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author | Paramat <paramat@users.noreply.github.com> | 2019-02-26 04:26:25 +0000 |
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committer | GitHub <noreply@github.com> | 2019-02-26 04:26:25 +0000 |
commit | 01cd63bd3bca0192dab2834faf414b022706a77e (patch) | |
tree | 0e735b1555ceee05360600b380d30429239e9609 | |
parent | d80186d8571261ad7d09d3498a9e8a6da63801a2 (diff) | |
download | minetest-01cd63bd3bca0192dab2834faf414b022706a77e.tar.gz minetest-01cd63bd3bca0192dab2834faf414b022706a77e.tar.bz2 minetest-01cd63bd3bca0192dab2834faf414b022706a77e.zip |
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd
"[CSM] Add functions to create particles and particlespawners."
-rw-r--r-- | build/android/jni/Android.mk | 1 | ||||
-rw-r--r-- | doc/client_lua_api.txt | 65 | ||||
-rw-r--r-- | src/client/client.h | 6 | ||||
-rw-r--r-- | src/client/particles.h | 8 | ||||
-rw-r--r-- | src/network/clientpackethandler.cpp | 22 | ||||
-rw-r--r-- | src/script/lua_api/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/script/lua_api/l_particles_local.cpp | 206 | ||||
-rw-r--r-- | src/script/lua_api/l_particles_local.h | 32 | ||||
-rw-r--r-- | src/script/scripting_client.cpp | 3 | ||||
-rw-r--r-- | util/travis/clang-format-whitelist.txt | 1 |
10 files changed, 8 insertions, 337 deletions
diff --git a/build/android/jni/Android.mk b/build/android/jni/Android.mk index a8e017510..7f59b2723 100644 --- a/build/android/jni/Android.mk +++ b/build/android/jni/Android.mk @@ -353,7 +353,6 @@ LOCAL_SRC_FILES += \ jni/src/script/lua_api/l_object.cpp \ jni/src/script/lua_api/l_playermeta.cpp \ jni/src/script/lua_api/l_particles.cpp \ - jni/src/script/lua_api/l_particles_local.cpp\ jni/src/script/lua_api/l_rollback.cpp \ jni/src/script/lua_api/l_server.cpp \ jni/src/script/lua_api/l_settings.cpp \ diff --git a/doc/client_lua_api.txt b/doc/client_lua_api.txt index f0e585355..9ee18be16 100644 --- a/doc/client_lua_api.txt +++ b/doc/client_lua_api.txt @@ -789,16 +789,6 @@ Call these functions only at load time! should listen from incoming messages with `minetest.register_on_modchannel_message` call to receive incoming messages. Warning, this function is asynchronous. -### Particles -* `minetest.add_particle(particle definition)` - -* `minetest.add_particlespawner(particlespawner definition)` - * Add a `ParticleSpawner`, an object that spawns an amount of particles over `time` seconds - * Returns an `id`, and -1 if adding didn't succeed - -* `minetest.delete_particlespawner(id)` - * Delete `ParticleSpawner` with `id` (return value from `minetest.add_particlespawner`) - ### Misc. * `minetest.parse_json(string[, nullvalue])`: returns something * Convert a string containing JSON data into the Lua equivalent @@ -1318,58 +1308,3 @@ Displays distance to selected world position. * `text`: Distance suffix. Can be blank. * `number:` An integer containing the RGB value of the color used to draw the text. * `world_pos`: World position of the waypoint. - -### Particle definition (`add_particle`) - - { - pos = {x=0, y=0, z=0}, - velocity = {x=0, y=0, z=0}, - acceleration = {x=0, y=0, z=0}, - -- ^ Spawn particle at pos with velocity and acceleration - expirationtime = 1, - -- ^ Disappears after expirationtime seconds - size = 1, - collisiondetection = false, - -- ^ collisiondetection: if true collides with physical objects - collision_removal = false, - -- ^ collision_removal: if true then particle is removed when it collides, - -- ^ requires collisiondetection = true to have any effect - vertical = false, - -- ^ vertical: if true faces player using y axis only - texture = "image.png", - -- ^ Uses texture (string) - animation = {Tile Animation definition}, - -- ^ optional, specifies how to animate the particle texture - glow = 0 - -- ^ optional, specify particle self-luminescence in darkness - } - -### `ParticleSpawner` definition (`add_particlespawner`) - - { - amount = 1, - time = 1, - -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base - minpos = {x=0, y=0, z=0}, - maxpos = {x=0, y=0, z=0}, - minvel = {x=0, y=0, z=0}, - maxvel = {x=0, y=0, z=0}, - minacc = {x=0, y=0, z=0}, - maxacc = {x=0, y=0, z=0}, - minexptime = 1, - maxexptime = 1, - minsize = 1, - maxsize = 1, - -- ^ The particle's properties are random values in between the bounds: - -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration), - -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime) - collisiondetection = false, - -- ^ collisiondetection: if true uses collision detection - collision_removal = false, - -- ^ collision_removal: if true then particle is removed when it collides, - -- ^ requires collisiondetection = true to have any effect - vertical = false, - -- ^ vertical: if true faces player using y axis only - texture = "image.png", - -- ^ Uses texture (string) - } diff --git a/src/client/client.h b/src/client/client.h index 60735f665..57623f164 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -565,10 +565,8 @@ private: // And relations to objects std::unordered_map<int, u16> m_sounds_to_objects; - // CSM/client IDs to SSM/server IDs Mapping - // Map server particle spawner IDs to client IDs - std::unordered_map<u32, u32> m_particles_server_to_client; - // Map server hud ids to client hud ids + // HUD + // Mapping from server hud ids to internal hud ids std::unordered_map<u32, u32> m_hud_server_to_client; // Privileges diff --git a/src/client/particles.h b/src/client/particles.h index 3392e7e95..d1854ecbf 100644 --- a/src/client/particles.h +++ b/src/client/particles.h @@ -196,14 +196,6 @@ public: void addNodeParticle(IGameDef *gamedef, LocalPlayer *player, v3s16 pos, const MapNode &n, const ContentFeatures &f); - u32 getSpawnerId() const - { - for (u32 id = 0;; ++id) { // look for unused particlespawner id - if (m_particle_spawners.find(id) == m_particle_spawners.end()) - return id; - } - } - protected: void addParticle(Particle* toadd); diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 2d02d0755..3fadc3cb0 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -977,7 +977,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) float minsize; float maxsize; bool collisiondetection; - u32 server_id; + u32 id; *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel >> minacc >> maxacc >> minexptime >> maxexptime >> minsize @@ -985,7 +985,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) std::string texture = pkt->readLongString(); - *pkt >> server_id; + *pkt >> id; bool vertical = false; bool collision_removal = false; @@ -1007,9 +1007,6 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) object_collision = readU8(is); } catch (...) {} - u32 client_id = m_particle_manager.getSpawnerId(); - m_particles_server_to_client[server_id] = client_id; - ClientEvent *event = new ClientEvent(); event->type = CE_ADD_PARTICLESPAWNER; event->add_particlespawner.amount = amount; @@ -1030,7 +1027,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) event->add_particlespawner.attached_id = attached_id; event->add_particlespawner.vertical = vertical; event->add_particlespawner.texture = new std::string(texture); - event->add_particlespawner.id = client_id; + event->add_particlespawner.id = id; event->add_particlespawner.animation = animation; event->add_particlespawner.glow = glow; @@ -1040,19 +1037,12 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt) { - u32 server_id; - *pkt >> server_id; - - u32 client_id; - auto i = m_particles_server_to_client.find(server_id); - if (i != m_particles_server_to_client.end()) - client_id = i->second; - else - return; + u32 id; + *pkt >> id; ClientEvent *event = new ClientEvent(); event->type = CE_DELETE_PARTICLESPAWNER; - event->delete_particlespawner.id = client_id; + event->delete_particlespawner.id = id; m_client_event_queue.push(event); } diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt index 32f6a2793..97e5ad1ec 100644 --- a/src/script/lua_api/CMakeLists.txt +++ b/src/script/lua_api/CMakeLists.txt @@ -31,7 +31,6 @@ set(client_SCRIPT_LUA_API_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/l_localplayer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_minimap.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/l_particles_local.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp PARENT_SCOPE) diff --git a/src/script/lua_api/l_particles_local.cpp b/src/script/lua_api/l_particles_local.cpp deleted file mode 100644 index 3c7a821ca..000000000 --- a/src/script/lua_api/l_particles_local.cpp +++ /dev/null @@ -1,206 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> -Copyright (C) 2017 red-001 <red-001@outlook.ie> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "lua_api/l_particles_local.h" -#include "common/c_content.h" -#include "common/c_converter.h" -#include "lua_api/l_internal.h" -#include "lua_api/l_object.h" -#include "client/particles.h" -#include "client/client.h" -#include "client/clientevent.h" - -int ModApiParticlesLocal::l_add_particle(lua_State *L) -{ - luaL_checktype(L, 1, LUA_TTABLE); - - // Get parameters - v3f pos, vel, acc; - float expirationtime, size; - bool collisiondetection, vertical, collision_removal; - - struct TileAnimationParams animation; - animation.type = TAT_NONE; - - std::string texture; - - u8 glow; - - lua_getfield(L, 1, "pos"); - pos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "velocity"); - vel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "acceleration"); - acc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - expirationtime = getfloatfield_default(L, 1, "expirationtime", 1); - size = getfloatfield_default(L, 1, "size", 1); - collisiondetection = getboolfield_default(L, 1, "collisiondetection", false); - collision_removal = getboolfield_default(L, 1, "collision_removal", false); - vertical = getboolfield_default(L, 1, "vertical", false); - - lua_getfield(L, 1, "animation"); - animation = read_animation_definition(L, -1); - lua_pop(L, 1); - - texture = getstringfield_default(L, 1, "texture", ""); - - glow = getintfield_default(L, 1, "glow", 0); - - ClientEvent *event = new ClientEvent(); - event->type = CE_SPAWN_PARTICLE; - event->spawn_particle.pos = new v3f (pos); - event->spawn_particle.vel = new v3f (vel); - event->spawn_particle.acc = new v3f (acc); - event->spawn_particle.expirationtime = expirationtime; - event->spawn_particle.size = size; - event->spawn_particle.collisiondetection = collisiondetection; - event->spawn_particle.collision_removal = collision_removal; - event->spawn_particle.vertical = vertical; - event->spawn_particle.texture = new std::string(texture); - event->spawn_particle.animation = animation; - event->spawn_particle.glow = glow; - getClient(L)->pushToEventQueue(event); - - return 0; -} - -int ModApiParticlesLocal::l_add_particlespawner(lua_State *L) -{ - luaL_checktype(L, 1, LUA_TTABLE); - // Get parameters - u16 amount; - v3f minpos, maxpos, minvel, maxvel, minacc, maxacc; - float time, minexptime, maxexptime, minsize, maxsize; - bool collisiondetection, vertical, collision_removal; - - struct TileAnimationParams animation; - animation.type = TAT_NONE; - // TODO: Implement this when there is a way to get an objectref. - // ServerActiveObject *attached = NULL; - std::string texture; - u8 glow; - - amount = getintfield_default(L, 1, "amount", 1); - time = getfloatfield_default(L, 1, "time", 1); - - lua_getfield(L, 1, "minpos"); - minpos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "maxpos"); - maxpos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "minvel"); - minvel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "maxvel"); - maxvel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "minacc"); - minacc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - lua_getfield(L, 1, "maxacc"); - maxacc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0); - lua_pop(L, 1); - - minexptime = getfloatfield_default(L, 1, "minexptime", 1); - maxexptime = getfloatfield_default(L, 1, "maxexptime", 1); - minsize = getfloatfield_default(L, 1, "minsize", 1); - maxsize = getfloatfield_default(L, 1, "maxsize", 1); - - collisiondetection = getboolfield_default(L, 1, "collisiondetection", false); - collision_removal = getboolfield_default(L, 1, "collision_removal", false); - vertical = getboolfield_default(L, 1, "vertical", false); - - lua_getfield(L, 1, "animation"); - animation = read_animation_definition(L, -1); - lua_pop(L, 1); - - // TODO: Implement this when a way to get an objectref on the client is added -// lua_getfield(L, 1, "attached"); -// if (!lua_isnil(L, -1)) { -// ObjectRef *ref = ObjectRef::checkobject(L, -1); -// lua_pop(L, 1); -// attached = ObjectRef::getobject(ref); -// } - - texture = getstringfield_default(L, 1, "texture", ""); - glow = getintfield_default(L, 1, "glow", 0); - - u32 id = getClient(L)->getParticleManager()->getSpawnerId(); - - ClientEvent *event = new ClientEvent(); - event->type = CE_ADD_PARTICLESPAWNER; - event->add_particlespawner.amount = amount; - event->add_particlespawner.spawntime = time; - event->add_particlespawner.minpos = new v3f (minpos); - event->add_particlespawner.maxpos = new v3f (maxpos); - event->add_particlespawner.minvel = new v3f (minvel); - event->add_particlespawner.maxvel = new v3f (maxvel); - event->add_particlespawner.minacc = new v3f (minacc); - event->add_particlespawner.maxacc = new v3f (maxacc); - event->add_particlespawner.minexptime = minexptime; - event->add_particlespawner.maxexptime = maxexptime; - event->add_particlespawner.minsize = minsize; - event->add_particlespawner.maxsize = maxsize; - event->add_particlespawner.collisiondetection = collisiondetection; - event->add_particlespawner.collision_removal = collision_removal; - event->add_particlespawner.attached_id = 0; - event->add_particlespawner.vertical = vertical; - event->add_particlespawner.texture = new std::string(texture); - event->add_particlespawner.id = id; - event->add_particlespawner.animation = animation; - event->add_particlespawner.glow = glow; - - getClient(L)->pushToEventQueue(event); - lua_pushnumber(L, id); - - return 1; -} - -int ModApiParticlesLocal::l_delete_particlespawner(lua_State *L) -{ - // Get parameters - u32 id = luaL_checknumber(L, 1); - - ClientEvent *event = new ClientEvent(); - event->type = CE_DELETE_PARTICLESPAWNER; - event->delete_particlespawner.id = id; - - getClient(L)->pushToEventQueue(event); - return 0; -} - -void ModApiParticlesLocal::Initialize(lua_State *L, int top) -{ - API_FCT(add_particle); - API_FCT(add_particlespawner); - API_FCT(delete_particlespawner); -} diff --git a/src/script/lua_api/l_particles_local.h b/src/script/lua_api/l_particles_local.h deleted file mode 100644 index 5dff153b3..000000000 --- a/src/script/lua_api/l_particles_local.h +++ /dev/null @@ -1,32 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> -Copyright (C) 2017 red-001 <red-001@outlook.ie> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "lua_api/l_base.h" - -class ModApiParticlesLocal : public ModApiBase -{ -private: - static int l_add_particle(lua_State *L); - static int l_add_particlespawner(lua_State *L); - static int l_delete_particlespawner(lua_State *L); - -public: - static void Initialize(lua_State *L, int top); -}; diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp index 86e5f2874..b6998427a 100644 --- a/src/script/scripting_client.cpp +++ b/src/script/scripting_client.cpp @@ -23,10 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_internal.h" #include "lua_api/l_client.h" #include "lua_api/l_env.h" -#include "lua_api/l_item.h" #include "lua_api/l_minimap.h" #include "lua_api/l_modchannels.h" -#include "lua_api/l_particles_local.h" #include "lua_api/l_storage.h" #include "lua_api/l_sound.h" #include "lua_api/l_util.h" @@ -79,7 +77,6 @@ void ClientScripting::InitializeModApi(lua_State *L, int top) ModApiStorage::Initialize(L, top); ModApiEnvMod::InitializeClient(L, top); ModApiChannels::Initialize(L, top); - ModApiParticlesLocal::Initialize(L, top); } void ClientScripting::on_client_ready(LocalPlayer *localplayer) diff --git a/util/travis/clang-format-whitelist.txt b/util/travis/clang-format-whitelist.txt index e196daf73..b22db485d 100644 --- a/util/travis/clang-format-whitelist.txt +++ b/util/travis/clang-format-whitelist.txt @@ -367,7 +367,6 @@ src/script/lua_api/l_object.cpp src/script/lua_api/l_object.h src/script/lua_api/l_particles.cpp src/script/lua_api/l_particles.h -src/script/lua_api/l_particles_local.cpp src/script/lua_api/l_rollback.cpp src/script/lua_api/l_rollback.h src/script/lua_api/l_server.cpp |