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authorJeija <norrepli@gmail.com>2012-12-25 12:20:51 +0100
committerPerttu Ahola <celeron55@gmail.com>2013-01-21 16:42:56 +0200
commit6f93c01af942d75db105eac6afcd7d477967ccb6 (patch)
tree1347a607424b65c1d4cc9e13fbcfa30b7fc3936f
parentc691d619c24cdca11655455c510920ab7937b319 (diff)
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Add a list of servers to the "Multiplayer" tab
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
-rw-r--r--client/serverlist/.gitignore2
-rw-r--r--minetest.conf.example5
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/defaultsettings.cpp3
-rw-r--r--src/guiMainMenu.cpp177
-rw-r--r--src/guiMainMenu.h16
-rw-r--r--src/main.cpp12
-rw-r--r--src/serverlist.cpp185
-rw-r--r--src/serverlist.h46
9 files changed, 431 insertions, 16 deletions
diff --git a/client/serverlist/.gitignore b/client/serverlist/.gitignore
new file mode 100644
index 000000000..d6b7ef32c
--- /dev/null
+++ b/client/serverlist/.gitignore
@@ -0,0 +1,2 @@
+*
+!.gitignore
diff --git a/minetest.conf.example b/minetest.conf.example
index 3f3256a04..5978d6987 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -158,6 +158,11 @@
# and only for clients compiled with cURL
#media_fetch_threads = 8
+# Url to the server list displayed in the Multiplayer Tab
+#serverlist_url = servers.minetest.ru/server.list
+# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
+#serverlist_file = favoriteservers.txt
+
#
# Server stuff
#
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 24f682f3f..8e7d29ff0 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -280,6 +280,7 @@ set(minetest_SRCS
filecache.cpp
tile.cpp
shader.cpp
+ serverlist.cpp
game.cpp
main.cpp
)
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index ca5f33609..163e99c69 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -128,6 +128,9 @@ void set_default_settings(Settings *settings)
settings->setDefault("media_fetch_threads", "8");
+ settings->setDefault("serverlist_url", "servers.minetest.ru/server.list");
+ settings->setDefault("serverlist_file", "favoriteservers.txt");
+
// Server stuff
// "map-dir" doesn't exist by default.
settings->setDefault("default_game", "minetest");
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index bac9052b9..ca0c1317c 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -114,6 +114,9 @@ enum
GUI_ID_CONFIGURE_WORLD_BUTTON,
GUI_ID_WORLD_LISTBOX,
GUI_ID_TAB_CONTROL,
+ GUI_ID_SERVERLIST,
+ GUI_ID_SERVERLIST_TOGGLE,
+ GUI_ID_SERVERLIST_DELETE,
};
enum
@@ -361,14 +364,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
- rect += m_topleft_client + v2s32(35+30, 50+6);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
- core::rect<s32> rect(0, 0, 230, 30);
- rect += m_topleft_client + v2s32(160+30, 50);
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
gui::IGUIElement *e =
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
@@ -376,7 +379,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
+ rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
@@ -385,17 +388,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
changeCtype("");
+ // Server List
+ {
+ core::rect<s32> rect(0, 0, 390, 160);
+ rect += m_topleft_client + v2s32(50, 10);
+ gui::IGUIListBox *e = Environment->addListBox(rect, this,
+ GUI_ID_SERVERLIST);
+ e->setDrawBackground(true);
+ if (m_data->serverlist_show_available == false)
+ m_data->servers = ServerList::getLocal();
+ updateGuiServerList();
+ e->setSelected(0);
+ }
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
- rect += m_topleft_client + v2s32(35+30, 100+6);
+ rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
- core::rect<s32> rect(0, 0, 230, 30);
- rect += m_topleft_client + v2s32(160+30, 100);
+ core::rect<s32> rect(0, 0, 260, 30);
+ rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15);
gui::IGUIElement *e =
Environment->addEditBox(m_data->address.c_str(), rect, true,
this, GUI_ID_ADDRESS_INPUT);
@@ -404,18 +419,43 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
+ rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15);
Environment->addEditBox(m_data->port.c_str(), rect, true,
this, GUI_ID_PORT_INPUT);
}
changeCtype("");
+ #if USE_CURL
+ // Toggle Serverlist (Favorites/Online)
+ {
+ core::rect<s32> rect(0, 0, 260, 30);
+ rect += m_topleft_client + v2s32(50,
+ 180);
+ gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
+ wgettext("Show Public"));
+ e->setIsPushButton(true);
+ if (m_data->serverlist_show_available)
+ {
+ e->setText(wgettext("Show Favorites"));
+ e->setPressed();
+ }
+ }
+ #endif
+ // Delete Local Favorite
+ {
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(50+260+10, 180);
+ gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
+ wgettext("Delete"));
+ if (m_data->serverlist_show_available) // Hidden on Show-Online mode
+ e->setVisible(false);
+ }
// Start game button
{
- core::rect<s32> rect(0, 0, 180, 30);
- rect += m_topleft_client + v2s32(m_size_client.X-180-30,
- m_size_client.Y-30-15);
+ core::rect<s32> rect(0, 0, 120, 30);
+ rect += m_topleft_client + v2s32(m_size_client.X-130-30,
+ m_size_client.Y-25-15);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- wgettext("Start Game / Connect"));
+ wgettext("Connect"));
}
changeCtype("C");
}
@@ -868,6 +908,12 @@ void GUIMainMenu::readInput(MainMenuData *dst)
if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
}
+ {
+ ServerListSpec server =
+ getServerListSpec(wide_to_narrow(dst->address), wide_to_narrow(dst->port));
+ dst->servername = server.name;
+ dst->serverdescription = server.description;
+ }
}
void GUIMainMenu::acceptInput()
@@ -912,6 +958,11 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
regenerateGui(m_screensize_old);
return true;
}
+ if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED && event.GUIEvent.Caller->getID() == GUI_ID_SERVERLIST)
+ {
+ serverListOnSelected();
+ return true;
+ }
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
@@ -919,7 +970,8 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
case GUI_ID_JOIN_GAME_BUTTON: {
MainMenuData cur;
readInput(&cur);
- if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
+ if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
+ {
(new GUIMessageMenu(env, parent, -1, menumgr,
wgettext("Address required."))
)->drop();
@@ -987,6 +1039,45 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
menu->drop();
return true;
}
+ case GUI_ID_SERVERLIST_DELETE: {
+ gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
+ u16 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
+ if (selected == -1) return true;
+ ServerList::deleteEntry(m_data->servers[selected]);
+ m_data->servers = ServerList::getLocal();
+ updateGuiServerList();
+ if (selected > 0)
+ selected -= 1;
+ serverlist->setSelected(selected);
+ serverListOnSelected();
+ return true;
+ }
+ #if USE_CURL
+ case GUI_ID_SERVERLIST_TOGGLE: {
+ gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE);
+ gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE);
+ gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
+ if (m_data->serverlist_show_available) // switch to favorite list
+ {
+ m_data->servers = ServerList::getLocal();
+ togglebutton->setText(wgettext("Show Public"));
+ deletebutton->setVisible(true);
+ updateGuiServerList();
+ serverlist->setSelected(0);
+ }
+ else // switch to online list
+ {
+ m_data->servers = ServerList::getOnline();
+ togglebutton->setText(wgettext("Show Favorites"));
+ deletebutton->setVisible(false);
+ updateGuiServerList();
+ serverlist->setSelected(0);
+ }
+ serverListOnSelected();
+
+ m_data->serverlist_show_available = !m_data->serverlist_show_available;
+ }
+ #endif
}
}
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
@@ -1009,6 +1100,14 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
m_data->address = L""; // Force local game
quitMenu();
return true;
+ case GUI_ID_SERVERLIST:
+ gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
+ if (serverlist->getSelected() > -1)
+ {
+ acceptInput();
+ quitMenu();
+ return true;
+ }
}
}
}
@@ -1053,3 +1152,55 @@ void GUIMainMenu::displayMessageMenu(std::wstring msg)
{
(new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
}
+
+void GUIMainMenu::updateGuiServerList()
+{
+ gui::IGUIListBox *serverlist = (gui::IGUIListBox *)getElementFromId(GUI_ID_SERVERLIST);
+ serverlist->clear();
+
+ for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
+ i != m_data->servers.end(); i++)
+ {
+ std::string text;
+ if (i->name != "" && i->description != "")
+ text = i->name + " (" + i->description + ")";
+ else if (i->name !="")
+ text = i->name;
+ else
+ text = i->address + ":" + i->port;
+
+ serverlist->addItem(narrow_to_wide(text).c_str());
+ }
+}
+
+void GUIMainMenu::serverListOnSelected()
+{
+ if (!m_data->servers.empty())
+ {
+ gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
+ u16 id = serverlist->getSelected();
+ if (id < 0) return;
+ ((gui::IGUIEditBox*)getElementFromId(GUI_ID_ADDRESS_INPUT))
+ ->setText(narrow_to_wide(m_data->servers[id].address).c_str());
+ ((gui::IGUIEditBox*)getElementFromId(GUI_ID_PORT_INPUT))
+ ->setText(narrow_to_wide(m_data->servers[id].port).c_str());
+ }
+}
+
+ServerListSpec GUIMainMenu::getServerListSpec(std::string address, std::string port)
+{
+ ServerListSpec server;
+ server.address = address;
+ server.port = port;
+ for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
+ i != m_data->servers.end(); i++)
+ {
+ if (i->address == address && i->port == port)
+ {
+ server.description = i->description;
+ server.name = i->name;
+ break;
+ }
+ }
+ return server;
+}
diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h
index f87ad0fdb..2c657cb23 100644
--- a/src/guiMainMenu.h
+++ b/src/guiMainMenu.h
@@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <list>
#include "subgame.h"
+#include "serverlist.h"
+
class IGameCallback;
struct MainMenuData
@@ -33,6 +35,8 @@ struct MainMenuData
// Generic
int selected_tab;
// Client options
+ std::string servername;
+ std::string serverdescription;
std::wstring address;
std::wstring port;
std::wstring name;
@@ -58,8 +62,11 @@ struct MainMenuData
std::string create_world_gameid;
bool only_refresh;
+ bool serverlist_show_available; // if false show local favorites only
+
std::vector<WorldSpec> worlds;
std::vector<SubgameSpec> games;
+ std::vector<ServerListSpec> servers;
MainMenuData():
// Generic
@@ -73,7 +80,9 @@ struct MainMenuData
selected_world(0),
simple_singleplayer_mode(false),
// Actions
- only_refresh(false)
+ only_refresh(false),
+
+ serverlist_show_available(false)
{}
};
@@ -110,12 +119,15 @@ private:
gui::IGUIElement* parent;
s32 id;
IMenuManager *menumgr;
-
+
bool m_is_regenerating;
v2s32 m_topleft_client;
v2s32 m_size_client;
v2s32 m_topleft_server;
v2s32 m_size_server;
+ void updateGuiServerList();
+ void serverListOnSelected();
+ ServerListSpec getServerListSpec(std::string address, std::string port);
};
#endif
diff --git a/src/main.cpp b/src/main.cpp
index 0af9d113c..6f4095148 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -71,6 +71,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "subgame.h"
#include "quicktune.h"
+#include "serverlist.h"
/*
Settings.
@@ -1581,7 +1582,7 @@ int main(int argc, char *argv[])
if(menudata.selected_world != -1)
g_settings->set("selected_world_path",
worldspecs[menudata.selected_world].path);
-
+
// Break out of menu-game loop to shut down cleanly
if(device->run() == false || kill == true)
break;
@@ -1598,6 +1599,15 @@ int main(int argc, char *argv[])
current_address = "";
current_port = 30011;
}
+ else if (address != "")
+ {
+ ServerListSpec server;
+ server.name = menudata.servername;
+ server.address = wide_to_narrow(menudata.address);
+ server.port = wide_to_narrow(menudata.port);
+ server.description = menudata.serverdescription;
+ ServerList::insert(server);
+ }
// Set world path to selected one
if(menudata.selected_world != -1){
diff --git a/src/serverlist.cpp b/src/serverlist.cpp
new file mode 100644
index 000000000..88a213db1
--- /dev/null
+++ b/src/serverlist.cpp
@@ -0,0 +1,185 @@
+/*
+Minetest-c55
+Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <iostream>
+#include <sstream>
+#include <algorithm>
+
+#include "main.h" // for g_settings
+#include "settings.h"
+#include "serverlist.h"
+#include "filesys.h"
+#include "porting.h"
+#include "log.h"
+#if USE_CURL
+#include <curl/curl.h>
+#endif
+
+namespace ServerList
+{
+std::string getFilePath()
+{
+ std::string serverlist_file = g_settings->get("serverlist_file");
+
+ std::string rel_path = std::string("client") + DIR_DELIM
+ + "serverlist" + DIR_DELIM
+ + serverlist_file;
+ std::string path = porting::path_share + DIR_DELIM + rel_path;
+ return path;
+}
+
+std::vector<ServerListSpec> getLocal()
+{
+ std::string path = ServerList::getFilePath();
+ std::string liststring;
+ if(fs::PathExists(path))
+ {
+ std::ifstream istream(path.c_str(), std::ios::binary);
+ if(istream.is_open())
+ {
+ std::ostringstream ostream;
+ ostream << istream.rdbuf();
+ liststring = ostream.str();
+ istream.close();
+ }
+ }
+
+ return ServerList::deSerialize(liststring);
+}
+
+
+#if USE_CURL
+
+static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
+{
+ ((std::string*)userp)->append((char*)contents, size * nmemb);
+ return size * nmemb;
+}
+
+
+std::vector<ServerListSpec> getOnline()
+{
+ std::string liststring;
+ CURL *curl;
+
+ curl = curl_easy_init();
+ if (curl)
+ {
+ CURLcode res;
+
+ curl_easy_setopt(curl, CURLOPT_URL, g_settings->get("serverlist_url").c_str());
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::WriteCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
+
+ res = curl_easy_perform(curl);
+ if (res != CURLE_OK)
+ errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
+ curl_easy_cleanup(curl);
+ }
+
+ return ServerList::deSerialize(liststring);
+}
+
+#endif
+
+/*
+ Delete a server fromt he local favorites list
+*/
+bool deleteEntry (ServerListSpec server)
+{
+ std::vector<ServerListSpec> serverlist = ServerList::getLocal();
+ for(unsigned i = 0; i < serverlist.size(); i++)
+ {
+ if (serverlist[i].address == server.address
+ && serverlist[i].port == server.port)
+ {
+ serverlist.erase(serverlist.begin() + i);
+ }
+ }
+
+ std::string path = ServerList::getFilePath();
+ std::ofstream stream (path.c_str());
+ if (stream.is_open())
+ {
+ stream<<ServerList::serialize(serverlist);
+ return true;
+ }
+ return false;
+}
+
+/*
+ Insert a server to the local favorites list
+*/
+bool insert (ServerListSpec server)
+{
+ // Remove duplicates
+ ServerList::deleteEntry(server);
+
+ std::vector<ServerListSpec> serverlist = ServerList::getLocal();
+
+ // Insert new server at the top of the list
+ serverlist.insert(serverlist.begin(), server);
+
+ std::string path = ServerList::getFilePath();
+ std::ofstream stream (path.c_str());
+ if (stream.is_open())
+ {
+ stream<<ServerList::serialize(serverlist);
+ }
+
+ return false;
+}
+
+std::vector<ServerListSpec> deSerialize(std::string liststring)
+{
+ std::vector<ServerListSpec> serverlist;
+ std::istringstream stream(liststring);
+ std::string line;
+ while (std::getline(stream, line))
+ {
+ std::transform(line.begin(), line.end(),line.begin(), ::toupper);
+ if (line == "[SERVER]")
+ {
+ ServerListSpec thisserver;
+ std::getline(stream, thisserver.name);
+ std::getline(stream, thisserver.address);
+ std::getline(stream, thisserver.port);
+ std::getline(stream, thisserver.description);
+ serverlist.push_back(thisserver);
+ }
+ }
+ return serverlist;
+}
+
+std::string serialize(std::vector<ServerListSpec> serverlist)
+{
+ std::string liststring;
+ for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
+ {
+ liststring += "[server]\n";
+ liststring += i->name + "\n";
+ liststring += i->address + "\n";
+ liststring += i->port + "\n";
+ liststring += i->description + "\n";
+ liststring += "\n";
+ }
+ return liststring;
+}
+
+} //namespace ServerList
diff --git a/src/serverlist.h b/src/serverlist.h
new file mode 100644
index 000000000..a040d53e3
--- /dev/null
+++ b/src/serverlist.h
@@ -0,0 +1,46 @@
+/*
+Minetest-c55
+Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <iostream>
+#include "config.h"
+
+#ifndef SERVERLIST_HEADER
+#define SERVERLIST_HEADER
+
+struct ServerListSpec
+{
+ std::string name;
+ std::string address;
+ std::string port;
+ std::string description;
+};
+
+namespace ServerList
+{
+ std::vector<ServerListSpec> getLocal();
+ #if USE_CURL
+ std::vector<ServerListSpec> getOnline();
+ #endif
+ bool deleteEntry(ServerListSpec server);
+ bool insert(ServerListSpec server);
+ std::vector<ServerListSpec> deSerialize(std::string liststring);
+ std::string serialize(std::vector<ServerListSpec>);
+} //ServerList namespace
+
+#endif