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-- tool.lua
-- Interlocking tool
local ilrs = advtrains.interlocking.route
local function node_right_click(pos, pname, player)
if advtrains.is_passive(pos) then
local form = "size[7,5]label[0.5,0.5;Route lock inspector]"
local pts = advtrains.encode_pos(pos)
local rtl = ilrs.has_route_lock(pts)
if rtl then
form = form.."label[0.5,1;Route locks currently put:\n"..rtl.."]"
form = form.."button_exit[0.5,3.5; 5,1;clear;Clear]"
else
form = form.."label[0.5,1;No route locks set]"
form = form.."button_exit[0.5,3.5; 5,1;emplace;Emplace manual lock]"
end
minetest.show_formspec(pname, "at_il_rtool_"..pts, form)
return
end
-- If not a turnout, check the track section and show a form
local node_ok, conns, rail_y=advtrains.get_rail_info_at(pos)
if not node_ok then
minetest.chat_send_player(pname, "Node is not a track!")
return
end
if advtrains.interlocking.db.get_tcb(pos) then
advtrains.interlocking.show_tcb_form(pos, pname)
return
end
local ts_id = advtrains.interlocking.db.check_and_repair_ts_at_pos(pos, nil, pname)
if ts_id then
advtrains.interlocking.show_ts_form(ts_id, pname)
else
minetest.chat_send_player(pname, "No track section at this location!")
end
end
local function node_left_click(pos, pname, player)
local node_ok, conns, rail_y=advtrains.get_rail_info_at(pos)
if not node_ok then
minetest.chat_send_player(pname, "Node is not a track!")
return
end
if advtrains.interlocking.db.get_tcb(pos) then
advtrains.interlocking.show_tcb_marker(pos)
return
end
-- create track section if aux1 button down
local pc = player:get_player_control()
local force_create = pc.aux1
local ts_id = advtrains.interlocking.db.check_and_repair_ts_at_pos(pos, nil, pname, force_create)
if ts_id then
advtrains.interlocking.db.update_rs_cache(ts_id)
advtrains.interlocking.highlight_track_section(pos)
else
minetest.chat_send_player(pname, "No track section at this location!")
end
end
minetest.register_craftitem("advtrains_interlocking:tool",{
description = "Interlocking tool\nPunch: Highlight track section\nPlace: check route locks/show track section info",
groups = {cracky=1}, -- key=name, value=rating; rating=1..3.
inventory_image = "at_il_tool.png",
wield_image = "at_il_tool.png",
stack_max = 1,
on_place = function(itemstack, player, pointed_thing)
local pname = player:get_player_name()
if not pname then
return
end
if not minetest.check_player_privs(pname, {interlocking=true}) then
minetest.chat_send_player(pname, "Insufficient privileges to use this!")
return
end
if pointed_thing.type=="node" then
local pos=pointed_thing.under
node_right_click(pos, pname, player)
end
end,
on_use = function(itemstack, player, pointed_thing)
local pname = player:get_player_name()
if not pname then
return
end
if not minetest.check_player_privs(pname, {interlocking=true}) then
minetest.chat_send_player(pname, "Insufficient privileges to use this!")
return
end
if pointed_thing.type=="node" then
local pos=pointed_thing.under
node_left_click(pos, pname, player)
end
end
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
local pname = player:get_player_name()
if not minetest.check_player_privs(pname, "interlocking") then
return
end
local pos
local pts = string.match(formname, "^at_il_rtool_(.+)$")
if pts then
pos = advtrains.decode_pos(pts)
end
if pos then
if advtrains.is_passive(pos) then
if fields.clear then
ilrs.remove_route_locks(pts)
end
if fields.emplace then
ilrs.add_manual_route_lock(pts, "Manual lock ("..pname..")")
end
end
end
end)
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