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authornOOb3167 <nOOb3167@gmail.com>2018-03-26 17:44:40 +0200
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-03-26 17:44:40 +0200
commitb0fef16a27b0ec28b6d3a9e9e617da173dc795af (patch)
tree99f8deb775e9a0452d71efef8f590298d9ff58e8
parent9802e59724ac05e7304f9fbd4c93204f7bd00a3d (diff)
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Guard sound manager initialization with "enable_sound" (#7167)
-rw-r--r--src/gui/guiEngine.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp
index 7654bf7b3..3a41df9a5 100644
--- a/src/gui/guiEngine.cpp
+++ b/src/gui/guiEngine.cpp
@@ -137,7 +137,8 @@ GUIEngine::GUIEngine(JoystickController *joystick,
//create soundmanager
MenuMusicFetcher soundfetcher;
#if USE_SOUND
- m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
+ if (g_settings->getBool("enable_sound"))
+ m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
#endif
if(!m_sound_manager)
m_sound_manager = &dummySoundManager;
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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "server/activeobjectmgr.h"
#include <algorithm>
#include <queue>
#include "test.h"

#include "profiler.h"

class TestServerActiveObject : public ServerActiveObject
{
public:
	TestServerActiveObject(const v3f &p = v3f()) : ServerActiveObject(nullptr, p) {}
	~TestServerActiveObject() = default;
	ActiveObjectType getType() const override { return ACTIVEOBJECT_TYPE_TEST; }
	bool getCollisionBox(aabb3f *toset) const override { return false; }
	bool getSelectionBox(aabb3f *toset) const override { return false; }
	bool collideWithObjects() const override { return false; }
};

class TestServerActiveObjectMgr : public TestBase
{
public:
	TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
	const char *getName() { return "TestServerActiveObjectMgr"; }

	void runTests(IGameDef *gamedef);

	void testFreeID();
	void testRegisterObject();
	void testRemoveObject();
	void testGetObjectsInsideRadius();
	void testGetAddedActiveObjectsAroundPos();
};

static TestServerActiveObjectMgr g_test_instance;

void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
{
	TEST(testFreeID);
	TEST(testRegisterObject)
	TEST(testRemoveObject)
	TEST(testGetObjectsInsideRadius);
	TEST(testGetAddedActiveObjectsAroundPos);
}

void clearSAOMgr(server::ActiveObjectMgr *saomgr)
{
	auto clear_cb = [](ServerActiveObject *obj, u16 id) {
		delete obj;
		return true;
	};
	saomgr->clear(clear_cb);
}

////////////////////////////////////////////////////////////////////////////////

void TestServerActiveObjectMgr::testFreeID()
{
	server::ActiveObjectMgr saomgr;
	std::vector<u16> aoids;

	u16 aoid = saomgr.getFreeId();
	// Ensure it's not the same id
	UASSERT(saomgr.getFreeId() != aoid);

	aoids.push_back(aoid);

	// Register basic objects, ensure we never found
	for (u8 i = 0; i < UINT8_MAX; i++) {
		// Register an object
		auto tsao = new TestServerActiveObject();
		saomgr.registerObject(tsao);
		aoids.push_back(tsao->getId());

		// Ensure next id is not in registered list
		UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
				aoids.end());
	}

	clearSAOMgr(&saomgr);
}

void TestServerActiveObjectMgr::testRegisterObject()
{
	server::ActiveObjectMgr saomgr;
	auto tsao = new TestServerActiveObject();
	UASSERT(saomgr.registerObject(tsao));

	u16 id = tsao->getId();

	auto tsaoToCompare = saomgr.getActiveObject(id);
	UASSERT(tsaoToCompare->getId() == id);
	UASSERT(tsaoToCompare == tsao);

	tsao = new TestServerActiveObject();
	UASSERT(saomgr.registerObject(tsao));
	UASSERT(saomgr.getActiveObject(tsao->getId()) == tsao);
	UASSERT(saomgr.getActiveObject(tsao->getId()) != tsaoToCompare);

	clearSAOMgr(&saomgr);
}

void TestServerActiveObjectMgr::testRemoveObject()
{
	server::ActiveObjectMgr saomgr;
	auto tsao = new TestServerActiveObject();
	UASSERT(saomgr.registerObject(tsao));

	u16 id = tsao->getId();
	UASSERT(saomgr.getActiveObject(id) != nullptr)

	saomgr.removeObject(tsao->getId());
	UASSERT(saomgr.getActiveObject(id) == nullptr);

	clearSAOMgr(&saomgr);
}

void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
{
	server::ActiveObjectMgr saomgr;
	static const v3f sao_pos[] = {
			v3f(10, 40, 10),
			v3f(740, 100, -304),
			v3f(-200, 100, -304),