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authorsfan5 <sfan5@live.de>2017-03-29 10:17:57 +0200
committersfan5 <sfan5@live.de>2017-03-29 10:19:49 +0200
commit5e806690fc5e0067247bbc1e541ba03b83fb761b (patch)
tree7c6501259380626e2e93cc191e493935b67d7c47
parentb85301ce69a3dc0763408dafc88cb4c1f56e53cf (diff)
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Sneak: Fix sneaking on free-floating lower-half slabs
-rw-r--r--src/localplayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index dfb770d7b..4bf3012dd 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -324,7 +324,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
if (m_sneak_node_exists)
position_y_mod = m_sneak_node_bb_top.MaxEdge.Y - 0.05 * BS;
else
- position_y_mod = (1.0 - 0.05) * BS;
+ position_y_mod = (0.5 - 0.05) * BS;
v3s16 current_node = floatToInt(position - v3f(0, position_y_mod, 0), BS);
/*
Check the nodes under the player to see from which node the