aboutsummaryrefslogtreecommitdiff
path: root/advtrains_interlocking/signal_aspect_ui.lua
blob: 9f2675f93b99eb1dcc3cf9aae3431a809b2fe12d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
local F = advtrains.formspec

function advtrains.interlocking.show_signal_form(pos, node, pname, aux_key)
	local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos)
	if sigd and not aux_key then
		advtrains.interlocking.show_signalling_form(sigd, pname)
	else
		if advtrains.interlocking.signal.get_signal_cap_level(pos) >= 2 then
			advtrains.interlocking.show_ip_sa_form(pos, pname)
		else
			advtrains.interlocking.show_ip_form(pos, pname)
		end
	end
end

local players_assign_ip = {}
local players_assign_distant = {}

local function ipmarker(ipos, connid)
	local node_ok, conns, rhe = advtrains.get_rail_info_at(ipos, advtrains.all_tracktypes)
	if not node_ok then return end
	local yaw = advtrains.dir_to_angle(conns[connid].c)

	-- using tcbmarker here
	local obj = minetest.add_entity(vector.add(ipos, {x=0, y=0.2, z=0}), "advtrains_interlocking:tcbmarker")
	if not obj then return end
	obj:set_yaw(yaw)
	obj:set_properties({
		textures = { "at_il_signal_ip.png" },
	})
end

function advtrains.interlocking.make_ip_formspec_component(pos, x, y, w)
	advtrains.interlocking.db.check_for_duplicate_ip(pos)
	local pts, connid = advtrains.interlocking.db.get_ip_by_signalpos(pos)
	if pts then
		-- display marker
		local ipos = minetest.string_to_pos(pts)
		ipmarker(ipos, connid)
		return table.concat {
			F.S_label(x, y, "Influence point is set at @1.", string.format("%s/%s", pts, connid)),
			F.S_button_exit(x, y+0.5, w/2-0.125, "ip_set", "Modify"),
			F.S_button_exit(x+w/2+0.125, y+0.5, w/2-0.125, "ip_clear", "Clear"),
		}
	else
		return table.concat {
			F.S_label(x, y, "Influence point is not set."),
			F.S_button_exit(x, y+0.5, w, "ip_set", "Set influence point"),
		}
	end
end

-- shows small formspec to set the signal influence point
-- only_notset: show only if it is not set yet (used by signal tcb assignment)
function advtrains.interlocking.show_ip_form(pos, pname, only_notset)
	if not minetest.check_player_privs(pname, "interlocking") then
		return
	end
	local ipform = advtrains.interlocking.make_ip_formspec_component(pos, 0.5, 0.5, 7)
	local form = {
		"formspec_version[4]",
		"size[8,2.25]",
		ipform,
	}
	if not only_notset or not pts then
		minetest.show_formspec(pname, "at_il_ipsaform_"..minetest.pos_to_string(pos), table.concat(form))
	end
end

-- shows larger formspec to set the signal influence point, main aspect and distant signal pos
-- only_notset: show only if it is not set yet (used by signal tcb assignment)
function advtrains.interlocking.show_ip_sa_form(pos, pname)
	if not minetest.check_player_privs(pname, "interlocking") then
		return
	end
	local ipform = advtrains.interlocking.make_ip_formspec_component(pos, 0.5, 0.5, 7)
	local ma, rpos = advtrains.interlocking.signal.get_aspect(pos)
	local form = {
		"formspec_version[4]",
		"size[8,4.5]",
		ipform,
	}
	-- Create Signal aspect formspec elements
	local ndef = advtrains.ndb.get_ndef(pos)
	if ndef and ndef.advtrains then
		form[#form+1] = F.label(0.5, 2, "Signal Aspect:")
		-- main aspect list
		if ndef.advtrains.main_aspects then
			local entries = { "<none>" }
			local sel = 1
			for i, mae in ipairs(ndef.advtrains.main_aspects) do
				entries[i+1] = mae.description
				if ma and ma.name == mae.name then
					sel = i+1
				end
			end
			form[#form+1] = F.dropdown(0.5, 2.5, 4, "sa_mainaspect", entries, sel, true)
		end
		-- distant signal assign (is shown either when main_aspect is not none, or when pure distant signal)
		if rpos then
			form[#form+1] = F.button_exit(0.5, 3.5, 4, "sa_undistant", "Dst: " .. minetest.pos_to_string(rpos))
		elseif (ma and not ma.halt) or not ndef.advtrains.main_aspects then
			form[#form+1] = F.button_exit(0.5, 3.5, 4, "sa_distant", "<assign distant>")
		end
	end
	
	minetest.show_formspec(pname, "at_il_ipsaform_"..minetest.pos_to_string(pos), table.concat(form))
end

function advtrains.interlocking.handle_ip_sa_formspec_fields(pname, pos, fields)
	if not (pos and minetest.check_player_privs(pname, {train_operator=true, interlocking=true})) then
		return
	end
	local ma, rpos = advtrains.interlocking.signal.get_aspect(pos)
	-- mainaspect dropdown
	if fields.sa_mainaspect then
		local idx = tonumber(fields.sa_mainaspect)
		local new_ma = nil
		if idx > 1 then
			local ndef = advtrains.ndb.get_ndef(pos)
			if ndef and ndef.advtrains and ndef.advtrains.main_aspects then
				new_ma = ndef.advtrains.main_aspects[idx - 1]
			end
		end
		if new_ma then
			advtrains.interlocking.signal.set_aspect(pos, new_ma.name, rpos)
		else
			-- reset everything
			advtrains.interlocking.signal.clear_aspect(pos)
		end
		
	end
	-- buttons
	if fields.ip_set then
		advtrains.interlocking.init_ip_assign(pos, pname)
		return
	elseif fields.ip_clear then
		advtrains.interlocking.db.clear_ip_by_signalpos(pos)
		return
	elseif fields.sa_distant then
		advtrains.interlocking.init_distant_assign(pos, pname)
		return
	elseif fields.sa_undistant then
		advtrains.interlocking.signal.set_aspect(pos, ma.name, nil)
		return
	end
	-- show the form again unless one of the buttons was clicked
	if not fields.quit then
		advtrains.interlocking.show_ip_sa_form(pos, pname)
	end
end

minetest.register_on_player_receive_fields(function(player, formname, fields)
	local pname = player:get_player_name()
	local pts = string.match(formname, "^at_il_ipsaform_([^_]+)$")
	local pos
	if pts then
		pos = minetest.string_to_pos(pts)
	end
	if pos then
		advtrains.interlocking.handle_ip_sa_formspec_fields(pname, pos, fields)
	end
end)

-- inits the signal IP assignment process
function advtrains.interlocking.init_ip_assign(pos, pname)
	if not minetest.check_player_privs(pname, "interlocking") then
		minetest.chat_send_player(pname, "Insufficient privileges to use this!")
		return
	end
	--remove old IP
	--advtrains.interlocking.db.clear_ip_by_signalpos(pos)
	minetest.chat_send_player(pname, "Configuring Signal: Please look in train's driving direction and punch rail to set influence point.")
	
	players_assign_ip[pname] = pos
end

-- inits the distant signal assignment process
function advtrains.interlocking.init_distant_assign(pos, pname)
	if not minetest.check_player_privs(pname, "interlocking") then
		minetest.chat_send_player(pname, "Insufficient privileges to use this!")
		return
	end
	minetest.chat_send_player(pname, "Set distant signal: Punch the main signal to assign!")
	
	players_assign_distant[pname] = pos
end

local function try_auto_assign_to_tcb(signalpos, pos, connid, pname)
	local ti = advtrains.get_track_iterator(pos, connid, 6, false) -- maximum 6 track nodes ahead
	local apos, aconnid = ti:next_branch()
	while apos do
		-- check for presence of a tcb
		local tcb = advtrains.interlocking.db.get_tcb(apos)
		if tcb then
			-- check on the pointing connid whether it has a signal already
			if not tcb[aconnid].signal then
				-- go ahead and assign
				local sigd = { p=apos, s=aconnid }
				advtrains.interlocking.db.assign_signal_to_tcbs(signalpos, sigd)
				minetest.chat_send_player(pname, "Assigned signal to the TCB at "..core.pos_to_string(apos))
				advtrains.interlocking.show_tcb_marker(apos)
				advtrains.interlocking.show_signalling_form(sigd, pname)
			end
			-- in all cases return
			return
		end
		apos, aconnid = ti:next_track()
	end
	-- if we end up here limit is up
end

minetest.register_on_punchnode(function(pos, node, player, pointed_thing)
	local pname = player:get_player_name()
	if not minetest.check_player_privs(pname, "interlocking") then
		return
	end
	-- IP assignment
	local signalpos = players_assign_ip[pname]
	if signalpos then
		if vector.distance(pos, signalpos)<=50 then
			local node_ok, conns, rhe = advtrains.get_rail_info_at(pos, advtrains.all_tracktypes)
			if node_ok and #conns == 2 then
				
				local yaw = player:get_look_horizontal()
				local plconnid = advtrains.yawToClosestConn(yaw, conns)
				
				-- add assignment if not already present.
				local pts = advtrains.roundfloorpts(pos)
				if not advtrains.interlocking.db.get_ip_signal_asp(pts, plconnid) then
					advtrains.interlocking.db.set_ip_signal(pts, plconnid, signalpos)
					ipmarker(pos, plconnid)
					minetest.chat_send_player(pname, "Configuring Signal: Successfully set influence point")
					-- Try to find a TCB ahead and auto assign this signal there
					try_auto_assign_to_tcb(signalpos, pos, plconnid, pname)
				else
					minetest.chat_send_player(pname, "Configuring Signal: Influence point of another signal is already present!")
				end
			else
				minetest.chat_send_player(pname, "Configuring Signal: This is not a normal two-connection rail! Aborted.")
			end
		else
			minetest.chat_send_player(pname, "Configuring Signal: Node is too far away. Aborted.")
		end
		players_assign_ip[pname] = nil
	end
	-- DST assignment
	signalpos = players_assign_distant[pname]
	if signalpos then
		-- get current mainaspect
		local ma, rpos = advtrains.interlocking.signal.get_aspect(signalpos)
		-- if punched pos is valid signal then set it as the new remote, otherwise nil
		local nrpos
		if advtrains.interlocking.signal.get_signal_cap_level(pos) > 1 then
			nrpos = pos
			if not ma or ma.halt then -- make sure that dst is never set without a main aspect (esp. for pure distant signal case)
				ma = "_default"
			end
			advtrains.interlocking.signal.set_aspect(signalpos, ma, nrpos)
		end
		players_assign_distant[pname] = nil
	end
end)