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author | Perttu Ahola <celeron55@gmail.com> | 2012-04-06 15:30:36 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-04-06 15:30:36 +0300 |
commit | 6a57eabb145e5000427e38ab0c8d3bb435b2c596 (patch) | |
tree | fb67244b0e56cc4de092f5301da68d9a91ef6792 | |
parent | a67540807a051c39d79203832383e8fc8829b5d6 (diff) | |
download | minetest-6a57eabb145e5000427e38ab0c8d3bb435b2c596.tar.gz minetest-6a57eabb145e5000427e38ab0c8d3bb435b2c596.tar.bz2 minetest-6a57eabb145e5000427e38ab0c8d3bb435b2c596.zip |
Handle failing openal init properly, add enable_sound and sound_volume settings
-rw-r--r-- | minetest.conf.example | 3 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 2 | ||||
-rw-r--r-- | src/game.cpp | 13 | ||||
-rw-r--r-- | src/sound.h | 2 | ||||
-rw-r--r-- | src/sound_openal.cpp | 17 |
5 files changed, 31 insertions, 6 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index eb0ac63d9..edc2222bb 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -107,6 +107,9 @@ #console_color = (0,0,0) # In-game chat console background alpha (opaqueness, between 0 and 255) #console_alpha = 200 +# Sound settings +#enable_sound = true +#sound_volume = 0.7 # # Server stuff diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 8f1b8b6f0..67f2e4055 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -98,6 +98,8 @@ void set_default_settings(Settings *settings) settings->setDefault("opaque_water", "false"); settings->setDefault("console_color", "(0,0,0)"); settings->setDefault("console_alpha", "200"); + settings->setDefault("enable_sound", "true"); + settings->setDefault("sound_volume", "0.8"); // Server stuff // "map-dir" doesn't exist by default. diff --git a/src/game.cpp b/src/game.cpp index ec5881d25..7d049edf0 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -955,10 +955,14 @@ void the_game( ISoundManager *sound = NULL; bool sound_is_dummy = false; #if USE_SOUND - infostream<<"Attempting to use OpenAL audio"<<std::endl; - sound = createOpenALSoundManager(&soundfetcher); - if(!sound) - infostream<<"Failed to initialize OpenAL audio"<<std::endl; + if(g_settings->getBool("enable_sound")){ + infostream<<"Attempting to use OpenAL audio"<<std::endl; + sound = createOpenALSoundManager(&soundfetcher); + if(!sound) + infostream<<"Failed to initialize OpenAL audio"<<std::endl; + } else { + infostream<<"Sound disabled."<<std::endl; + } #endif if(!sound){ infostream<<"Using dummy audio."<<std::endl; @@ -2082,6 +2086,7 @@ void the_game( v3f(0,0,0), // velocity camera.getDirection(), camera.getCameraNode()->getUpVector()); + sound->setListenerGain(g_settings->getFloat("sound_volume")); /* Update sound maker diff --git a/src/sound.h b/src/sound.h index c342f4e5e..c267a452f 100644 --- a/src/sound.h +++ b/src/sound.h @@ -58,6 +58,7 @@ public: const std::string &filedata) = 0; virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0; + virtual void setListenerGain(float gain) = 0; // playSound functions return -1 on failure, otherwise a handle to the // sound. If name=="", call should be ignored without error. @@ -83,6 +84,7 @@ public: virtual bool loadSoundData(const std::string &name, const std::string &filedata) {return true;} void updateListener(v3f pos, v3f vel, v3f at, v3f up) {} + void setListenerGain(float gain) {} int playSound(const std::string &name, bool loop, float volume) {return 0;} int playSoundAt(const std::string &name, bool loop, diff --git a/src/sound_openal.cpp b/src/sound_openal.cpp index 66faf40c1..c74fa276c 100644 --- a/src/sound_openal.cpp +++ b/src/sound_openal.cpp @@ -198,12 +198,14 @@ private: std::map<int, PlayingSound*> m_sounds_playing; v3f m_listener_pos; public: + bool m_is_initialized; OpenALSoundManager(OnDemandSoundFetcher *fetcher): m_fetcher(fetcher), m_device(NULL), m_context(NULL), m_can_vorbis(false), - m_next_id(1) + m_next_id(1), + m_is_initialized(false) { ALCenum error = ALC_NO_ERROR; @@ -252,6 +254,8 @@ public: infostream<<"Audio: Initialized: OpenAL "<<alGetString(AL_VERSION) <<", using "<<alcGetString(m_device, ALC_DEVICE_SPECIFIER) <<std::endl; + + m_is_initialized = true; } ~OpenALSoundManager() @@ -465,6 +469,11 @@ public: alListenerfv(AL_ORIENTATION, f); warn_if_error(alGetError(), "updateListener"); } + + void setListenerGain(float gain) + { + alListenerf(AL_GAIN, gain); + } int playSound(const std::string &name, bool loop, float volume) { @@ -519,6 +528,10 @@ public: ISoundManager *createOpenALSoundManager(OnDemandSoundFetcher *fetcher) { - return new OpenALSoundManager(fetcher); + OpenALSoundManager *m = new OpenALSoundManager(fetcher); + if(m->m_is_initialized) + return m; + delete m; + return NULL; }; |