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path: root/advtrains_luaautomation/textures
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* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
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-- passive.lua
-- API to passive components, as described in passive_api.txt of advtrains_luaautomation
-- This has been moved to the advtrains core in turn with the interlocking system,
-- to prevent a dependency on luaautomation.

local deprecation_warned = {}

function advtrains.getstate(parpos, pnode)
	local pos
	if atlatc then
		pos = atlatc.pcnaming.resolve_pos(parpos)
	else
		pos = advtrains.round_vector_floor_y(parpos)
	end
	if type(pos)~="table" or (not pos.x or not pos.y or not pos.z) then
		debug.sethook()
		error("Invalid position supplied to getstate")
	end
	local node=pnode or advtrains.ndb.get_node(pos)
	local ndef=minetest.registered_nodes[node.name]
	local st
	if ndef and ndef.advtrains and ndef.advtrains.getstate then
		 st=ndef.advtrains.getstate
	elseif ndef and ndef.luaautomation and ndef.luaautomation.getstate then
		if not deprecation_warned[node.name] then
			minetest.log("warning", node.name.." uses deprecated definition of ATLATC functions in the 'luaautomation' field. Please move them to the 'advtrains' field!")
		end
		st=ndef.luaautomation.getstate
	else
		return nil
	end
	if type(st)=="function" then
		return st(pos, node)
	else
		return st
	end