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authorShadowNinja <shadowninja@minetest.net>2014-04-23 22:42:49 -0400
committerShadowNinja <shadowninja@minetest.net>2014-04-24 18:27:25 -0400
commitf2a1900345098d54b583f813509c5f3ad5a768d4 (patch)
tree2a07a40a46897c080cc06239b194f5211fe43f77
parente3bdd7b2ed6362c0d84d2e30e48089271695b667 (diff)
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Update documentation on is_ground_content
-rw-r--r--doc/lua_api.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index b933caffc..53740b20a 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -2290,7 +2290,7 @@ Node definition (register_node)
post_effect_color = {a=0, r=0, g=0, b=0}, -- If player is inside node
paramtype = "none", -- See "Nodes"
paramtype2 = "none", -- See "Nodes"
- is_ground_content = false, -- Currently not used for anything
+ is_ground_content = true, -- If false, cavegen will not carve through this
sunlight_propagates = false, -- If true, sunlight will go infinitely through this
walkable = true, -- If true, objects collide with node
pointable = true, -- If true, can be pointed at