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authorWeblate <42@minetest.ru>2013-03-31 12:27:05 +0200
committerWeblate <42@minetest.ru>2013-03-31 12:27:05 +0200
commit319662c0ed047c6604d802336b54c325867fcab9 (patch)
tree5e30a3f9568ddafc41420f8d5bedc1c5dacce6e2
parent5b597a6bfacda92006d153159929c8d777b4df89 (diff)
parenta2e5706661b2aa4796c01a251bc05ae3eb93f9d6 (diff)
downloadminetest-319662c0ed047c6604d802336b54c325867fcab9.tar.gz
minetest-319662c0ed047c6604d802336b54c325867fcab9.tar.bz2
minetest-319662c0ed047c6604d802336b54c325867fcab9.zip
Merge remote branch 'origin/master'
-rw-r--r--CMakeLists.txt2
-rw-r--r--builtin/chatcommands.lua6
-rw-r--r--po/ky/minetest.po757
-rw-r--r--src/main.cpp16
-rw-r--r--src/mapgen_v6.cpp36
-rw-r--r--src/nodedef.cpp37
-rw-r--r--src/nodedef.h3
-rw-r--r--src/scriptapi.cpp2
8 files changed, 833 insertions, 26 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 437d31cf5..6bbe6454a 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -85,7 +85,7 @@ elseif(UNIX) # Linux, BSD etc
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
- set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale")
+ set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
endif()
endif()
diff --git a/builtin/chatcommands.lua b/builtin/chatcommands.lua
index f41f9afe4..4b09f7b2b 100644
--- a/builtin/chatcommands.lua
+++ b/builtin/chatcommands.lua
@@ -116,6 +116,9 @@ minetest.register_chatcommand("grant", {
if not grantname or not grantprivstr then
minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
return
+ elseif not minetest.auth_table[grantname] then
+ minetest.chat_send_player(name, "Player "..grantname.." does not exist.")
+ return
end
local grantprivs = minetest.string_to_privs(grantprivstr)
if grantprivstr == "all" then
@@ -159,6 +162,9 @@ minetest.register_chatcommand("revoke", {
if not revokename or not revokeprivstr then
minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
return
+ elseif not minetest.auth_table[revokename] then
+ minetest.chat_send_player(name, "Player "..revokename.." does not exist.")
+ return
end
local revokeprivs = minetest.string_to_privs(revokeprivstr)
local privs = minetest.get_player_privs(revokename)
diff --git a/po/ky/minetest.po b/po/ky/minetest.po
new file mode 100644
index 000000000..58d0d95c9
--- /dev/null
+++ b/po/ky/minetest.po
@@ -0,0 +1,757 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: minetest\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2013-03-30 19:56+0100\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: src/guiConfigureWorld.cpp:125
+msgid ""
+"Warning: Some mods are not configured yet.\n"
+"They will be enabled by default when you save the configuration. "
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:144
+msgid ""
+"Warning: Some configured mods are missing.\n"
+"Their setting will be removed when you save the configuration. "
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:208
+msgid "enabled"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:215
+msgid "Enable All"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:222
+msgid "Disable All"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:228
+msgid "depends on:"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:240
+msgid "is required by:"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:262 src/guiCreateWorld.cpp:165
+#: src/guiKeyChangeMenu.cpp:179 src/keycode.cpp:223
+msgid "Cancel"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:268 src/guiKeyChangeMenu.cpp:173
+msgid "Save"
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:394
+msgid "Configuration saved. "
+msgstr ""
+
+#: src/guiConfigureWorld.cpp:402
+msgid "Warning: Configuration not consistent. "
+msgstr ""
+
+#: src/guiConfirmMenu.cpp:120
+msgid "Yes"
+msgstr ""
+
+#: src/guiConfirmMenu.cpp:126
+msgid "No"
+msgstr ""
+
+#: src/guiCreateWorld.cpp:116
+msgid "World name"
+msgstr ""
+
+#: src/guiCreateWorld.cpp:135
+msgid "Game"
+msgstr ""
+
+#: src/guiCreateWorld.cpp:159
+msgid "Create"
+msgstr ""
+
+#: src/guiDeathScreen.cpp:96
+msgid "You died."
+msgstr ""
+
+#: src/guiDeathScreen.cpp:104
+msgid "Respawn"
+msgstr ""
+
+#: src/guiFormSpecMenu.cpp:582
+msgid "Left click: Move all items, Right click: Move single item"
+msgstr ""
+
+#: src/guiFormSpecMenu.cpp:607 src/guiMessageMenu.cpp:109
+#: src/guiTextInputMenu.cpp:131
+msgid "Proceed"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:114
+msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:151
+msgid "\"Use\" = climb down"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:164
+msgid "Double tap \"jump\" to toggle fly"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:269
+msgid "Key already in use"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:347
+msgid "press key"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:372
+msgid "Forward"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:373
+msgid "Backward"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:374 src/keycode.cpp:228
+msgid "Left"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:375 src/keycode.cpp:228
+msgid "Right"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:376
+msgid "Use"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:377
+msgid "Jump"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:378
+msgid "Sneak"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:379
+msgid "Drop"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:380
+msgid "Inventory"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:381
+msgid "Chat"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:382
+msgid "Command"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:383
+msgid "Console"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:384
+msgid "Toggle fly"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:385
+msgid "Toggle fast"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:386
+msgid "Toggle noclip"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:387
+msgid "Range select"
+msgstr ""
+
+#: src/guiKeyChangeMenu.cpp:388
+msgid "Print stacks"
+msgstr ""
+
+#: src/guiMainMenu.cpp:92
+msgid "Cannot create world: Name contains invalid characters"
+msgstr ""
+
+#: src/guiMainMenu.cpp:101
+msgid "Cannot create world: A world by this name already exists"
+msgstr ""
+
+#: src/guiMainMenu.cpp:283
+msgid "Singleplayer"
+msgstr ""
+
+#: src/guiMainMenu.cpp:284
+msgid "Multiplayer"
+msgstr ""
+
+#: src/guiMainMenu.cpp:285
+msgid "Advanced"
+msgstr ""
+
+#: src/guiMainMenu.cpp:286
+msgid "Settings"
+msgstr ""
+
+#: src/guiMainMenu.cpp:287
+msgid "Credits"
+msgstr ""
+
+#: src/guiMainMenu.cpp:317
+msgid "Select World:"
+msgstr ""
+
+#: src/guiMainMenu.cpp:339 src/guiMainMenu.cpp:511 src/keycode.cpp:229
+msgid "Delete"
+msgstr ""
+
+#: src/guiMainMenu.cpp:346
+msgid "New"
+msgstr ""
+
+#: src/guiMainMenu.cpp:354
+msgid "Configure"
+msgstr ""
+
+#: src/guiMainMenu.cpp:369 src/keycode.cpp:248
+msgid "Play"
+msgstr ""
+
+#: src/guiMainMenu.cpp:380 src/guiMainMenu.cpp:619
+msgid "Creative Mode"
+msgstr ""
+
+#: src/guiMainMenu.cpp:386 src/guiMainMenu.cpp:625
+msgid "Enable Damage"
+msgstr ""
+
+#: src/guiMainMenu.cpp:406 src/guiMainMenu.cpp:541
+msgid "Name/Password"
+msgstr ""
+
+#: src/guiMainMenu.cpp:442 src/guiMainMenu.cpp:459 src/guiMainMenu.cpp:1184
+msgid "Favorites:"
+msgstr ""
+
+#: src/guiMainMenu.cpp:450 src/guiMainMenu.cpp:1194
+msgid "Public Server List:"
+msgstr ""
+
+#: src/guiMainMenu.cpp:470 src/guiMainMenu.cpp:568
+msgid "Address/Port"
+msgstr ""
+
+#: src/guiMainMenu.cpp:497 src/guiMainMenu.cpp:1183
+msgid "Show Public"
+msgstr ""
+
+#: src/guiMainMenu.cpp:501 src/guiMainMenu.cpp:1193
+msgid "Show Favorites"
+msgstr ""
+
+#: src/guiMainMenu.cpp:521
+msgid "Connect"
+msgstr ""
+
+#: src/guiMainMenu.cpp:591
+msgid "Leave address blank to start a local server."
+msgstr ""
+
+#: src/guiMainMenu.cpp:600
+msgid "Start Game / Connect"
+msgstr ""
+
+#: src/guiMainMenu.cpp:632
+msgid "Public"
+msgstr ""
+
+#: src/guiMainMenu.cpp:640 src/guiMainMenu.cpp:1113
+msgid "Delete world"
+msgstr ""
+
+#: src/guiMainMenu.cpp:647
+msgid "Create world"
+msgstr ""
+
+#: src/guiMainMenu.cpp:681
+msgid "Fancy trees"
+msgstr ""
+
+#: src/guiMainMenu.cpp:687
+msgid "Smooth Lighting"
+msgstr ""
+
+#: src/guiMainMenu.cpp:693
+msgid "3D Clouds"
+msgstr ""
+
+#: src/guiMainMenu.cpp:699
+msgid "Opaque water"
+msgstr ""
+
+#: src/guiMainMenu.cpp:709
+msgid "Mip-Mapping"
+msgstr ""
+
+#: src/guiMainMenu.cpp:716
+msgid "Anisotropic Filtering"
+msgstr ""
+
+#: src/guiMainMenu.cpp:723
+msgid "Bi-Linear Filtering"
+msgstr ""
+
+#: src/guiMainMenu.cpp:730
+msgid "Tri-Linear Filtering"
+msgstr ""
+
+#: src/guiMainMenu.cpp:738
+msgid "Shaders"
+msgstr ""
+
+#: src/guiMainMenu.cpp:745
+msgid "Preload item visuals"
+msgstr ""
+
+#: src/guiMainMenu.cpp:752
+msgid "Enable Particles"
+msgstr ""
+
+#: src/guiMainMenu.cpp:759
+msgid "Finite liquid"
+msgstr ""
+
+#: src/guiMainMenu.cpp:769
+msgid "Change keys"
+msgstr ""
+
+#: src/guiMainMenu.cpp:1084
+msgid "Address required."
+msgstr ""
+
+#: src/guiMainMenu.cpp:1102
+msgid "Cannot delete world: Nothing selected"
+msgstr ""
+
+#: src/guiMainMenu.cpp:1117
+msgid "Files to be deleted"
+msgstr ""
+
+#: src/guiMainMenu.cpp:1133
+msgid "Cannot create world: No games found"
+msgstr ""
+
+#: src/guiMainMenu.cpp:1149
+msgid "Cannot configure world: Nothing selected"
+msgstr ""
+
+#: src/guiMainMenu.cpp:1256
+msgid "Failed to delete all world files"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:108
+msgid "Old Password"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:125
+msgid "New Password"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:141
+msgid "Confirm Password"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:158
+msgid "Change"
+msgstr ""
+
+#: src/guiPasswordChange.cpp:167
+msgid "Passwords do not match!"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:123
+msgid "Continue"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:132
+msgid "Change Password"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:140
+msgid "Sound Volume"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:147
+msgid "Exit to Menu"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:154
+msgid "Exit to OS"
+msgstr ""
+
+#: src/guiPauseMenu.cpp:161
+msgid ""
+"Default Controls:\n"
+"- WASD: Walk\n"
+"- Mouse left: dig/hit\n"
+"- Mouse right: place/use\n"
+"- Mouse wheel: select item\n"
+"- 0...9: select item\n"
+"- Shift: sneak\n"
+"- R: Toggle viewing all loaded chunks\n"
+"- I: Inventory menu\n"
+"- ESC: This menu\n"
+"- T: Chat\n"
+msgstr ""
+
+#: src/guiVolumeChange.cpp:108
+msgid "Sound Volume: "
+msgstr ""
+
+#: src/guiVolumeChange.cpp:121
+msgid "Exit"
+msgstr ""
+
+#: src/keycode.cpp:223
+msgid "Left Button"
+msgstr ""
+
+#: src/keycode.cpp:223
+msgid "Middle Button"
+msgstr ""
+
+#: src/keycode.cpp:223
+msgid "Right Button"
+msgstr ""
+
+#: src/keycode.cpp:223
+msgid "X Button 1"
+msgstr ""
+
+#: src/keycode.cpp:224
+msgid "Back"
+msgstr ""
+
+#: src/keycode.cpp:224
+msgid "Clear"
+msgstr ""
+
+#: src/keycode.cpp:224
+msgid "Return"
+msgstr ""
+
+#: src/keycode.cpp:224
+msgid "Tab"
+msgstr ""
+
+#: src/keycode.cpp:224
+msgid "X Button 2"
+msgstr ""
+
+#: src/keycode.cpp:225
+msgid "Capital"
+msgstr ""
+
+#: src/keycode.cpp:225
+msgid "Control"
+msgstr ""
+
+#: src/keycode.cpp:225
+msgid "Kana"
+msgstr ""
+
+#: src/keycode.cpp:225
+msgid "Menu"
+msgstr ""
+
+#: src/keycode.cpp:225
+msgid "Pause"
+msgstr ""
+
+#: src/keycode.cpp:225
+msgid "Shift"
+msgstr ""
+
+#: src/keycode.cpp:226
+msgid "Convert"
+msgstr ""
+
+#: src/keycode.cpp:226
+msgid "Escape"
+msgstr ""
+
+#: src/keycode.cpp:226
+msgid "Final"
+msgstr ""
+
+#: src/keycode.cpp:226
+msgid "Junja"
+msgstr ""
+
+#: src/keycode.cpp:226
+msgid "Kanji"
+msgstr ""
+
+#: src/keycode.cpp:226
+msgid "Nonconvert"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "Accept"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "End"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "Home"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "Mode Change"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "Next"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "Prior"
+msgstr ""
+
+#: src/keycode.cpp:227
+msgid "Space"
+msgstr ""
+
+#: src/keycode.cpp:228
+msgid "Down"
+msgstr ""
+
+#: src/keycode.cpp:228
+msgid "Execute"
+msgstr ""
+
+#: src/keycode.cpp:228
+msgid "Print"
+msgstr ""
+
+#: src/keycode.cpp:228
+msgid "Select"
+msgstr ""
+
+#: src/keycode.cpp:228
+msgid "Up"
+msgstr ""
+
+#: src/keycode.cpp:229
+msgid "Help"
+msgstr ""
+
+#: src/keycode.cpp:229
+msgid "Insert"
+msgstr ""
+
+#: src/keycode.cpp:229
+msgid "Snapshot"
+msgstr ""
+
+#: src/keycode.cpp:232
+msgid "Left Windows"
+msgstr ""
+
+#: src/keycode.cpp:233
+msgid "Apps"
+msgstr ""
+
+#: src/keycode.cpp:233
+msgid "Numpad 0"
+msgstr ""
+
+#: src/keycode.cpp:233
+msgid "Numpad 1"
+msgstr ""
+
+#: src/keycode.cpp:233
+msgid "Right Windows"
+msgstr ""
+
+#: src/keycode.cpp:233
+msgid "Sleep"
+msgstr ""
+
+#: src/keycode.cpp:234
+msgid "Numpad 2"
+msgstr ""
+
+#: src/keycode.cpp:234
+msgid "Numpad 3"
+msgstr ""
+
+#: src/keycode.cpp:234
+msgid "Numpad 4"
+msgstr ""
+
+#: src/keycode.cpp:234
+msgid "Numpad 5"
+msgstr ""
+
+#: src/keycode.cpp:234
+msgid "Numpad 6"
+msgstr ""
+
+#: src/keycode.cpp:234
+msgid "Numpad 7"
+msgstr ""
+
+#: src/keycode.cpp:235
+msgid "Numpad *"
+msgstr ""
+
+#: src/keycode.cpp:235
+msgid "Numpad +"
+msgstr ""
+
+#: src/keycode.cpp:235
+msgid "Numpad -"
+msgstr ""
+
+#: src/keycode.cpp:235
+msgid "Numpad /"
+msgstr ""
+
+#: src/keycode.cpp:235
+msgid "Numpad 8"
+msgstr ""
+
+#: src/keycode.cpp:235
+msgid "Numpad 9"
+msgstr ""
+
+#: src/keycode.cpp:239
+msgid "Num Lock"
+msgstr ""
+
+#: src/keycode.cpp:239
+msgid "Scroll Lock"
+msgstr ""
+
+#: src/keycode.cpp:240
+msgid "Left Shift"
+msgstr ""
+
+#: src/keycode.cpp:240
+msgid "Right Shift"
+msgstr ""
+
+#: src/keycode.cpp:241
+msgid "Left Control"
+msgstr ""
+
+#: src/keycode.cpp:241
+msgid "Left Menu"
+msgstr ""
+
+#: src/keycode.cpp:241
+msgid "Right Control"
+msgstr ""
+
+#: src/keycode.cpp:241
+msgid "Right Menu"
+msgstr ""
+
+#: src/keycode.cpp:243
+msgid "Comma"
+msgstr ""
+
+#: src/keycode.cpp:243
+msgid "Minus"
+msgstr ""
+
+#: src/keycode.cpp:243
+msgid "Period"
+msgstr ""
+
+#: src/keycode.cpp:243
+msgid "Plus"
+msgstr ""
+
+#: src/keycode.cpp:247
+msgid "Attn"
+msgstr ""
+
+#: src/keycode.cpp:247
+msgid "CrSel"
+msgstr ""
+
+#: src/keycode.cpp:248
+msgid "Erase OEF"
+msgstr ""
+
+#: src/keycode.cpp:248
+msgid "ExSel"
+msgstr ""
+
+#: src/keycode.cpp:248
+msgid "OEM Clear"
+msgstr ""
+
+#: src/keycode.cpp:248
+msgid "PA1"
+msgstr ""
+
+#: src/keycode.cpp:248
+msgid "Zoom"
+msgstr ""
+
+#: src/main.cpp:1506
+msgid "Main Menu"
+msgstr ""
+
+#: src/main.cpp:1830
+msgid "Failed to initialize world"
+msgstr ""
+
+#: src/main.cpp:1842
+msgid "No world selected and no address provided. Nothing to do."
+msgstr ""
+
+#: src/main.cpp:1850
+msgid "Could not find or load game \""
+msgstr ""
+
+#: src/main.cpp:1864
+msgid "Invalid gamespec."
+msgstr ""
+
+#: src/main.cpp:1904
+msgid "Connection error (timed out?)"
+msgstr ""
+
+#: src/main.cpp:1915
+msgid ""
+"\n"
+"Check debug.txt for details."
+msgstr ""
diff --git a/src/main.cpp b/src/main.cpp
index 2e57a8c20..08af6a37d 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -618,7 +618,7 @@ void drawMenuBackground(video::IVideoDriver* driver) {
std::string path = getTexturePath("menubg.png");
if (path[0]) {
- video::ITexture *bgtexture =
+ static const video::ITexture *bgtexture =
driver->getTexture(path.c_str());
if (bgtexture) {
@@ -646,7 +646,7 @@ void drawMenuFooter(video::IVideoDriver* driver, bool clouds) {
std::string path = getTexturePath(clouds ?
"menufooter_clouds.png" : "menufooter.png");
if (path[0]) {
- video::ITexture *footertexture =
+ static const video::ITexture *footertexture =
driver->getTexture(path.c_str());
if (footertexture) {
@@ -678,13 +678,10 @@ void drawMenuHeader(video::IVideoDriver* driver) {
std::string path = getTexturePath("menuheader.png");
if (path[0]) {
- video::ITexture *splashtexture =
+ static const video::ITexture *splashtexture =
driver->getTexture(path.c_str());
if(splashtexture) {
- //v2s32 splashsize((splashtexture->getOriginalSize().Width*100)/
- // splashtexture->getOriginalSize().Height, 80);
-
f32 mult = (((f32)screensize.Width / 2)) /
((f32)splashtexture->getOriginalSize().Width);
@@ -712,9 +709,10 @@ void drawMenuHeader(video::IVideoDriver* driver) {
// Draw the Splash over the clouds and under the main menu
void drawMenuSplash(video::IVideoDriver* driver) {
core::dimension2d<u32> screensize = driver->getScreenSize();
- if (getTexturePath("menusplash.png") != "") {
- video::ITexture *splashtexture =
- driver->getTexture(getTexturePath("menusplash.png").c_str());
+ std::string path = getTexturePath("menusplash.png");
+ if (path[0]) {
+ static const video::ITexture *splashtexture =
+ driver->getTexture(path.c_str());
if(splashtexture) {
core::rect<s32> splashrect(0, 0, screensize.Width, screensize.Height);
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 0b419617d..275d4b78f 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -928,20 +928,20 @@ void MapgenV6::growGrass() {
void MapgenV6::defineCave(Cave &cave, PseudoRandom ps,
v3s16 node_min, bool large_cave) {
- cave.min_tunnel_diameter = 2;
- cave.max_tunnel_diameter = ps.range(2,6);
- cave.dswitchint = ps.range(1,14);
- cave.flooded = true; //large_cave && ps.range(0,4);
- if(large_cave){
- cave.part_max_length_rs = ps.range(2,4);
- cave.tunnel_routepoints = ps.range(5, ps.range(15,30));
- cave.min_tunnel_diameter = 5;
- cave.max_tunnel_diameter = ps.range(7, ps.range(8,24));
- } else {
- cave.part_max_length_rs = ps.range(2,9);
- cave.tunnel_routepoints = ps.range(10, ps.range(15,30));
- }
- cave.large_cave_is_flat = (ps.range(0,1) == 0);
+ cave.min_tunnel_diameter = 2;
+ cave.max_tunnel_diameter = ps.range(2,6);
+ cave.dswitchint = ps.range(1,14);
+ cave.flooded = true; //large_cave && ps.range(0,4);
+ if (large_cave){
+ cave.part_max_length_rs = ps.range(2,4);
+ cave.tunnel_routepoints = ps.range(5, ps.range(15,30));
+ cave.min_tunnel_diameter = 5;
+ cave.max_tunnel_diameter = ps.range(7, ps.range(8,24));
+ } else {
+ cave.part_max_length_rs = ps.range(2,9);
+ cave.tunnel_routepoints = ps.range(10, ps.range(15,30));
+ }
+ cave.large_cave_is_flat = (ps.range(0,1) == 0);
}
@@ -1120,7 +1120,13 @@ void MapgenV6::generateCaves(int max_stone_y) {
rp.Z = ar.Z-1;
vec = rp - orp;
- for(float f=0; f<1.0; f+=1.0/vec.getLength())
+ float veclen = vec.getLength();
+ // As odd as it sounds, veclen is *exactly*
+ // 0.0 sometimes, causing a FPE
+ if (veclen == 0.0)
+ veclen = 1.0;
+
+ for(float f=0; f<1.0; f+=1.0/veclen)
{
v3f fp = orp + vec * f;
fp.X += 0.1*ps.range(-10,10);
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index d41df5c3b..ca8898907 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "nameidmapping.h"
#include "util/serialize.h"
+//#include "profiler.h" // For TimeTaker
/*
NodeBox
@@ -452,6 +453,7 @@ public:
virtual void getIds(const std::string &name, std::set<content_t> &result)
const
{
+ //TimeTaker t("getIds", NULL, PRECISION_MICRO);
if(name.substr(0,6) != "group:"){
content_t id = CONTENT_IGNORE;
if(getId(name, id))
@@ -459,6 +461,20 @@ public:
return;
}
std::string group = name.substr(6);
+
+#if 1 // Optimized version, takes less than 1 microsecond at -O1
+ std::map<std::string, GroupItems>::const_iterator
+ i = m_group_to_items.find(group);
+ if (i == m_group_to_items.end())
+ return;
+
+ const GroupItems &items = i->second;
+ for (GroupItems::const_iterator j = items.begin();
+ j != items.end(); ++j) {
+ if ((*j).second != 0)
+ result.insert((*j).first);
+ }
+#else // Old version, takes about ~150-200us at -O1
for(u16 id=0; id<=MAX_CONTENT; id++)
{
const ContentFeatures &f = m_content_features[id];
@@ -467,6 +483,8 @@ public:
if(itemgroup_get(f.groups, group) != 0)
result.insert(id);
}
+#endif
+ //printf("getIds: %dus\n", t.stop());
}
virtual const ContentFeatures& get(const std::string &name) const
{
@@ -498,6 +516,21 @@ public:
m_content_features[c] = def;
if(def.name != "")
addNameIdMapping(c, def.name);
+
+ // Add this content to the list of all groups it belongs to
+ for (ItemGroupList::const_iterator i = def.groups.begin();
+ i != def.groups.end(); ++i) {
+ std::string group_name = i->first;
+
+ std::map<std::string, GroupItems>::iterator
+ j = m_group_to_items.find(group_name);
+ if (j == m_group_to_items.end()) {
+ m_group_to_items[group_name].push_back(std::make_pair(c, i->second));
+ } else {
+ GroupItems &items = j->second;
+ items.push_back(std::make_pair(c, i->second));
+ }
+ }
}
virtual content_t set(const std::string &name,
const ContentFeatures &def)
@@ -787,6 +820,10 @@ private:
// item aliases too. Updated by updateAliases()
// Note: Not serialized.
std::map<std::string, content_t> m_name_id_mapping_with_aliases;
+ // A mapping from groups to a list of content_ts (and their levels)
+ // that belong to it. Necessary for a direct lookup in getIds().
+ // Note: Not serialized.
+ std::map<std::string, GroupItems> m_group_to_items;
};
IWritableNodeDefManager* createNodeDefManager()
diff --git a/src/nodedef.h b/src/nodedef.h
index 4f07565d1..d846489ae 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <iostream>
#include <map>
+#include <list>
#include "mapnode.h"
#ifndef SERVER
#include "tile.h"
@@ -36,6 +37,8 @@ class IItemDefManager;
class ITextureSource;
class IGameDef;
+typedef std::list<std::pair<content_t, int> > GroupItems;
+
enum ContentParamType
{
CPT_NONE,
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index 80abffa2b..81fcc08d3 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -727,7 +727,7 @@ static int l_register_ore(lua_State *L)
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
errorstream << "register_ore: clust_scarcity and clust_num_ores"
- "must be greater than 0";
+ " must be greater than 0" << std::endl;
delete ore;
return 0;
}