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* Add Andrew's Crossorwell962017-04-27
n25' href='#n25'>25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef L_MAPGEN_H_
#define L_MAPGEN_H_

#include "lua_api/l_base.h"

class ModApiMapgen : public ModApiBase {
private:
	// get_mapgen_object(objectname)
	// returns the requested object used during map generation
	static int l_get_mapgen_object(lua_State *L);

	// get_mapgen_params()
	// returns the currently active map generation parameter set
	static int l_get_mapgen_params(lua_State *L);

	// set_mapgen_params(params)
	// set mapgen parameters
	static int l_set_mapgen_params(lua_State *L);

	// set_noiseparam_defaults(name, noiseparams, set_default)
	static int l_set_noiseparams(lua_State *L);

	// set_gen_notify(flagstring)
	static int l_set_gen_notify(lua_State *L);

	// register_biome({lots of stuff})
	static int l_register_biome(lua_State *L);

	// register_decoration({lots of stuff})
	static int l_register_decoration(lua_State *L);

	// register_ore({lots of stuff})
	static int l_register_ore(lua_State *L);

	// register_schematic({schematic}, replacements={})
	static int l_register_schematic(lua_State *L);

	// clear_registered_biomes()
	static int l_clear_registered_biomes(lua_State *L);

	// clear_registered_decorations()
	static int l_clear_registered_decorations(lua_State *L);

	// clear_registered_schematics()
	static int l_clear_registered_schematics(lua_State *L);

	// generate_ores(vm, p1, p2)
	static int l_generate_ores(lua_State *L);

	// generate_decorations(vm, p1, p2)
	static int l_generate_decorations(lua_State *L);

	// clear_registered_ores
	static int l_clear_registered_ores(lua_State *L);

	// create_schematic(p1, p2, probability_list, filename)
	static int l_create_schematic(lua_State *L);

	// place_schematic(p, schematic, rotation, replacement)
	static int l_place_schematic(lua_State *L);

	// serialize_schematic(schematic, format, options={...})
	static int l_serialize_schematic(lua_State *L);

public:
	static void Initialize(lua_State *L, int top);

	static struct EnumString es_BiomeTerrainType[];
	static struct EnumString es_DecorationType[];
	static struct EnumString es_MapgenObject[];
	static struct EnumString es_OreType[];
	static struct EnumString es_Rotation[];
	static struct EnumString es_SchematicFormatType[];
	static struct EnumString es_NodeResolveMethod[];
};

#endif /* L_MAPGEN_H_ */