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* Stage changesh137-rc2ywang2020-04-12
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| * hostfix for trains ignoring ATC tracksywang2020-04-07
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| * explicitly pass train_id to atc.send_commandywang2020-01-25
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| * Fix problem related to long distance between train and LZB pointh137-rc1ywang2020-01-12
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| * Fix bug with Point Speed Restriction Railywang2020-01-12
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| * Image optimizationsywang2020-01-12
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| * Fix failure to recognize brakingywang2019-12-18
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| * HUD improvmentsywang2019-12-18
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| * Consider speed limit; minor improvmentsywang2019-12-17
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| * Remove dtime limitingywang2019-12-16
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| * Stable codeywang2019-12-16
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| * Improved quadratic function solver; added wrapper for math.sqrt()ywang2019-12-07
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| * Fix minor bugsywang2019-12-05
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| * More accurate train logic, but still buggyywang2019-12-05
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| * Fix problems related to zeroywang2019-12-04
| | | | | | | | | | Note: this fix only makes sure that the mod does not throw errors, but there are currently weird behaviors related to trainlogic.
| * Update trainlogic to use new LZB functionywang2019-12-04
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| * Add function to calculate distance until overrideywang2019-12-03
| | | | | | | | | | | | The function will be used to improve the train movement algorithm. The changes related to spaces in blank lines is caused by a weird feature in the text editor.
* | Stage changesywang2020-04-12
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* | hostfix for trains ignoring ATC tracksywang2020-04-12
| |
* | explicitly pass train_id to atc.send_commandywang2020-04-12
| |
* | Fix problem related to long distance between train and LZB pointywang2020-04-12
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* | Fix bug with Point Speed Restriction Railywang2020-04-12
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* | Image optimizationsywang2020-04-12
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* | Fix failure to recognize brakingywang2020-04-12
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* | HUD improvmentsywang2020-04-12
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* | Consider speed limit; minor improvmentsywang2020-04-12
| |
* | Remove dtime limitingywang2020-04-12
| |
* | Stable codeywang2020-04-12
| |
* | Improved quadratic function solver; added wrapper for math.sqrt()ywang2020-04-12
| |
* | Fix minor bugsywang2020-04-12
| |
* | More accurate train logic, but still buggyywang2020-04-12
| |
* | Fix problems related to zeroywang2020-04-12
| | | | | | | | | | Note: this fix only makes sure that the mod does not throw errors, but there are currently weird behaviors related to trainlogic.
* | Update trainlogic to use new LZB functionywang2020-04-12
| |
* | Add function to calculate distance until overrideywang2020-04-12
| | | | | | | | | | | | The function will be used to improve the train movement algorithm. The changes related to spaces in blank lines is caused by a weird feature in the text editor.
* | Merge branch 'diagonal_platforms' of https://github.com/Montandalar/advtrainsrelease-2.1.2Gabriel Pérez-Cerezo2020-03-15
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| * | Reduce the profile of the platforms by 0.1Blockhead2020-03-15
| | | | | | | | | | | | | | | | | | Currently some trains clip the platform (especially E231 modpack), but they won't after the platform edge is moved back slightly.
| * | Add 45 degree diagonal platforms with a meshBlockhead2020-03-15
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* | | Delete train if it ends up off track, show a warningBlockhead2020-03-03
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* | | Save clipboard on item metadataBlockhead2020-03-03
| | | | | | | | | | | | Also a minor user feedback text cleanup
* | | Remove debugging print statementsBlockhead2020-03-03
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* | | Draft copy toolBlockhead2020-03-03
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The copy tool copies a train to a global clipboard. It copies the Line number, Routing code, inside text and outside text. It copies the kinds of wagons in the train and whether they are flipped around. Pasting with the copy tool will conditionally flip the train such that 'your front' of the train, rather than the absolute front of the train, is what is output. The new train is oriented to travel forward with the placing player's view. Conditons are: - Multi-unit/push-pull train (= has locomotives on both ends): Never flipped - Locomotive-hauled train (= has one end with a locomotive): Flipped so that the locomotive is always at the front. If the locomotive points long hood forward, it will still point long hood forward. - Rake of wagons (= has no locomotives on ends): Flipped according to which end of the train the player copies from. If the player is towards the back (wagon out of train divded by total wagons > 0.5), then the back becomes the new front. If the player is towards the front, no change.
* | Relicense under AGPLv3 and update information in readme.txtorwell962020-02-15
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* | Use minetest.safe_file_write() to atomically save state [Breaks MT4 compat]orwell962020-01-10
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* | Apply minetest.formspec_escape() to prevent formspec injection (H#143)MT0.4Blockhead2020-01-04
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* | Simplify and optimize path_get_index_by_offset (cherrypicked)orwell962019-12-09
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* | Fix repeated log file opening/closing (H#136)orwell962019-12-04
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* | use group:wood in bumper recipe (H#120)orwell962019-12-04
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* | Tentative fix for #31Gabriel Pérez-Cerezo2019-12-03
|/ | | | | This might fix #31 by clearing the HUD entry for the player when joining
* Allow painting coupled wagonsGabriel Pérez-Cerezo2019-12-01
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* Merge branch 'master' of https://git.bananach.space/advtrainsGabriel Pérez-Cerezo2019-12-01
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