-- path.lua-- Functions for pathpredicting, put in a separate file. -- Naming conventions:-- 'index' - An index of the train.path table.-- 'offset' - A value in meters that determines how far on the path to walk relative to a certain index-- 'n' - Referring or pointing towards the 'next' path item, the one with index+1-- 'p' - Referring or pointing towards the 'prev' path item, the one with index-1-- 'f' - Referring to the positive end of the path (the end with the higher index)-- 'b' - Referring to the negative end of the path (the end with the lower index)-- New path structure of trains:--Tables:-- path - path positions. 'indices' are relative to this. At the moment, at.round_vector_floor_y(path[i])-- is the node this item corresponds to, however, this will change in the future.-- path_node - (reserved)-- path_cn - Connid of the current node that points towards path[i+1]-- path_cp - Connid of the current node that points towards path[i-1]-- When the day comes on that path!=node, these will only be set if this index represents a transition between rail nodes-- path_dist - The total distance of this path element from path element 0-- path_dir - The direction of this path item's transition to the next path item, which is the angle of conns[path_cn[i]].c-- path_speed- Populated by the LZB system. The maximum speed (velocity) permitted in the moment this path item is passed.-- (this saves brake distance calculations every step to determine LZB control). nil means no limit.--Variables:-- path_ext_f/b - how far path[i] is set-- path_trk_f/b - how far the path extends along a track. beyond those values, paths are generated in a straight line.-- path_req_f/b - how far path items were requested in the last step----Distance and index:-- There is an important difference between the path index and the actual distance on the track: The distance between two path items can be larger than 1,-- but the corresponding index increment is still 1.-- Indexes in advtrains can be fractional values. If they are, it means that the actual position is interpolated between the 2 adjacent path items.-- If you need to proceed along the path by a specific actual distance, it does NOT work to simply add it to the index. You should use the path_get_index_by_offset() function.-- creates the path data structure, reconstructing the train from a position and a connid-- returns: true - successful-- nil - node not yet available/unloaded, please wait-- false - node definitely gone, remove trainfunction advtrains.path_create(train, pos, connid, rel_index)local posr = advtrains.round_vector_floor_y(pos)local node_ok, conns, rhe, connmap = advtrains.get_rail_info_at(pos)if not node_ok thenreturn node_ok
endlocal mconnid = advtrains.get_matching_conn(connid, connmap)
train.index = rel_index
train.path = { [0] = { x=posr.x, y=posr.y+rhe, z=posr.z } }
train.path_cn = { [0] = connid }
train.path_cp = { [0] = mconnid }
train.path_dist = { [0] =0}
train.path_dir = {[0] = advtrains.conn_angle_median(conns[mconnid].c, conns[connid].c)}
train.path_speed = { }
train.path_ext_f=0
train.path_ext_b=0
train.path_trk_f=0
train.path_trk_b=0
train.path_req_f=0
train.path_req_b=0
advtrains.occ.set_item(train.id, posr,0)return trueend-- Sets position and connid to properly restore after a crash, e.g. in order-- to save the train or to invalidate its path-- Assumes that the train is in clean state-- if invert ist true, setrestore will use the end indexfunction advtrains.path_setrestore(train, invert)local idx = train.index
if invert then
idx = train.end_index
endlocal pos, connid, frac = advtrains.path_getrestore(train, idx, invert,true)
train.last_pos = pos
train.last_connid = connid
train.last_frac = frac
end-- Get restore position, connid and frac (in this order) for a train that will originate at the passed index-- If invert is set, it will return path_cp and multiply frac by -1, in order to reverse the train there.function advtrains.path_getrestore(train, index, invert)local idx = index
local cns = train.path_cn
if invert then
cns = train.path_cp
endlocal fli =atfloor(index)
advtrains.path_get(train, fli)if fli > train.path_trk_f then
fli = train.path_trk_f
endif fli < train.path_trk_b then
fli = train.path_trk_b
endreturn advtrains.path_get(train, fli),
cns[fli],(idx - fli) * (invert and-1or1)end-- Invalidates a path-- this is supposed to clear stuff from the occupation tables-- This function throws a warning whenever any code calls it while the train steps are run, since that must not happen.-- The ignore_lock parameter can be used to ignore this, however, it should then be accompanied by a call to train_ensure_init-- before returning from the calling function.function advtrains.path_invalidate(train, ignore_lock)if advtrains.lock_path_inval and not ignore_lock thenatwarn("Train ",train.train_id,": Illegal path invalidation has occured during train step:")atwarn(debug.traceback())endif train.path thenfor i,p inpairs(train.path)do
advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(p))endend
train.path =nil
train.path_dist =nil
train.path_cp =nil
train.path_cn =nil
train.path_dir =nil
train.path_speed =nil
train.path_ext_f=0
train.path_ext_b=0
train.path_trk_f=0
train.path_trk_b=0
train.path_req_f=0
train.path_req_b=0
train.dirty =true--atdebug(train.id, "Path invalidated")end-- Keeps the path intact, but invalidates all path nodes from the specified index (inclusive)-- onwards. This has the advantage that we don't need to recalculate the whole path, and we can do it synchronously.function advtrains.path_invalidate_ahead(train, start_idx, ignore_when_passed)if not train.path then-- the path wasn't even initialized. Nothing to doreturnendlocal idx =atfloor(start_idx)--atdebug("Invalidate_ahead:",train.id,"start_index",start_idx,"cur_idx",train.index)if(idx <= train.index -0.5)thenif ignore_when_passed then--atdebug("ignored passed")returnend
advtrains.path_print(train, atwarn)error("Train "+train.id+": Cannot path_invalidate_ahead start_idx="+idx+" as train has already passed!")end-- leave current node in path, it won't change. What might change is the path onward from here (e.g. switch)local i = idx +1while train.path[i]do
advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i]))
i = i+1end
train.path_ext_f=idx
train.path_trk_f=math.min(idx, train.path_trk_f)-- callbacks called anyway for current node, because of LZB
advtrains.run_callbacks_invahead(train.id, train, idx)end-- Prints a path using the passed print function-- This function should be 'atprint', 'atlog', 'atwarn' or 'atdebug', because it needs to use print_concat_tablefunction advtrains.path_print(train, printf)printf("path_print: tid =",train.id," index =",train.index," end_index =",train.end_index," vel =",train.velocity)if not train.path thenprintf("path_print: Path is invalidated/inexistant.")returnendprintf("i: CP Position Dir CN Dist Speed")for i = train.path_ext_b, train.path_ext_f doif i==train.path_trk_b thenprintf("--Back on-track border here--")endprintf(i,": ",train.path_cp[i]," ",train.path[i]," ",train.path_dir[i]," ",train.path_cn[i]," ",train.path_dist[i]," ",train.path_speed[i])if i==train.path_trk_f thenprintf("--Front on-track border here--")endendend-- Function to get path entry at a position. This function will automatically calculate more of the path when required.-- returns: pos, on_trackfunction advtrains.path_get(train, index)if not train.path thenerror("For train "..train.id..": path_get called but there's no path set yet!")endif index ~=atfloor(index)thenerror("For train "..train.id..": Called path_get() but index="..index.." is not a round number")endlocal pef = train.path_ext_f
-- generate forward (front of train, positive)while index > pef dolocal pos = train.path[pef]local connid = train.path_cn[pef]local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns, next_connmap
if pef == train.path_trk_f then
node_ok, this_conns = advtrains.get_rail_info_at(pos)if not node_ok thenerror("For train "..train.id..": Path item "..pef.." on-track but not a valid node!")end
adj_pos, adj_connid, conn_idx, nextrail_y, next_conns, next_connmap = advtrains.get_adjacent_rail(pos, this_conns, connid)end
pef = pef +1if adj_pos then
advtrains.occ.set_item(train.id, adj_pos, pef)local mconnid = advtrains.get_matching_conn(adj_connid, next_connmap)-- NO split points handling here. It is only required for backwards path calculation
adj_pos.y = adj_pos.y + nextrail_y
train.path_cp[pef] = adj_connid
train.path_cn[pef] = mconnid
train.path_dir[pef] = advtrains.conn_angle_median(next_conns[adj_connid].c, next_conns[mconnid].c)
train.path_trk_f = pef
else-- off-track fallback behavior
adj_pos = advtrains.pos_add_angle(pos, train.path_dir[pef-1])--atdebug("Offtrack overgenerating(front) at",adj_pos,"index",peb,"trkf",train.path_trk_f)
train.path_dir[pef] = train.path_dir[pef-1]end
train.path[pef] = adj_pos
train.path_dist[pef] = train.path_dist[pef-1] + vector.distance(pos, adj_pos)end
train.path_ext_f = pef
local peb = train.path_ext_b
-- generate backward (back of train, negative)while index < peb dolocal pos = train.path[peb]local connid = train.path_cp[peb]local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns, next_connmap
if peb == train.path_trk_b then
node_ok, this_conns = advtrains.get_rail_info_at(pos)if not node_ok thenerror("For train "..train.id..": Path item "..peb.." on-track but not a valid node!")end
adj_pos, adj_connid, conn_idx, nextrail_y, next_conns, next_connmap = advtrains.get_adjacent_rail(pos, this_conns, connid)end
peb = peb -1if adj_pos then
advtrains.occ.set_item(train.id, adj_pos, peb)local mconnid = advtrains.get_matching_conn(adj_connid, next_connmap)-- If, for this position, we have remembered the origin conn, apply it hereif next_connmap then-- only needs to be done when this track is a turnout (>2 conns)local origin_conn = train.path_ori_cp[advtrains.encode_pos(adj_pos)]if origin_conn thenatdebug("Train",train.id,"at",adj_pos,"restoring turnout origin CP",origin_conn,"for path item",index)
mconnid = origin_conn
endend
adj_pos.y = adj_pos.y + nextrail_y
train.path_cn[peb] = adj_connid
train.path_cp[peb] = mconnid
train.path_dir[peb] = advtrains.conn_angle_median(next_conns[mconnid].c, next_conns[adj_connid].c)
train.path_trk_b = peb
else-- off-track fallback behavior
adj_pos = advtrains.pos_add_angle(pos, train.path_dir[peb+1] + math.pi)--atdebug("Offtrack overgenerating(back) at",adj_pos,"index",peb,"trkb",train.path_trk_b)
train.path_dir[peb] = train.path_dir[peb+1]end
train.path[peb] = adj_pos
train.path_dist[peb] = train.path_dist[peb+1] - vector.distance(pos, adj_pos)end
train.path_ext_b = peb
if index < train.path_req_b then
train.path_req_b = index
endif index > train.path_req_f then
train.path_req_f = index
endreturn train.path[index], (index<=train.path_trk_f and index>=train.path_trk_b)end-- interpolated position to fractional index given, and angle based on path_dir-- returns: pos, angle(yaw), p_floor, p_ceilfunction advtrains.path_get_interpolated(train, index)local i_floor =atfloor(index)local i_ceil = i_floor +1local frac = index - i_floor
local p_floor = advtrains.path_get(train, i_floor)local p_ceil = advtrains.path_get(train, i_ceil)-- Note: minimal code duplication to path_get_adjacent, for performancelocal a_floor = train.path_dir[i_floor]local a_ceil = train.path_dir[i_ceil]local ang = advtrains.minAngleDiffRad(a_floor, a_ceil)return vector.add(p_floor, vector.multiply(vector.subtract(p_ceil, p_floor), frac)), (a_floor + frac * ang)%(2*math.pi), p_floor, p_ceil
end-- returns the 2 path positions directly adjacent to index and the fraction on how to interpolate between them-- returns: pos_floor, pos_ceil, fractionfunction advtrains.path_get_adjacent(train, index)local i_floor =atfloor(index)local i_ceil = i_floor +1local frac = index - i_floor
local p_floor = advtrains.path_get(train, i_floor)local p_ceil = advtrains.path_get(train, i_ceil)return p_floor, p_ceil, frac
endlocal functionn_interpolate(s, e, f)return s + (e-s)*f
end-- This function determines the index resulting from moving along the path by 'offset' meters-- starting from 'index'. See also the comment on the top of the file.function advtrains.path_get_index_by_offset(train, index, offset)local advtrains_path_get = advtrains.path_get
-- Step 1: determine my current absolute pos on the pathlocal start_index_f =atfloor(index)local end_index_f = start_index_f +1local c_idx =atfloor(index + offset)local c_idx_f = c_idx +1local frac = index - start_index_f
advtrains_path_get(train, math.min(start_index_f, end_index_f, c_idx, c_idx_f))advtrains_path_get(train, math.max(start_index_f, end_index_f, c_idx, c_idx_f))local dist1, dist2 = train.path_dist[start_index_f], train.path_dist[start_index_f+1]local start_dist = dist1 + (dist2-dist1)*frac
-- Step 2: determine the total end distance and estimate the index we'd come outlocal end_dist = start_dist + offset
local c_idx =atfloor(index + offset)-- Step 3: move forward/backward to find real index-- We assume here that the distance between 2 path items is never smaller than 1.-- Our estimated index is therefore either exact or too far over, and we're going to go back-- towards the origin. It is therefore sufficient to query path_get a single time-- How we'll adjust c_idx-- Desired position: -------#-------- Path items : --|--|--|--|---- c_idx : ^while train.path_dist[c_idx] < end_dist do
c_idx = c_idx +1endwhile train.path_dist[c_idx] > end_dist do
c_idx = c_idx -1end-- Step 4: now c_idx points to the place shown above. Find out the fractional part.
dist1, dist2 = train.path_dist[c_idx], train.path_dist[c_idx+1]
frac = (end_dist - dist1) / (dist2 - dist1)assert(frac>=0and frac<1, frac)return c_idx + frac
end-- The path_dist[] table contains absolute distance values for every whole index.-- Use this function to retrieve the correct absolute distance for a fractional index value (interpolate between floor and ceil index)-- returns: absolute distance from path item 0function advtrains.path_get_path_dist_fractional(train, index)local start_index_f =atfloor(index)local frac = index - start_index_f
-- ensure path exists
advtrains.path_get_adjacent(train, index)local dist1, dist2 = train.path_dist[start_index_f], train.path_dist[start_index_f+1]return dist1 + (dist2-dist1)*frac
endlocal PATH_CLEAR_KEEP =4function advtrains.path_clear_unused(train)local i
for i = train.path_ext_b, train.path_req_b - PATH_CLEAR_KEEP do
advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i]))
train.path[i] =nil
train.path_dist[i-1] =nil
train.path_cp[i] =nil
train.path_cn[i] =nil
train.path_dir[i] =nil
train.path_ext_b = i +1end--[[ Why exactly are we clearing path from the front? This doesn't make sense! for i = train.path_ext_f,train.path_req_f + PATH_CLEAR_KEEP,-1 do advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i])) train.path[i] = nil train.path_dist[i] = nil train.path_cp[i] = nil train.path_cn[i] = nil train.path_dir[i+1] = nil train.path_ext_f = i - 1 end ]]
train.path_trk_b = math.max(train.path_trk_b, train.path_ext_b)--train.path_trk_f = math.min(train.path_trk_f, train.path_ext_f)
train.path_req_f = math.ceil(train.index)
train.path_req_b = math.floor(train.end_index or train.index)end-- Scan the path of the train for position, without querying the occupation table-- returns index, or nil if pos is not on the pathfunction advtrains.path_lookup(train, pos)local cp = advtrains.round_vector_floor_y(pos)for i = train.path_ext_b, train.path_ext_f doif vector.equals(advtrains.round_vector_floor_y(train.path[i]), cp)thenreturn i
endendreturn nilend-- Projects the path of "train" onto the path of "onto_train_id", and returns the index on onto_train's path-- that corresponds to "index" on "train"'s path, as well as whether both trains face each other-- index may be fractional-- returns: res_index, trains_facing-- returns nil when path can not be projected, either because trains are on different tracks or-- node at "index" happens to be on a turnout and it's the wrong direction-- Note - duplicate with similar functionality is in train_step_b() - that code combines train detection with projectingfunction advtrains.path_project(train, index, onto_train_id)local base_idx =atfloor(index)local frac_part = index - base_idx
local base_pos = advtrains.path_get(train, base_idx)local base_cn = train.path_cn[base_idx]local otrn = advtrains.trains[onto_train_id]-- query occupationlocal occ = advtrains.occ.get_trains_over(base_pos)-- is wanted train id contained?local ob_idx = occ[onto_train_id]if not ob_idx thenreturn nilend-- retrieve other train's cn and cplocal ocn = otrn.path_cn[ob_idx]local ocp = otrn.path_cp[ob_idx]if base_cn == ocn then-- same directionreturn ob_idx + frac_part,falseelseif base_cn == ocp then-- facing trains - subtract index fracreturn ob_idx - frac_part,trueelse-- same path item but no common connections - denyreturn nilendend