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authorparamat <paramat@users.noreply.github.com>2017-07-26 19:46:29 +0100
committerparamat <mat.gregory@virginmedia.com>2017-07-30 18:40:45 +0100
commit238d752fa3021fa7294a4df79bfa0b8a46f4a018 (patch)
tree68507697014ea9e74bc98350e1f4bdd96cd9b3cf
parentd1a130488e5a5f3837479ad7f929beb4c43e81fb (diff)
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GenericCAO: Fix dark model below y = 0
Move point at which light is sampled up to 0.5 nodes above foot level, to avoid that point sometimes passing into the node below causing the model to go dark.
-rw-r--r--src/content_cao.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 993087353..771820cb0 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -946,7 +946,7 @@ void GenericCAO::updateLightNoCheck(u8 light_at_pos)
v3s16 GenericCAO::getLightPosition()
{
- return floatToInt(m_position, BS);
+ return floatToInt(m_position + v3f(0, 0.5 * BS, 0), BS);
}
void GenericCAO::updateNodePos()