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authorPerttu Ahola <celeron55@gmail.com>2012-03-11 00:53:39 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-11 00:54:51 +0200
commitb485fac33ef961fb5725f3ae34520ee3b2f0339b (patch)
tree0acb22e66ae9c8a5ff89e1ab29c90ef86e43fc57
parent98404ad8ea48a7bb77034a6a2aa1bc7d4be4ddb4 (diff)
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Fix configuration file behaviour
- Do not rewrite if nothing needs to be changed - Update at program exit, in addition to updating when continuing from main menu to game
-rw-r--r--src/main.cpp4
-rw-r--r--src/settings.h29
2 files changed, 31 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 10e01be2a..83bca7c44 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1708,6 +1708,10 @@ int main(int argc, char *argv[])
#endif // !SERVER
+ // Update configuration file
+ if(configpath != "")
+ g_settings->updateConfigFile(configpath.c_str());
+
END_DEBUG_EXCEPTION_HANDLER(errorstream)
debugstreams_deinit();
diff --git a/src/settings.h b/src/settings.h
index 4bc22eaa1..c08d54a47 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -172,7 +172,8 @@ public:
*/
bool getUpdatedConfigObject(std::istream &is,
core::list<std::string> &dst,
- core::map<std::string, bool> &updated)
+ core::map<std::string, bool> &updated,
+ bool &value_changed)
{
JMutexAutoLock lock(m_mutex);
@@ -219,6 +220,7 @@ public:
infostream<<"Changing value of \""<<name<<"\" = \""
<<value<<"\" -> \""<<newvalue<<"\""
<<std::endl;
+ value_changed = true;
}
dst.push_back(name + " = " + newvalue + line_end);
@@ -241,6 +243,7 @@ public:
core::list<std::string> objects;
core::map<std::string, bool> updated;
+ bool something_actually_changed = false;
// Read and modify stuff
{
@@ -254,12 +257,34 @@ public:
}
else
{
- while(getUpdatedConfigObject(is, objects, updated));
+ while(getUpdatedConfigObject(is, objects, updated,
+ something_actually_changed));
}
}
JMutexAutoLock lock(m_mutex);
+ // If something not yet determined to have been changed, check if
+ // any new stuff was added
+ if(!something_actually_changed){
+ for(core::map<std::string, std::string>::Iterator
+ i = m_settings.getIterator();
+ i.atEnd() == false; i++)
+ {
+ if(updated.find(i.getNode()->getKey()))
+ continue;
+ something_actually_changed = true;
+ break;
+ }
+ }
+
+ // If nothing was actually changed, skip writing the file
+ if(!something_actually_changed){
+ infostream<<"Skipping writing of "<<filename
+ <<" because content wouldn't be modified"<<std::endl;
+ return true;
+ }
+
// Write stuff back
{
std::ofstream os(filename);