aboutsummaryrefslogtreecommitdiff
path: root/advtrains/textures/advtrains_platform.png
blob: 5ba96631ce2a201fa27bf172c6c11a7dd7f3130c (plain)
ofshex dumpascii
0000 89 50 4e 47 0d 0a 1a 0a 00 00 00 0d 49 48 44 52 00 00 00 10 00 00 00 10 08 06 00 00 00 1f f3 ff .PNG........IHDR................
0020 61 00 00 00 04 73 42 49 54 08 08 08 08 7c 08 64 88 00 00 00 78 49 44 41 54 38 8d ed 8e b1 0e c2 a....sBIT....|.d....xIDAT8......
0040 30 0c 44 9f 1d 32 24 bf 52 f1 3b 20 7e 9c 15 75 2c 2c 99 4a 84 15 87 01 15 89 39 0b 43 6f 3a 9f 0.D..2$.R.;.~..u,,.J......9.Co:.
0060 ce 4f 27 97 f3 09 33 23 c6 48 6b 0d 77 47 55 01 08 21 60 66 a8 2a ee fe d3 d9 fc a1 94 c2 a6 5a .O'...3#.Hk.wGU..!`f.*.........Z
0080 2b 29 a5 ef 7d 9c 26 6e f3 cc b2 dc c9 f9 93 8b 08 39 65 ec 65 ac cf 15 79 5c e9 0c 48 47 9e 01 +)..}.&n.........9e.e...y\..HG..
00a0 a4 f7 a1 01 e3 0b 76 c0 0e f8 0f c0 1b 9b a5 30 9d 24 0b 4e 2b 00 00 00 00 49 45 4e 44 ae 42 60 ......v........0.$.N+....IEND.B`
00c0 82 .
n80' href='#n80'>80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171
/*
Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef MG_ORE_HEADER
#define MG_ORE_HEADER

#include "util/cpp11_container.h"
#include "objdef.h"
#include "noise.h"
#include "nodedef.h"

class Noise;
class Mapgen;
class MMVManip;

/////////////////// Ore generation flags

#define OREFLAG_ABSHEIGHT     0x01
#define OREFLAG_PUFF_CLIFFS   0x02
#define OREFLAG_PUFF_ADDITIVE 0x04
#define OREFLAG_USE_NOISE     0x08

#define ORE_RANGE_ACTUAL 1
#define ORE_RANGE_MIRROR 2

enum OreType {
	ORE_SCATTER,
	ORE_SHEET,
	ORE_PUFF,
	ORE_BLOB,
	ORE_VEIN,
};

extern FlagDesc flagdesc_ore[];

class Ore : public ObjDef, public NodeResolver {
public:
	static const bool NEEDS_NOISE = false;

	content_t c_ore;                  // the node to place
	std::vector<content_t> c_wherein; // the nodes to be placed in
	u32 clust_scarcity; // ore cluster has a 1-in-clust_scarcity chance of appearing at a node
	s16 clust_num_ores; // how many ore nodes are in a chunk
	s16 clust_size;     // how large (in nodes) a chunk of ore is
	s16 y_min;
	s16 y_max;
	u8 ore_param2;		// to set node-specific attributes
	u32 flags;          // attributes for this ore
	float nthresh;      // threshold for noise at which an ore is placed
	NoiseParams np;     // noise for distribution of clusters (NULL for uniform scattering)
	Noise *noise;
	UNORDERED_SET<u8> biomes;

	Ore();
	virtual ~Ore();

	virtual void resolveNodeNames();

	size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
		v3s16 nmin, v3s16 nmax, u8 *biomemap) = 0;
};

class OreScatter : public Ore {
public:
	static const bool NEEDS_NOISE = false;

	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
		v3s16 nmin, v3s16 nmax, u8 *biomemap);
};

class OreSheet : public Ore {
public:
	static const bool NEEDS_NOISE = true;

	u16 column_height_min;
	u16 column_height_max;
	float column_midpoint_factor;

	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
		v3s16 nmin, v3s16 nmax, u8 *biomemap);
};

class OrePuff : public Ore {
public:
	static const bool NEEDS_NOISE = true;

	NoiseParams np_puff_top;
	NoiseParams np_puff_bottom;
	Noise *noise_puff_top;
	Noise *noise_puff_bottom;

	OrePuff();
	virtual ~OrePuff();

	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
		v3s16 nmin, v3s16 nmax, u8 *biomemap);
};

class OreBlob : public Ore {
public:
	static const bool NEEDS_NOISE = true;

	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
		v3s16 nmin, v3s16 nmax, u8 *biomemap);
};

class OreVein : public Ore {
public:
	static const bool NEEDS_NOISE = true;

	float random_factor;
	Noise *noise2;

	OreVein();
	virtual ~OreVein();

	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
		v3s16 nmin, v3s16 nmax, u8 *biomemap);
};

class OreManager : public ObjDefManager {
public:
	OreManager(IGameDef *gamedef);
	virtual ~OreManager() {}

	const char *getObjectTitle() const
	{
		return "ore";
	}

	static Ore *create(OreType type)
	{
		switch (type) {
		case ORE_SCATTER:
			return new OreScatter;
		case ORE_SHEET:
			return new OreSheet;
		case ORE_PUFF:
			return new OrePuff;
		case ORE_BLOB:
			return new OreBlob;
		case ORE_VEIN:
			return new OreVein;
		default:
			return NULL;
		}
	}

	void clear();

	size_t placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
};

#endif