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author | ShadowNinja <shadowninja@minetest.net> | 2014-04-23 22:42:49 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2014-04-24 18:27:25 -0400 |
commit | f2a1900345098d54b583f813509c5f3ad5a768d4 (patch) | |
tree | 2a07a40a46897c080cc06239b194f5211fe43f77 | |
parent | e3bdd7b2ed6362c0d84d2e30e48089271695b667 (diff) | |
download | minetest-f2a1900345098d54b583f813509c5f3ad5a768d4.tar.gz minetest-f2a1900345098d54b583f813509c5f3ad5a768d4.tar.bz2 minetest-f2a1900345098d54b583f813509c5f3ad5a768d4.zip |
Update documentation on is_ground_content
-rw-r--r-- | doc/lua_api.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index b933caffc..53740b20a 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2290,7 +2290,7 @@ Node definition (register_node) post_effect_color = {a=0, r=0, g=0, b=0}, -- If player is inside node paramtype = "none", -- See "Nodes" paramtype2 = "none", -- See "Nodes" - is_ground_content = false, -- Currently not used for anything + is_ground_content = true, -- If false, cavegen will not carve through this sunlight_propagates = false, -- If true, sunlight will go infinitely through this walkable = true, -- If true, objects collide with node pointable = true, -- If true, can be pointed at |