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* integrate mbb's new train modelsorwell962016-11-06
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include <string>
#include "irrlichttypes_bloated.h"
#include "tileanimation.h"
#include "mapnode.h"

// This file defines the particle-related structures that both the server and
// client need. The ParticleManager and rendering is in client/particles.h

struct CommonParticleParams {
	bool collisiondetection = false;
	bool collision_removal = false;
	bool object_collision = false;
	bool vertical = false;
	std::string texture;
	struct TileAnimationParams animation;
	u8 glow = 0;
	MapNode node;
	u8 node_tile = 0;

	CommonParticleParams() {
		animation.type = TAT_NONE;
		node.setContent(CONTENT_IGNORE);
	}

	/* This helper is useful for copying params from
	 * ParticleSpawnerParameters to ParticleParameters */
	inline void copyCommon(CommonParticleParams &to) const {
		to.collisiondetection = collisiondetection;
		to.collision_removal = collision_removal;
		to.object_collision = object_collision;
		to.vertical = vertical;
		to.texture = texture;
		to.animation = animation;
		to.glow = glow;
		to.node = node;
		to.node_tile = node_tile;
	}
};

struct ParticleParameters : CommonParticleParams {
	v3f pos;
	v3f vel;
	v3f acc;
	f32 expirationtime = 1;
	f32 size = 1;

	void serialize(std::ostream &os, u16 protocol_ver) const;
	void deSerialize(std::istream &is, u16 protocol_ver);
};

struct ParticleSpawnerParameters : CommonParticleParams {
	u16 amount = 1;
	v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
	f32 time = 1;
	f32 minexptime = 1, maxexptime = 1, minsize = 1, maxsize = 1;

	// For historical reasons no (de-)serialization methods here
};