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Commit message (Expand)AuthorAge
* Continue with new-ks reworkorwell2024-04-05
* Start changing APIs and applying proof-of-concept to ks signalsorwell2024-02-06
* Optimize textures in previous commitsY. Wang2023-03-23
* Use green Ks mastsY. Wang2023-03-23
* Add Ne 3 and Ne 4Y. Wang2023-03-23
* New-Ks: minor additions/corrections to ywang's work:orwell962021-11-08
* Rework textures and models; add new signal signsywang2021-11-07
* Support different types of speed restrictions; add documentationywang2021-11-07
* round speed limit if neededywang2021-11-05
* Do not allow adjusting Ks signals with trackworkersywang2021-11-05
* Re-add Zs 3(v) indicators; swap green and yellow lights for realismywang2021-11-05
* Use realistic Ra 10 signal signywang2021-11-05
* Remove sounds = default.sound_stone_defaults() as default is no longer a depe...orwell962021-04-04
* Replace deprecated depends.txt's by mod.conf and organize dependencies consis...orwell962021-03-13
* Signal influence points: Make sure to clear on removal of signal, clear orpha...orwell962021-03-12
* Added alternative recipes, falling back on the default: items as they seem to...Maverick27972021-03-06
* Add some missing craft recipesorwell962021-02-19
* Add sign to make shunt moves proceed as main and improve doc of signalsorwell962021-02-10
* Fix things, rework signal aspect select dialog, transform old aspects on-the-flyorwell962021-02-10
* Simplify Signal Aspect Table (H#132) [breaks compatibility with signal API]orwell962021-02-10
* Do not set infotext on Ks signal aspect changeorwell962019-12-14
* Signs (static signals)orwell962018-12-08
* Shunt signals (not exactly Ks), along with fixes in other components that tho...orwell962018-12-08
* Ks signals emit some lightorwell962018-11-05
* Fix Ks signals not setting aspect (missing set_aspect function)orwell962018-10-30
* Complete Ks Main signalsorwell962018-10-26
* Create models for Ks signalsorwell962018-06-14