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* Make signal influence point (~halt point) specifiableorwell962018-10-09
| | | | Also extend signal api necessarily
* Improve route programming:orwell962018-10-07
| | | | | | | - Formspec for TCBs instead of unhandy chatcommands - Ability to advance route over the next secction without punching end - Better visualization - Ability to route into dead-end sections
* Add interlocking guide/manual, silence debug outputsorwell962018-09-14
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* Move passive API to the advtrains coreorwell962018-08-16
| | | | to remove dependency of interlocking on luaautomation
* Fix various bugs found while testingorwell962018-08-13
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* Teleport player to their train every 2 seconds instead of just on_joinplayerorwell962018-08-12
| | | | Solves problem of wagon being unloaded while player sitting inside it because of network lag
* Fix some incompatibility crash for old worldsorwell962018-08-12
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* onboard computer fixh-v-smacker2018-08-12
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* Remove redundant digtron.lua fileGabriel Pérez-Cerezo2018-08-12
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* Make digtron able to build tracks.Gabriel Pérez-Cerezo2018-08-12
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* Fix ATC rail reversingorwell962018-08-12
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* Signal aspect handling, make default signals compatible, fix signal diggingorwell962018-08-12
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* Add routesetting callbacks.orwell962018-08-12
| | | | Now, only the signal aspect setting is still missing
* Implement routesettingorwell962018-07-21
| | | | Missing things: signal aspect updating, waiting routes handling, management /info tool
* Signal assignment and route programming procedureorwell962018-07-04
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* Add off-track train flag, fixes wagon object property reset on reversingorwell962018-07-04
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* Implement trains blocking sectionsorwell962018-06-29
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* Complete Track Section handling, incl. removing tcb's and marker entitiesorwell962018-06-26
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* Add track section concept and rework TCB design, implement new linking behaviororwell962018-06-21
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* Add Track Circuit Breaks (TCBs), Database and Track Circuit Setuporwell962018-06-20
| | | | Does not get saved yet.
* Check for inventory existence before serializing, and do not create it again ↵orwell962018-06-19
| | | | if it already exists.
* Fix Boardcom and Wagon properties not being shownorwell962018-06-18
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* Fix box wagon inventory serialization and make box wagons protected.orwell962018-06-14
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* Correct some documentationorwell962018-06-14
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* Update nodedb.luaimcasper2018-06-14
| | | correct read/write file binary data
* Fix bugs found while testingorwell962018-06-14
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* add option to show train and wagon idorwell962018-06-14
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* Fix final bugs and to-do's (u.a.save/load system)orwell962018-06-14
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* Fix yaw calculations, track placement orientation and speed up direction ↵orwell962018-06-14
| | | | lookup functions
* Mainly make collisions and coupling workorwell962018-06-14
| | | | Missing: ATC stuff, yaw problems
* Implement collisions. (does not work yet, still code errors)orwell962018-06-14
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* Implement a reverse path lookup for trains instead of an occupations window ↵orwell962018-06-14
| | | | system
* Fix path_dir to actually be an angle, path item deletion and orientation of ↵orwell962018-06-14
| | | | | | | | wagons The occupation system as it is now will change. For each position, I will save the index in the train's path, and implement a callback system. I need this because the occupation window system will not be enough to cover all use cases (e.g. to make a train stop with it's center or back at a certain position, I need 3 different brake distances, which doesn't fit into the scheme)
* Bugfixes part 1orwell962018-06-14
| | | | There's something wrong with the new paths, next time build a path validity checker to trace the issue
* Occupation System, new train steps, still incompleteorwell962018-06-14
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* Adapt wagons to new path systemorwell962018-06-14
| | | | Still outstanding: trains
* Restructure path systemorwell962018-06-14
| | | | The changes to the path system have not yet been integrated...
* make platform creation possible from other modsGabriel Pérez-Cerezo2018-06-10
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* Merge branch 'master' of https://github.com/orwell96/advtrainsGabriel Pérez-Cerezo2018-06-10
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| * Rework the privilege system completelyorwell962018-03-14
| | | | | | | | See privilege_guide.txt for information
* | fixed unmerged stuffGabriel Pérez-Cerezo2018-02-22
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* | Merge https://github.com/orwell96/advtrains into logGabriel Pérez-Cerezo2018-02-22
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| * Log certain events in a logfile in the world directoryGabriel Pérez-Cerezo2018-02-21
| | | | | | | | (also fix the output of /at_sync_ndb)
| * Allow wagon owners to drive their trains #2orwell962018-02-20
| | | | | | The check was missing at check_seat_group_access
| * Allow wagon owners to control their own trainsorwell962018-02-20
| | | | | | | | ...even without the train_operator privilege This still doesn't allow them to control switches, but whatever...
* | added separate logging for railway networksGabriel Pérez-Cerezo2018-02-18
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* Do not crash when player gets on a train while it`s turningorwell962018-02-07
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* Simplify /at_rerouteorwell962018-01-23
| | | | It is not necessary to reload the save files, because there already is a function to invalidate train routes e.g. when turnouts are switched
* Correct discouple positionorwell962018-01-22
| | | | | Discouple entity was falsely placed at the position of the wagon instead of at its end
* Fix crashorwell962018-01-17
| | | IDK why this happens, but it's not important.