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author | sfan5 <sfan5@live.de> | 2022-05-25 19:00:34 +0200 |
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committer | sfan5 <sfan5@live.de> | 2022-05-29 14:00:19 +0200 |
commit | bccaf5fc2d11c31615d64b9bca91f908d06b7044 (patch) | |
tree | 236f20b4bd223858c4657256972c3e2924816e1a | |
parent | 0c6a02941320cb089a5965857866ff064ba986b6 (diff) | |
download | minetest-bccaf5fc2d11c31615d64b9bca91f908d06b7044.tar.gz minetest-bccaf5fc2d11c31615d64b9bca91f908d06b7044.tar.bz2 minetest-bccaf5fc2d11c31615d64b9bca91f908d06b7044.zip |
Map opaque waving leaves to allfaces drawtype
fixes #9842
-rw-r--r-- | src/nodedef.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 922554a2c..9c85826c4 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -901,8 +901,15 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc solidness = 0; visual_solidness = 1; } else { - drawtype = NDT_NORMAL; - solidness = 2; + if (waving >= 1) { + // waving nodes must make faces so there are no gaps + drawtype = NDT_ALLFACES; + solidness = 0; + visual_solidness = 1; + } else { + drawtype = NDT_NORMAL; + solidness = 2; + } for (TileDef &td : tdef) td.name += std::string("^[noalpha"); } |