aboutsummaryrefslogtreecommitdiff
path: root/advtrains_train_industrial/locale/de.txt
Commit message (Collapse)AuthorAge
* Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
h>treebc287b0cdddf9b2c5f8902cef8fbe456a5e441ee /games/minimal/menu parenteb49009d023e6e3b5d59a97b8fb5fed5eee83296 (diff)downloadminetest-a5e4273575c7a82459c4f9025ee19ee57eed4698.tar.gz
minetest-a5e4273575c7a82459c4f9025ee19ee57eed4698.tar.bz2
minetest-a5e4273575c7a82459c4f9025ee19ee57eed4698.zip
Fix >5 year old PlayerSAO deletion bug
force_delete=true is usually set at shutdown in order to also remove PlayerSAOs, however when too many objects per block are detected force_delete is also set to true. This was intended only for the current loop iteration but obviously persisted to the next iterations thereby deleting all other remaining SAOs.
Diffstat (limited to 'games/minimal/menu')
0 files changed, 0 insertions, 0 deletions