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--nodedb.lua
--database of all nodes that have 'save_in_at_nodedb' field set to true in node definition
--serialization format:
--(2byte z) (2byte y) (2byte x) (2byte contentid)
--contentid := (14bit nodeid, 2bit param2)
local function int_to_bytes(i)
local x=i+32768--clip to positive integers
local cH = math.floor(x / 256) % 256;
local cL = math.floor(x ) % 256;
return(string.char(cH, cL));
end
local function bytes_to_int(bytes)
local t={string.byte(bytes,1,-1)}
local n =
t[1] * 256 +
t[2]
return n-32768
end
local function l2b(x)
return x%4
end
local function u14b(x)
return math.floor(x/4)
end
local ndb={}
--local variables for performance
local ndb_nodeids={}
local ndb_nodes={}
local function ndbget(x,y,z)
local ny=ndb_nodes[y]
if ny then
local nx=ny[x]
if nx then
return nx[z]
end
end
return nil
end
local function ndbset(x,y,z,v)
if not ndb_nodes[y] then
ndb_nodes[y]={}
end
if not ndb_nodes[y][x] then
ndb_nodes[y][x]={}
end
ndb_nodes[y][x][z]=v
end
local path=minetest.get_worldpath()..DIR_DELIM.."advtrains_ndb2"
--load
--nodeids get loaded by advtrains init.lua and passed here
function ndb.load_data(data)
ndb_nodeids = data and data.nodeids or {}
local file, err = io.open(path, "rb")
if not file then
atwarn("Couldn't load the node database: ", err or "Unknown Error")
else
local cnt=0
local hst_z=file:read(2)
local hst_y=file:read(2)
local hst_x=file:read(2)
local cid=file:read(2)
while hst_z and hst_y and hst_x and cid and #hst_z==2 and #hst_y==2 and #hst_x==2 and #cid==2 do
ndbset(bytes_to_int(hst_x), bytes_to_int(hst_y), bytes_to_int(hst_z), bytes_to_int(cid))
cnt=cnt+1
hst_z=file:read(2)
hst_y=file:read(2)
hst_x=file:read(2)
cid=file:read(2)
end
atlog("nodedb: read", cnt, "nodes.")
file:close()
end
end
--save
function ndb.save_data()
local file, err = io.open(path, "wb")
if not file then
atwarn("Couldn't save the node database: ", err or "Unknown Error")
else
for y, ny in pairs(ndb_nodes) do
for x, nx in pairs(ny) do
for z, cid in pairs(nx) do
file:write(int_to_bytes(z))
file:write(int_to_bytes(y))
file:write(int_to_bytes(x))
file:write(int_to_bytes(cid))
end
end
end
file:close()
end
return {nodeids = ndb_nodeids}
end
--function to get node. track database is not helpful here.
function ndb.get_node_or_nil(pos)
-- FIX for bug found on linuxworks server:
-- a loaded node might get read before the LBM has updated its state, resulting in wrongly set signals and switches
-- -> Using the saved node prioritarily.
local node = ndb.get_node_raw(pos)
if node then
return node
else
--try reading the node from the map
return minetest.get_node_or_nil(pos)
end
end
function ndb.get_node(pos)
local n=ndb.get_node_or_nil(pos)
if not n then
return {name="ignore", param2=0}
end
return n
end
function ndb.get_node_raw(pos)
local cid=ndbget(pos.x, pos.y, pos.z)
if cid then
local nodeid = ndb_nodeids[u14b(cid)]
if nodeid then
return {name=nodeid, param2 = l2b(cid)}
end
end
return nil
end
function ndb.swap_node(pos, node, no_inval)
if minetest.get_node_or_nil(pos) then
minetest.swap_node(pos, node)
end
ndb.update(pos, node)
end
function ndb.update(pos, pnode)
local node = pnode or minetest.get_node_or_nil(pos)
if not node or node.name=="ignore" then return end
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].groups.save_in_at_nodedb then
local nid
for tnid, nname in pairs(ndb_nodeids) do
if nname==node.name then
nid=tnid
end
end
if not nid then
nid=#ndb_nodeids+1
ndb_nodeids[nid]=node.name
end
ndbset(pos.x, pos.y, pos.z, (nid * 4) + (l2b(node.param2 or 0)) )
--atprint("nodedb: updating node", pos, "stored nid",nid,"assigned",ndb_nodeids[nid],"resulting cid",ndb_nodes[hash])
else
--at this position there is no longer a node that needs to be tracked.
ndbset(pos.x, pos.y, pos.z, nil)
end
end
function ndb.clear(pos)
ndbset(pos.x, pos.y, pos.z, nil)
end
--get_node with pseudoload. now we only need track data, so we can use the trackdb as second fallback
--nothing new will be saved inside the trackdb.
--returns:
--true, conn1, conn2, rely1, rely2, railheight in case everything's right.
--false if it's not a rail or the train does not drive on this rail, but it is loaded or
--nil if the node is neither loaded nor in trackdb
--the distraction between false and nil will be needed only in special cases.(train initpos)
function advtrains.get_rail_info_at(pos, drives_on)
local rdp=advtrains.round_vector_floor_y(pos)
local node=ndb.get_node_or_nil(rdp)
if not node then return end
local nodename=node.name
if(not advtrains.is_track_and_drives_on(nodename, drives_on)) then
return false
end
local conns, railheight, tracktype=advtrains.get_track_connections(node.name, node.param2)
return true, conns, railheight
end
ndb.run_lbm = function(pos, node)
return advtrains.pcall(function()
local cid=ndbget(pos.x, pos.y, pos.z)
if cid then
--if in database, detect changes and apply.
local nodeid = ndb_nodeids[u14b(cid)]
local param2 = l2b(cid)
if not nodeid then
--something went wrong
atwarn("Node Database corruption, couldn't determine node to set at", pos)
ndb.update(pos, node)
else
if (nodeid~=node.name or param2~=node.param2) then
atprint("nodedb: lbm replaced", pos, "with nodeid", nodeid, "param2", param2, "cid is", cid)
minetest.swap_node(pos, {name=nodeid, param2 = param2})
local ndef=minetest.registered_nodes[nodeid]
if ndef and ndef.on_updated_from_nodedb then
ndef.on_updated_from_nodedb(pos, node)
end
return true
end
end
else
--if not in database, take it.
--atlog("Node Database:", pos, "was not found in the database, have you used worldedit?")
ndb.update(pos, node)
end
return false
end)
end
minetest.register_lbm({
name = "advtrains:nodedb_on_load_update",
nodenames = {"group:save_in_at_nodedb"},
run_at_every_load = true,
run_on_every_load = true,
action = ndb.run_lbm,
interval=30,
chance=1,
})
--used when restoring stuff after a crash
ndb.restore_all = function()
--atlog("Updating the map from the nodedb, this may take a while")
local cnt=0
local dcnt=0
for y, ny in pairs(ndb_nodes) do
for x, nx in pairs(ny) do
for z, _ in pairs(nx) do
local pos={x=x, y=y, z=z}
local node=minetest.get_node_or_nil(pos)
if node then
local ori_ndef=minetest.registered_nodes[node.name]
local ndbnode=ndb.get_node_raw(pos)
if ori_ndef and ori_ndef.groups.save_in_at_nodedb then --check if this node has been worldedited, and don't replace then
if (ndbnode.name~=node.name or ndbnode.param2~=node.param2) then
minetest.swap_node(pos, ndbnode)
--atlog("Replaced",node.name,"@",pos,"with",ndbnode.name)
cnt=cnt+1
end
else
ndb.clear(pos)
dcnt=dcnt+1
--atlog("Found ghost node (former",ndbnode and ndbnode.name,") @",pos,"deleting")
end
end
end
end
endspan class="hl opt">["swlcr"]="swrcr",
["swlst"]="swrst",
},
rotation={"", "_30", "_45", "_60"},
}
advtrains.trackpresets = advtrains.ap
--definition format: ([] optional)
--[[{
nodename_prefix
texture_prefix
[shared_texture]
models_prefix
models_suffix (with dot)
[shared_model]
formats={
st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2
(each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all)
}
common={} change something on common rail appearance
}
[18.12.17] Note on new connection system:
In order to support real rail crossing nodes and finally make the trackplacer respect switches, I changed the connection system.
There can be a variable number of connections available. These are specified as tuples {c=<connection>, y=<rely>}
The table "at_conns" consists of {<conn1>, <conn2>...}
the "at_rail_y" property holds the value that was previously called "railheight"
Depending on the number of connections:
2 conns: regular rail
3 conns: switch:
- when train passes in at conn1, will move out of conn2
- when train passes in at conn2 or conn3, will move out of conn1
4 conns: cross (or cross switch, depending on arrangement of conns):
- conn1 <> conn2
- conn3 <> conn4
]]
function advtrains.register_tracks(tracktype, def, preset)
advtrains.trackplacer.register_tracktype(def.nodename_prefix, preset.tpdefault)
if preset.regtp then
advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description, def)
end
if preset.regsp then
advtrains.slope.register_placer(def, preset)
end
for suffix, var in pairs(preset.variant) do
for rotid, rotation in ipairs(preset.rotation) do
if not def.formats[suffix] or def.formats[suffix][rotid] then
local img_suffix = suffix..rotation
local ndef = advtrains.merge_tables({
description=def.description.."("..(var.desc or "any")..rotation..")",
drawtype = "mesh",
paramtype="light",
paramtype2="facedir",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
mesh = def.shared_model or (def.models_prefix.."_"..img_suffix..def.models_suffix),
tiles = {def.shared_texture or (def.texture_prefix.."_"..img_suffix..".png"), def.second_texture},
groups = {
attached_node=1,
advtrains_track=1,
["advtrains_track_"..tracktype]=1,
save_in_at_nodedb=1,
dig_immediate=2,
not_in_creative_inventory=1,
not_blocking_trains=1,
},
can_dig=function(pos)
return not advtrains.get_train_at_pos(pos)
end,
after_dig_node=function(pos)
advtrains.ndb.update(pos)
end,
after_place_node=function(pos)
advtrains.ndb.update(pos)
end,
at_nnpref = def.nodename_prefix,
at_suffix = suffix,
at_rotation = rotation,
at_rail_y = var.rail_y
}, def.common or {})
if preset.regtp then
ndef.drop = def.nodename_prefix.."_placer"
end
if preset.regsp and var.slope then
ndef.drop = def.nodename_prefix.."_slopeplacer"
end
--connections
ndef.at_conns = advtrains.rotate_conn_by(var.conns, (rotid-1)*preset.regstep)
local ndef_avt_table
if var.switchalt and var.switchst then
local switchfunc=function(pos, node, newstate)
-- this code is only called from the internal setstate function, which
-- ensures that it is safe to switch the turnout
if newstate~=var.switchst then
advtrains.ndb.swap_node(pos, {name=def.nodename_prefix.."_"..var.switchalt..rotation, param2=node.param2})
advtrains.invalidate_all_paths(pos)
end
end
ndef.on_rightclick = function(pos, node, player)
if advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then
advtrains.setstate(pos, newstate, node)
advtrains.log("Switch", player:get_player_name(), pos)
end
end
if var.switchmc then
ndef.mesecons = {effector = {
["action_"..var.switchmc] = function(pos, node)
advtrains.setstate(pos, nil, node)
end,
rules=advtrains.meseconrules
}}
end
ndef_avt_table = {
getstate = var.switchst,
setstate = switchfunc,
}
end
local adef={}
if def.get_additional_definiton then
adef=def.get_additional_definiton(def, preset, suffix, rotation)
end
ndef = advtrains.merge_tables(ndef, adef)
-- insert getstate/setstate functions after merging the additional definitions
if ndef_avt_table then
ndef.advtrains = advtrains.merge_tables(ndef.advtrains or {}, ndef_avt_table)
end
minetest.register_node(":"..def.nodename_prefix.."_"..suffix..rotation, ndef)
--trackplacer
if preset.regtp then
local tpconns = {conn1=ndef.at_conns[1].c, conn2=ndef.at_conns[2].c}
if var.tpdouble then
advtrains.trackplacer.add_double_conn(def.nodename_prefix, suffix, rotation, tpconns)
end
if var.tpsingle then
advtrains.trackplacer.add_single_conn(def.nodename_prefix, suffix, rotation, tpconns)
end
end
advtrains.trackplacer.add_worked(def.nodename_prefix, suffix, rotation, var.trackworker)
end
end
end
advtrains.all_tracktypes[tracktype]=true
end
function advtrains.is_track_and_drives_on(nodename, drives_on_p)
local drives_on = drives_on_p
if not drives_on then drives_on = advtrains.all_tracktypes end
local hasentry = false
for _,_ in pairs(drives_on) do
hasentry=true
end
if not hasentry then drives_on = advtrains.all_tracktypes end
if not minetest.registered_nodes[nodename] then
return false
end
local nodedef=minetest.registered_nodes[nodename]
for k,v in pairs(drives_on) do
if nodedef.groups["advtrains_track_"..k] then
return true
end
end
return false
end
function advtrains.get_track_connections(name, param2)
local nodedef=minetest.registered_nodes[name]
if not nodedef then atprint(" get_track_connections couldn't find nodedef for nodename "..(name or "nil")) return nil end
local noderot=param2
if not param2 then noderot=0 end
if noderot > 3 then atprint(" get_track_connections: rail has invaild param2 of "..noderot) noderot=0 end
local tracktype
for k,_ in pairs(nodedef.groups) do
local tt=string.match(k, "^advtrains_track_(.+)$")
if tt then
tracktype=tt
end
end
return advtrains.rotate_conn_by(nodedef.at_conns, noderot*AT_CMAX/4), (nodedef.at_rail_y or 0), tracktype
end
-- slope placer. Defined in register_tracks.
--crafted with rail and gravel
local sl={}
function sl.register_placer(def, preset)
minetest.register_craftitem(":"..def.nodename_prefix.."_slopeplacer",{
description = attrans("@1 Slope", def.description),
inventory_image = def.texture_prefix.."_slopeplacer.png",
wield_image = def.texture_prefix.."_slopeplacer.png",
groups={},
on_place = sl.create_slopeplacer_on_place(def, preset)
})
end
--(itemstack, placer, pointed_thing)
function sl.create_slopeplacer_on_place(def, preset)
return function(istack, player, pt)
if not pt.type=="node" then
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node"))
return istack
end
local pos=pt.above
if not pos then
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node"))
return istack
end
local node=minetest.get_node(pos)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to then
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: space occupied!"))
return istack
end
if not advtrains.check_track_protection(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return istack
end
--determine player orientation (only horizontal component)
--get_look_horizontal may not be available
local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2)
--rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5.
dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)}
--translate to direction to look up inside the preset table
local param2, rot45=({
[-1]={
[-1]=2,
[0]=3,
[1]=3,
},
[0]={
[-1]=2,
[1]=0,
},
[1]={
[-1]=1,
[0]=1,
[1]=0,
},
})[dirvec.x][dirvec.z], dirvec.x~=0 and dirvec.z~=0
local lookup=preset.slopeplacer
if rot45 then lookup=preset.slopeplacer_45 end
--go unitvector forward and look how far the next node is
local step=1
while step<=lookup.max do
local node=minetest.get_node(vector.add(pos, dirvec))
--next node solid?
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to or advtrains.is_protected(pos, player:get_player_name()) then
--do slopes of this distance exist?
if lookup[step] then
if minetest.settings:get_bool("creative_mode") or istack:get_count()>=step then
--start placing
local placenodes=lookup[step]
while step>0 do
minetest.set_node(pos, {name=def.nodename_prefix.."_"..placenodes[step], param2=param2})
if not minetest.settings:get_bool("creative_mode") then
istack:take_item()
end
step=step-1
pos=vector.subtract(pos, dirvec)
end
else
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: Not enough slope items left (@1 required)", step))
end
else
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: There's no slope of length @1",step))
end
return istack
end
step=step+1
pos=vector.add(pos, dirvec)
end
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: no supporting node at upper end."))
return itemstack
end
end
advtrains.slope=sl
--END code, BEGIN definition
--definition format: ([] optional)
--[[{
nodename_prefix
texture_prefix
[shared_texture]
models_prefix
models_suffix (with dot)
[shared_model]
formats={
st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2
(each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all)
}
common={} change something on common rail appearance
}]]
|