1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 Address(u8 a, u8 b, u8 c, u8 d, u16 port); Address(const IPv6AddressBytes *ipv6_bytes, u16 port); bool operator==(const Address &address); bool operator!=(const Address &address); // Resolve() may throw ResolveError (address is unchanged in this case) void Resolve(const char *name); struct sockaddr_in getAddress() const; unsigned short getPort() const; void setAddress(u32 address); void setAddress(u8 a, u8 b, u8 c, u8 d); void setAddress(const IPv6AddressBytes *ipv6_bytes); struct sockaddr_in6 getAddress6() const; int getFamily() const; bool isIPv6() const; bool isZero() const; void setPort(unsigned short port); void print(std::ostream *s) const; std::string serializeString() const; private: unsigned int m_addr_family; union { struct sockaddr_in ipv4; struct sockaddr_in6 ipv6; } m_address; u16 m_port; // Port is separate from sockaddr structures }; class UDPSocket { public: UDPSocket() { } UDPSocket(bool ipv6); ~UDPSocket(); void Bind(Address addr); bool init--trackplacer.lua --holds code for the track-placing system. the default 'track' item will be a craftitem that places rails as needed. this will neither place or change switches nor place vertical rails. --all new trackplacer code local tp={ tracks={} } function tp.register_tracktype(nnprefix, n_suffix) if tp.tracks[nnprefix] then return end--due to the separate registration of slopes and flats for the same nnpref, definition would be overridden here. just don't. tp.tracks[nnprefix]={ default=n_suffix, single_conn={}, single_conn_1={}, single_conn_2={}, double_conn={}, double_conn_1={}, double_conn_2={}, --keys:conn1_conn2 (example:1_4) --values:{name=x, param2=x} twcycle={}, twrotate={},--indexed by suffix, list, tells order of rotations modify={}, } end function tp.add_double_conn(nnprefix,< |