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* Add a platform node, make some nodes (esp. fences) not blocking trains, ↵orwell962016-08-28
| | | | implement benchmarking better and optimize some things
* Fixing inventory and inventory imagesorwell962016-08-28
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* Making everything visible in creative inventory, since the code that should ↵orwell962016-08-28
| | | | do that does not work.
* Creating new switches, and adding lbms to finally abandon old railsorwell962016-08-26
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* tidying up the tracks and trackworker/placer code and making rail ↵orwell962016-08-22
| | | | registration a lot more modular
* repairing the trackworkerorwell962016-08-21
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* add new-style vertical tracksorwell962016-08-21
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* Extending to 30deg rails, creating and adding the modelsorwell962016-08-21
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* integrating the new rails (currently no verticals and switches) (fix mistake)orwell962016-07-04
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* integrating the new rails (currently no verticals and switches)orwell962016-07-04
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* Screwing everything up in order to extend to 16 possible directions with 1/8 ↵orwell962016-07-04
| | | | precision
* add new texturesorwell962016-06-09
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* fixed lua errors and code mistakesorwell962016-05-29
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* added trackdb and unloaded wagons handlingorwell962016-05-29
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* created git repositoryorwell962016-05-29