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authorLars Müller <34514239+appgurueu@users.noreply.github.com>2022-07-14 20:51:42 +0200
committerGitHub <noreply@github.com>2022-07-14 20:51:42 +0200
commitb204655081f495c9d45fdf7d49d203e910dafc7a (patch)
treef130c52ed479eb1ba0f2d5facacdc4f5c7ed64de
parentf4c6ed863d6231e184f1d003b4b3f6e8380e6bba (diff)
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Fix regression & replace more occurrences of vector.new with vector.copy (#12539)
-rw-r--r--builtin/game/falling.lua6
-rw-r--r--builtin/game/item.lua22
-rw-r--r--games/devtest/mods/unittests/misc.lua12
3 files changed, 26 insertions, 14 deletions
diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua
index 29cb56aae..023bd1fa3 100644
--- a/builtin/game/falling.lua
+++ b/builtin/game/falling.lua
@@ -264,7 +264,7 @@ core.register_entity(":__builtin:falling_node", {
end
-- Decide if we're replacing the node or placing on top
- local np = vector.new(bcp)
+ local np = vector.copy(bcp)
if bcd and bcd.buildable_to and
(not self.floats or bcd.liquidtype == "none") then
core.remove_node(bcp)
@@ -436,7 +436,7 @@ local function drop_attached_node(p)
if def and def.preserve_metadata then
local oldmeta = core.get_meta(p):to_table().fields
-- Copy pos and node because the callback can modify them.
- local pos_copy = vector.new(p)
+ local pos_copy = vector.copy(p)
local node_copy = {name=n.name, param1=n.param1, param2=n.param2}
local drop_stacks = {}
for k, v in pairs(drops) do
@@ -461,7 +461,7 @@ end
function builtin_shared.check_attached_node(p, n)
local def = core.registered_nodes[n.name]
- local d = vector.new()
+ local d = vector.zero()
if def.paramtype2 == "wallmounted" or
def.paramtype2 == "colorwallmounted" then
-- The fallback vector here is in case 'wallmounted to dir' is nil due
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 659d21331..b49787987 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -5,8 +5,8 @@ local builtin_shared = ...
local function copy_pointed_thing(pointed_thing)
return {
type = pointed_thing.type,
- above = vector.copy(pointed_thing.above),
- under = vector.copy(pointed_thing.under),
+ above = pointed_thing.above and vector.copy(pointed_thing.above),
+ under = pointed_thing.under and vector.copy(pointed_thing.under),
ref = pointed_thing.ref,
}
end
@@ -176,12 +176,12 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
end
-- Place above pointed node
- local place_to = vector.new(above)
+ local place_to = vector.copy(above)
-- If node under is buildable_to, place into it instead (eg. snow)
if olddef_under.buildable_to then
log("info", "node under is buildable to")
- place_to = vector.new(under)
+ place_to = vector.copy(under)
end
if core.is_protected(place_to, playername) then
@@ -262,7 +262,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
-- Run callback
if def.after_place_node and not prevent_after_place then
-- Deepcopy place_to and pointed_thing because callback can modify it
- local place_to_copy = vector.new(place_to)
+ local place_to_copy = vector.copy(place_to)
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
if def.after_place_node(place_to_copy, placer, itemstack,
pointed_thing_copy) then
@@ -273,7 +273,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
-- Run script hook
for _, callback in ipairs(core.registered_on_placenodes) do
-- Deepcopy pos, node and pointed_thing because callback can modify them
- local place_to_copy = vector.new(place_to)
+ local place_to_copy = vector.copy(place_to)
local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
@@ -401,7 +401,7 @@ function core.node_punch(pos, node, puncher, pointed_thing)
-- Run script hook
for _, callback in ipairs(core.registered_on_punchnodes) do
-- Copy pos and node because callback can modify them
- local pos_copy = vector.new(pos)
+ local pos_copy = vector.copy(pos)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
callback(pos_copy, node_copy, puncher, pointed_thing_copy)
@@ -442,7 +442,7 @@ function core.node_dig(pos, node, digger)
local def = core.registered_nodes[node.name]
-- Copy pos because the callback could modify it
if def and (not def.diggable or
- (def.can_dig and not def.can_dig(vector.new(pos), digger))) then
+ (def.can_dig and not def.can_dig(vector.copy(pos), digger))) then
log("info", diggername .. " tried to dig "
.. node.name .. " which is not diggable "
.. core.pos_to_string(pos))
@@ -489,7 +489,7 @@ function core.node_dig(pos, node, digger)
if def and def.preserve_metadata then
local oldmeta = core.get_meta(pos):to_table().fields
-- Copy pos and node because the callback can modify them.
- local pos_copy = vector.new(pos)
+ local pos_copy = vector.copy(pos)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
local drop_stacks = {}
for k, v in pairs(drops) do
@@ -521,7 +521,7 @@ function core.node_dig(pos, node, digger)
-- Run callback
if def and def.after_dig_node then
-- Copy pos and node because callback can modify them
- local pos_copy = vector.new(pos)
+ local pos_copy = vector.copy(pos)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
end
@@ -532,7 +532,7 @@ function core.node_dig(pos, node, digger)
core.set_last_run_mod(origin.mod)
-- Copy pos and node because callback can modify them
- local pos_copy = vector.new(pos)
+ local pos_copy = vector.copy(pos)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
callback(pos_copy, node_copy, digger)
end
diff --git a/games/devtest/mods/unittests/misc.lua b/games/devtest/mods/unittests/misc.lua
index 9ddb07061..4811c8008 100644
--- a/games/devtest/mods/unittests/misc.lua
+++ b/games/devtest/mods/unittests/misc.lua
@@ -68,3 +68,15 @@ local function test_clear_meta(_, pos)
end
end
unittests.register("test_clear_meta", test_clear_meta, {map=true})
+
+local on_punch_called
+minetest.register_on_punchnode(function()
+ on_punch_called = true
+end)
+unittests.register("test_punch_node", function(_, pos)
+ minetest.place_node(pos, {name="basenodes:dirt"})
+ on_punch_called = false
+ minetest.punch_node(pos)
+ minetest.remove_node(pos)
+ -- currently failing: assert(on_punch_called)
+end, {map=true})