSel"
msgstr ""

#: src/keycode.cpp:249
msgid "Erase OEF"
msgstr ""

#: src/keycode.cpp:249
msgid "ExSel"
msgstr ""

#: src/keycode.cpp:249
msgid "OEM Clear"
msgstr ""

#: src/keycode.cpp:249
msgid "PA1"
msgstr ""

#: src/keycode.cpp:249
msgid "Zoom"
msgstr ""

#: src/main.cpp:1681
msgid "Main Menu"
msgstr ""

#: src/main.cpp:1719
msgid "Player name too long."
msgstr ""

#: src/main.cpp:1757
msgid "Connection error (timed out?)"
msgstr ""

#: src/main.cpp:1919
msgid "No world selected and no address provided. Nothing to do."
msgstr ""

#: src/main.cpp:1926
msgid "Provided world path doesn't exist: "
msgstr ""

#: src/main.cpp:1935
msgid "Could not find or load game \""
msgstr ""

#: src/main.cpp:1953
msgid "Invalid gamespec."
msgstr ""