1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 -- passive.lua -- API to passive components, as described in passive_api.txt local function getstate(pos) if not type(pos)=="table" or not pos.x or not pos.y or not pos.z then debug.sethook() error("Invalid position supplied to getstate") end local node=advtrains.ndb.get_node(pos) local ndef=minetest.registered_nodes[node.name] if ndef and ndef.luaautomation and ndef.luaautomation.getstate then local st=ndef.luaautomation.getstate if type(st)=="function" then return st(pos, node) else return st end end return nil end local function setstate(pos, newstate) if not type(pos)=="table" or not pos.x or not pos.y or not pos.z then debug.sethook() error("Invalid position supplied to setstate") end local node=advtrains.ndb.get_node(pos) local ndef=minetest.registered_nodes[node.name] if ndef and ndef.luaautomation and ndef.luaautomation.setstate then local st=ndef.luaautomation.setstate st(pos, node, newstate) end end -- gets called from environment.lua -- return the values here to keep them local return getstate, setstate