| Commit message (Collapse) | Author | Age |
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and correct some wagon_spans, wagon/engine scalings and file names
issue with collisions needs to be fixed.
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Alongside with coding wagon inventories, and several bugfixes
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some modularization, clarify 'initialized' property, some re-implementations
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game crashed because of these values being nil, I don't know how these values could even become nil, but whatever.
Interestingly, I never found the wagon entity that was causing the crashs
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feature may behave strange or not work at all until latest git version!
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implement benchmarking better and optimize some things
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in train
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only when train stands
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animation (currently does not work)
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and add damage by trains
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