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* Add Interlocking Tool to inspect route locksorwell962018-10-26
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/*
Minetest
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

// !!! WARNING !!!
// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
// for player files

#include "database.h"
#include <unordered_map>

class PlayerDatabaseFiles : public PlayerDatabase
{
public:
	PlayerDatabaseFiles(const std::string &savedir);
	virtual ~PlayerDatabaseFiles() = default;

	void savePlayer(RemotePlayer *player);
	bool loadPlayer(RemotePlayer *player, PlayerSAO *sao);
	bool removePlayer(const std::string &name);
	void listPlayers(std::vector<std::string> &res);