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author | proller <proller@github.com> | 2013-09-17 02:56:15 +0400 |
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committer | proller <proller@github.com> | 2013-09-17 02:57:36 +0400 |
commit | cfe6eaa66ba44e1f4cedcd91fd730a5b520eb437 (patch) | |
tree | c6cef0df3469ca20467d082f14c9a2a4026137b8 | |
parent | 62bc5331aad4e2c7cd64d57feb9cf27526842851 (diff) | |
download | minetest-cfe6eaa66ba44e1f4cedcd91fd730a5b520eb437.tar.gz minetest-cfe6eaa66ba44e1f4cedcd91fd730a5b520eb437.tar.bz2 minetest-cfe6eaa66ba44e1f4cedcd91fd730a5b520eb437.zip |
Use cached "weather" setting
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index b9ffcb7cf..851f5dd9d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1456,6 +1456,8 @@ void the_game( Hud hud(driver, guienv, font, text_height, gamedef, player, &local_inventory); + bool use_weather = g_settings->getBool("weather"); + for(;;) { if(device->run() == false || kill == true) @@ -2860,7 +2862,7 @@ void the_game( fog_range = 100000*BS; else { fog_range = draw_control.wanted_range*BS + 0.0*MAP_BLOCKSIZE*BS; - if(g_settings->getBool("weather")) + if(use_weather) fog_range *= (1.5 - 1.4*(float)client.getEnv().getClientMap().getHumidity(pos_i)/100); fog_range = MYMIN(fog_range, (draw_control.farthest_drawn+20)*BS); fog_range *= 0.9; |