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author | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:39:49 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:39:49 -0400 |
commit | e4d3639d403f1d7cc4223bcca3816d8f19198cb6 (patch) | |
tree | 6ff1ea6c65c3512bf07ea21b07d06e16e8f46106 | |
parent | fe046fab8aa0bde610f8828fb1c3fc014cf7e193 (diff) | |
download | minetest-e4d3639d403f1d7cc4223bcca3816d8f19198cb6.tar.gz minetest-e4d3639d403f1d7cc4223bcca3816d8f19198cb6.tar.bz2 minetest-e4d3639d403f1d7cc4223bcca3816d8f19198cb6.zip |
Update remove_player documentation
This function only removes player meta data,
not player authentication data.
-rw-r--r-- | doc/lua_api.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 9bf0b551b..ddfd0c202 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2789,6 +2789,7 @@ These functions return the leftover itemstack. * `minetest.get_server_status()`: returns server status string * `minetest.get_server_uptime()`: returns the server uptime in seconds * `minetest.remove_player(name)`: remove player from database (if he is not connected). + * Does not remove player authentication data, minetest.player_exists will continue to return true. * Returns a code (0: successful, 1: no such player, 2: player is connected) ### Bans |