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* Fix digital speed indicator; add texture_escape from moretrainsywang2022-03-12
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* Add function to display numbers instead of individual digitsywang2022-03-12
| | | | Note that numbers are currently rounded
* Display train ID in the text HUDywang2022-03-12
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* [WIP] Allow wagon-dependent train HUDywang2022-03-12
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* Fix new wagon positioning when wheel positions are asymmetric, and remove ↵orwell962022-02-24
| | | | leftover train.debug
* Wagons: Add two-pos wheel positioning logic for more realistic look of long ↵orwell962022-02-09
| | | | | | wagons Adds field "wheel_positions" in wagon definition
* atc_reset(): Removed unused string parameter and also clear ATC autocouple ↵orwell962021-12-31
| | | | | | flag (Cpl) Fixes H#189 and H#190
* Automatically group wagons and locomotives based on definition valuesMaverick27972021-12-29
| | | | | | | | | Based on the advtrains wiki groups: Type Group Classifier - Locomotives: group:at_loco is_locomotive = true - Controllable: group:at_control seat_groups.dstand - Passengers: group:at_pax seat_groups.pass - Freight: group:at_freight has_inventory = true
* Fix speed sign allowing v>max_speedY. Wang2021-12-16
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* Trivial fixup for train decoupling regressionrelease-2.4.1ywang2021-11-20
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* Interlocking: Correct duplicate influence points semi-automaticallyrelease-2.4.0orwell962021-11-14
| | | | Searches and deletes duplicate influence points for the same signal when "Influence Point" formspec is opened.
* Add more unit tests, fix broken unit testGabriel Pérez-Cerezo2021-11-09
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* New-Ks: minor additions/corrections to ywang's work:orwell962021-11-08
| | | | | | - Add sign for line speed 20 (else no way to return to max line speed once set) - When no distant signal info available (default), Ks displays green light (2 sections free) - Normal and wall signals again signal maximum speed (persistent restriction can be given via line speed nouw)
* Add documentation on signal aspectsywang2021-11-07
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* Make train HUD check for existing speed restrictionsywang2021-11-07
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* Support different types of speed restrictions; add documentationywang2021-11-07
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* On-Track Collision system: Fix train teleportation when using ↵orwell962021-11-04
| | | | | | split_at_index() from LuaATC Issue was that train thought it would collide with the newly added back portion although it was already long past this train. Added additional check that current train index is not further than the collision point.
* LuaATC: Add Mesecons LuaATC Controller (similar to Mesecons Luacontroller)orwell962021-11-02
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* Coupler types: Better output when there are no couplers on a wagonorwell962021-10-25
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* Coupling: Add concept of coupler types, allow coupling only when coupler ↵orwell962021-10-25
| | | | types match
* Train Coupling: Change behavior so that train direction of initiating train ↵orwell962021-10-25
| | | | is kept, add ATC Cpl command
* Disable position-based collision and coupling system for very short trains ↵orwell962021-07-07
| | | | (such as single minecarts) to solve #155
* Rework train same-track collision system and deterministic couplingorwell962021-07-07
| | | | | | | - Adds a separate collision system for trains sharing a path - Moved some coupling-related code to couple.lua and refactor it - Handle coupling in a way that the initiating train always keeps its ID - As a side effect, engine has its direction reversed after coupling
* Shutdown callback: don't save advtrains save files when MT crashed within ↵orwell962021-07-07
| | | | advtrains's main step
* Make the collision mode configurableGabriel Pérez-Cerezo2021-06-30
| | | | | | | | If the advtrains_forgiving_collision setting is set to true, then the train only collides with nodes that do not have normal drawtype. Otherwise the old behavior is restored. This change is being made because there were users and mods relying on the old behavior, such as the railroad_paraphernalia mod's track blocker.
* Train-World collisions: Collide only with 'normal'-drawtype nodes.orwell962021-06-29
| | | | | | | As per discussion on the forum (https://forum.minetest.net/viewtopic.php?p=396745#p396745), changes the train-world collision logic to make trains only collide with nodes that are solid cubes. This allows for more creative freedom, but shifts the responsibility of building realistic railways to the players. In the future, a more sophisticated environment collision system might be invented, but this is low-priority and should be optional to save CPU.
* Entity Damage: Correct sign entity nameorwell962021-06-29
| | | | Reported by VanessaE
* Trains splitting: retain important properties (door state, line, texts etc)orwell962021-05-22
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* Serialization: strip trailing \r also in nodedb callbackrelease-2.3.1orwell962021-05-07
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* Deregister player from train on death in all cases (fixes #119)release-2.3.0orwell962021-04-25
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* Prevent splitting trains when they're off track (fixes #178)orwell962021-04-25
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* Fix undeclared globals warnings (#176)orwell962021-04-25
| | | | Reported by Vanessa Dannenberg
* Add /at_whereis command to check the position of a train.Gabriel Pérez-Cerezo2021-04-10
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* Remove sounds = default.sound_stone_defaults() as default is no longer a ↵orwell962021-04-04
| | | | dependency
* Make mesecons_switch a proper optional dependency (H#175)Blockhead2021-03-31
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* Use mono font to ATC rail command fieldshlqkj2021-03-22
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* Do not crash when operating signals without interlockingBlockhead2021-03-22
| | | | | The default set of signals were crashing when operated by right-clicking or mesecons when advtrains_interlocking was not enabled.
* Replace deprecated depends.txt's by mod.conf and organize dependencies ↵orwell962021-03-13
| | | | consistently, add modpack.conf
* Signal influence points: Make sure to clear on removal of signal, clear ↵orwell962021-03-12
| | | | orphaned when digging rail
* Track can-dig check: also notify user when digging is not allowedorwell962021-03-12
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* Add some missing craft recipesorwell962021-02-19
| | | | | | | - LuaATC remains non-craftable for now (elevated privs necessary anyway) - Some crafts altered from dario's proposal Co-authored-by: W3RQ01 <dario23@linux-forks.de>
* Make DTIME_LIMIT and SAVE_INTERVAL globally accessibleorwell962021-02-15
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* LZB: Look ahead before movement, not afterorwell962021-02-12
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* Don't try to invalidate_ahead when path has been regularily invalidated beforeorwell962021-02-10
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* Prevent calling approach callbacks during routesettingorwell962021-02-10
| | | | interlocking.set_route() was updating the signal aspect, which caused LZB's invalidate_ahead callback to run, although the route isn't yet fully set. Don't look ahead at this point, but instead in the next train step.
* LZB: don't look ahead past red signalorwell962021-02-10
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* Fix manual train controlorwell962021-02-10
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* Make anti-LZB-flicker system work after rebase onto hud redesignorwell962021-02-10
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* Fix hud and trainlogic to work togetherorwell962021-02-10
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* Replace deprecated object:getxxx()/setxxx() by get_xxx()/set_xxx()orwell962021-02-10
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